Re: [Flightgear-devel] 3d cloud rendering problems

2002-09-19 Thread Frederic Bouvier
From: Curtis L. Olson [EMAIL PROTECTED] Norman Vine writes: Curtis L. Olson Norman Vine writes: I think you are on to something ! That would explain the lightening of the clouds with each pass. BUT this only started after I updated my code the other day !. Also I never

Re: [Flightgear-devel] SimGear CVS failure?

2002-09-19 Thread Curtis L. Olson
Jon Berndt writes: I get this error this evening for the SimGear CVS server: $ cvs update -dP ? metakit-2.4.2 ? metakit-2.4.2-32.tar ? zlib-1.1.3.tar.gz ? simgear/metakit ? simgear/zlib ? src-libs/boost ? src-libs/Makefile ? src-libs/Makefile.in cvs server: Updating . cvs server:

re: [Flightgear-devel] Re: [Flightgear-cvslogs] Base CVSupdate:'FlightGear/FlightGear/Aircraft/c172'

2002-09-19 Thread David Megginson
Tony Peden writes: The 48 in number checks with my copy of the POH (from which many other numbers have been derived, so we should probably stick with that) You've talked before about forking, and that might not be a bad idea. Right now, we're more-or-less targetting a 172R, but the 48

re: [Flightgear-devel] Modeling wing twist animation

2002-09-19 Thread David Megginson
Jim Wilson writes: One possible application of being able to apply the smoothing calculation to a group of 3D Model objects (as opposed to a single object in ac3d format) is in animating the Wright Brother's twisting wing lateral control method. One way would be to use and interpret

re: [Flightgear-devel] Re: [Flightgear-cvslogs] Base CVSupdate:'FlightGear/FlightGear/Aircraft/c172'

2002-09-19 Thread Tony Peden
On Thu, 2002-09-19 at 04:26, David Megginson wrote: Tony Peden writes: The 48 in number checks with my copy of the POH (from which many other numbers have been derived, so we should probably stick with that) You've talked before about forking, and that might not be a bad idea.

Re: [Flightgear-devel] 3d cloud rendering problems

2002-09-19 Thread Erik Hofman
Curtis L. Olson wrote: Norman Vine writes: Curtis L. Olson Norman Vine writes: I think you are on to something ! That would explain the lightening of the clouds with each pass. BUT this only started after I updated my code the other day !. Also I never had the 'text' texture Right now

Re: [Flightgear-devel] Another automake victim

2002-09-19 Thread William Earnest
Curtis L. Olson wrote: As of version 0.8.0, configure.in no longer exists. It is replaced by configure.ac. As long as you run autogen.sh first, you should be fine. Otherwise, make sure you have at least automake-1.5 and autoconf-2.52 installed. Regards, Curt. William Earnest

Re: [Flightgear-devel] Base Package size (was 3D clouds)

2002-09-19 Thread John Wojnaroski
- Original Message - From: Frederic Bouvier [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, September 19, 2002 12:21 AM Subject: Re: [Flightgear-devel] Base Package size (was 3D clouds) Here is a large.sky file that fetch field56.cld in Clouds3D (not Clouds3D/SkyClouds, I

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] Base CVS update:'FlightGear/FlightGear/Aircraft/c172'

2002-09-19 Thread Alex Perry
I don't really object to that -- except that I wonder how many folks will be able to really tell the difference. Surely, even in the real thing, the differences are fairly subtle. I'm also not so sure that we have the fidelity that making that distinction implies. I recommend the split,

RE: [Flightgear-devel] SimGear CVS failure?

2002-09-19 Thread Jon Berndt
Am I supposed to be getting fgfs-0.9 and simgear-0.3? SimGear-0.3 won't let me get it! ;-) == (Logging in to [EMAIL PROTECTED]) CVS password: Fatal error, aborting. cvs: no such user cvs login: authorization failed: server cvs.simgear.org rejected access to

Re: [Flightgear-devel] SimGear CVS failure?

2002-09-19 Thread Alex Perry
Curt changed the username password ... to force people to read the web page. Am I supposed to be getting fgfs-0.9 and simgear-0.3? SimGear-0.3 won't let me get it! ;-) == (Logging in to [EMAIL PROTECTED]) CVS password: Fatal error, aborting. cvs: no such

RE: [Flightgear-devel] SimGear CVS failure?

2002-09-19 Thread Jon Berndt
I'm using the password on the simgear web page. What's going on? Jon -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Alex Perry Sent: Thursday, September 19, 2002 9:09 AM To: [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] SimGear CVS failure?

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] Base CVS update:'FlightGear/FlightGear/Aircraft/c172'

2002-09-19 Thread David Megginson
Alex Perry writes: The last ten degrees _are_ mostly drag, but that's what you need (a) to get a steep final in rugged terrain (b) for fast descents in emergency management (c) for a relatively quick flare for short fields Speaking of quick flares, I'm finally getting the hang of

[Flightgear-devel] Progress, not quite there.

2002-09-19 Thread William Earnest
Hi again, Finally got the auto* mess resolved with a new version of autoconf. Properly gets thru configure in [Sim|Flight]Gear. Haven't been able to follow the new cloud work and this error appears related to that. Get a series of errors similar to the following in SimGear:

RE: [Flightgear-devel] SimGear CVS failure?

2002-09-19 Thread Curtis L. Olson
Jon Berndt writes: I'm using the password on the simgear web page. What's going on? Are you using the correct user name as well? Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota

Re: [Flightgear-devel] 3d cloud rendering problems

2002-09-19 Thread Jim Wilson
Frederic Bouvier [EMAIL PROTECTED] said: 4. I can see plain textures sometimes (often when in the cockpit) : http://perso.wanadoo.fr/frbouvi/flightsim/fgfs-clouds3d-texture.png Same here. I don't have a model loaded so what I see is a font texture. Best, Jim

RE: [Flightgear-devel] SimGear CVS failure?

2002-09-19 Thread Jon Berndt
OK, so which versions should I be using? I want to use the latest, as usual. Is there a reason not to? Jon smime.p7s Description: application/pkcs7-signature

re: [Flightgear-devel] Modeling wing twist animation

2002-09-19 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: Jim Wilson writes: One possible application of being able to apply the smoothing calculation to a group of 3D Model objects (as opposed to a single object in ac3d format) is in animating the Wright Brother's twisting wing lateral control

[Flightgear-devel] fgfs cvs

2002-09-19 Thread Jon Berndt
When I update fgfs cvs I get a hang here: cvs server: Updating src/WeatherCM cvs server: Updating tests hangs Is there a problem with the server? Jon smime.p7s Description: application/pkcs7-signature

Re: [Flightgear-devel] fgfs cvs

2002-09-19 Thread William Earnest
Jon Berndt wrote: When I update fgfs cvs I get a hang here: cvs server: Updating src/WeatherCM cvs server: Updating tests hangs Is there a problem with the server? Jon Jon, Try removing any compression option such a -z3 if you are using it. I had a similar problem a few

Re: [Flightgear-devel] Progress, not quite there.

2002-09-19 Thread John Wojnaroski
SkyLight.cpp:202: cannot convert `int' to `GLenum' for argument `1' to `glLightfv (GLenum, GLenum, const GLfloat *)' SkyLight.cpp:203: cannot convert `int' to `GLenum' for argument `1' to `glLightf (GLenum, GLenum, float)' Hint appreciated, hoping to get caught up soon. -- Check back

RE: [Flightgear-devel] CVS build problem, was Another automakevi ctim

2002-09-19 Thread Boslough, Mark B
I did that for both SimGear and FlightGear. Now I can build SimGear without any problem, but FlightGear no longer builds! Here is the error: /usr/local/lib/libsgclouds3d.a(SkyContext.o): In function `_10SkyContext': /usr/local/src/cvs-devel/SimGear/simgear/sky/clouds3d/SkyContext.cpp:57:

RE: [Flightgear-devel] CVS build problem, was Another automakevi ctim

2002-09-19 Thread Boslough, Mark B
I just tried that and unfortunately I get exactly the same problem. I am going to try again from scratch. I do have a question. How do I keep the two CVS branches separated? When I do a make install for simgear on the stable branch, does that not overwrite the simgear for the devel branch?

Re: [Flightgear-devel] CVS build problem, was Another automake vi ctim

2002-09-19 Thread Norman Vine
Boslough, Mark B writes: I just tried that and unfortunately I get exactly the same problem. OK I know what the problem is I am going to try again from scratch. Try changing SimGear\simgear\sky\clouds3d\Makefile around line 99 to read like this EXTRA_WIN32_SOURCES = extgl.c

RE: [Flightgear-devel] CVS build problem, was Another automakevi ctim

2002-09-19 Thread David Megginson
Boslough, Mark B writes: I just tried that and unfortunately I get exactly the same problem. I am going to try again from scratch. I do have a question. How do I keep the two CVS branches separated? When I do a make install for simgear on the stable branch, does that not overwrite the

RE: [Flightgear-devel] CVS build problem, was Another automakevi ctim

2002-09-19 Thread Boslough, Mark B
Thanks, I will try that. This is a slightly advanced operation, so don't feel too bad. You can start by using a different --prefix argument to ./configure for each branch, i.e. ./configure --prefix=/usr/local/experimental/ ./configure --prefix=/usr/local/stable/ All the best,

[Flightgear-devel] CVS question...

2002-09-19 Thread Matthew Law
After many newbie-fied mistakes and misunderstanding I have now setup /home/cvsroot on my linux box and checked out up-to-date copies of the devel releases into: /home/cvsroot/SimGear /home/cvsroot/FlightGear /home/cvsroot/fgfsbase I also have a stable and working FGFS 0.8 which I'd like to

Re: [Flightgear-devel] C++ Question/Problem, WRT New Sky Code

2002-09-19 Thread Jonathan Polley
Huzzah! I can run again! Thanks for the help, Jonathan Polley On Thursday, September 19, 2002, at 07:09 AM, Norman Vine wrote: Jonathan Polley I did see this code block in SkySceneLoader.cpp (I assume that it is global data): // Need to add a light here until we figure out how to use

re: [Flightgear-devel] CVS question...

2002-09-19 Thread David Megginson
Matthew Law writes: I also have a stable and working FGFS 0.8 which I'd like to keep (to play with if I bugger up the CVS version!). How do you guys compile a development version beside a stable one without it interfering? In other words what do you specify to ./configure when

[Flightgear-devel] 3D Cloud Problems on Big-Endian Platforms

2002-09-19 Thread Jonathan Polley
I decided to enable the 3D clouds so I could see the source of my recent pain ;). It seems as if the file large.sky as some endian issues. My FlightGear session hung as the process consumed 1GB (and counting) of memory. I restarted it under gdb and found that it was trying to load

Re: [Flightgear-devel] CVS question...

2002-09-19 Thread David Megginson
Norman Vine writes: I doubt if any amount of fiddling would make the 3D clouds work well in anything less then 32 bit color, as the eye is VERY sensitive to grey. I'm looking for work-at-all, not work-well. I don't care if they're pretty, as long as I can scud around them. All the best,

RE: [Flightgear-devel] Re: 3d Clouds code

2002-09-19 Thread Michael Basler
Norman, Ah there was a typo in the Makefile.am 'corrected' one attached SimGear/simgear/sky/clouds3d/Makefile.am Please 'report' back to the list as to how this works Does not yet work. However the offending lines seem to be different, now. This is the new result:

Re: [Flightgear-devel] CVS question...

2002-09-19 Thread Curtis L. Olson
David Megginson writes: I don't understand enough about OpenGL, but why would alpha work at 16bpp in textures (like panel instruments or propeller disks) and not in clouds? We might need to learn more about how the imposters are rendered. I don't think this is an issue of drawing the

Re: [Flightgear-devel] CVS question...

2002-09-19 Thread Norman Vine
Curtis L. Olson writes: We might need to learn more about how the imposters are rendered. I don't think this is an issue of drawing the imposter once it is generated, but in generating the imposter in the first place. The Impostors are generated with regular OpenGL calls just like

Re: [Flightgear-devel] CVS question...

2002-09-19 Thread Curtis L. Olson
Norman Vine writes: Curtis L. Olson writes: We might need to learn more about how the imposters are rendered. I don't think this is an issue of drawing the imposter once it is generated, but in generating the imposter in the first place. The Impostors are generated with regular OpenGL

Re: [Flightgear-devel] IFR in FlightGear

2002-09-19 Thread Alex Perry
Tony Peden writes: Coming from one who lives in a place that is overcast 9 months out of the year, I must point out that there is a solution to that problem ... IFR. David comments: Surprisingly, I find this much harder when I am above the overcast layer because I *can* see: I tend to look

Re: [Flightgear-devel] Re: 3d Clouds code

2002-09-19 Thread Curtis L. Olson
Norman, The better way to do this is to #include simgear_config.h in any file that needs the WIN32 symbol (or any other AC_DEFINE()'d symbol.) Regards, Curt. Norman Vine writes: Michael Basler Norman Vine wrote: Ah there was a typo in the Makefile.am 'corrected' one attached

RE: [Flightgear-devel] IFR in FlightGear

2002-09-19 Thread Ryan Larson
I did my first IFR flight last weekend (First one after getting my Instrument rating). It was in an Piper Arrow, which I have flown only two times before. Sky conditions where 2000 to 4000 overcast with 10sm+ visibility. I found it harder to fly the plane when VFR than when in actual because