RE: [Flightgear-devel] Citation pitch down divergence. Fixed?

2005-11-11 Thread Vivian Meazza
Josh Babcock

 
 Lee Elliott wrote:
  On Thursday 10 Nov 2005 20:20, Andy Ross wrote:
 
 After some prodding from Curt, I finally spent a few hours
 yesterday tracking down the pitch down discontinuity in the
 Citation.
 
 Well, I didn't find a discontinuity.  I can now graph the lift
 curve from a Surface (a real one, part of the real aircraft,
 not an isolated test instance) and verify that it's valid and
 correct looking through the entire AoA regime.
 
 But I think I *did* find the problem: it seems that I, er,
 misdocumented the incidence and twist parameters in the
 YASim configuration.  The README.yasim file states that these
 numbers are positive for positive AoA (i.e. a positive
 incidence on a wing generates extra lift, and a negative twist
 causes the wing tips to stall after the root).  But the code
 was interpreting the number as a rotation about the YASim Y
 axis, which points out the left wing and therefore is positive
 *down*.  Oops.
 
 The reason the citation exhibited this especially is just
 luck: the file lists an incidence of 3.0 (which is relatively
 high, and the inversion bug therefore puts the wing 3 degrees
 closer to a negative stall) the solver happens to generate a
 nose-down cruise configuration of about 1.5 degrees, and the
 elevator authority is actually quite high (which causes higher
 pitch rates under autopilot control).
 
 So the bottom line is that Curt was right: it *was* the
 negative AoA stall (probably the tail's, not the wing's)
 happening too soon. :)
 
 I'm a little leery of changing this in code this close to a
 release -- the risk of breaking working aircraft is too high.
 For the short term, this can be fixed in the Citation-II.xml
 file by simply negating the incidence and twist values on the
 wing.  I did this and tried the autopilot in a maximum speed
 cruise at low level (which should produce the highest
 nose-down AoA) without any odd behavior.
 
 Curt, can you try that and see if it appears to fix the
 handling issues?  Likewise, anyone with a YASim aircraft that
 makes use of incidence or twist values is encouraged to try
 the same modification and report any problems.  We can go back
 after the release and fix the code and all the aircraft files.
 
 Andy
 
 
  I'll try to check the ones I've done over the weekend.  The one
  that concerns me most is the B-52F.  The wing incidence is set
  to 6 and the twist to -4 and I'm starting to wonder how it
  manages to fly at all.
 
 Nose down. The fuselage is about 5 deg down when in level flight.
 
 
  I got some good info on the B-52F from someone who flew around
  3000 hrs in that model and around 6000 hrs total in all models,
  apart from the A/B, and it was flying to within around 10 kts or
  so of what it should have been doing and was climbing at about
  the right rate.
 

The negative incidence issue might also explain some odd values I was forced
to put into the B29 config to make it fly well. I'll try an updated version
later.

Vivian


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3

2005-11-11 Thread Erik Hofman

Curtis L. Olson wrote:
Just a quick announcement that I rolled up v0.9.9-pre3 tonight.  I had 
screwed up and missed a file in the base package, and then some other 
changes got snuck into simgear/flightgear so I figured I might as well 
roll out another try.


There's one thing I really like to see solved preferably before 0.9.9 
(but it is a must for 1.0) and that's the sun/moon azimuth calculation 
code to be replaced.


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3

2005-11-11 Thread Steve Hosgood
On Fri, 2005-11-11 at 09:09, Erik Hofman wrote:
 Curtis L. Olson wrote:
  Just a quick announcement that I rolled up v0.9.9-pre3 tonight.  I had 
  screwed up and missed a file in the base package, and then some other 
  changes got snuck into simgear/flightgear so I figured I might as well 
  roll out another try.
 

Hot damn! I haven't even got pre2 to run yet!

Curt: if you've not done it yourself yet, the file
data/Huds/Instruments/Default/runwayinstr.xml has duff permissions.

 There's one thing I really like to see solved preferably before 0.9.9 
 (but it is a must for 1.0) and that's the sun/moon azimuth calculation 
 code to be replaced.
 

That's certainly not getting in before 0.9.9!

Turns out to be wy more tricky than it looked. It would seem that
the entire handling of sun/moon azimuth/altitude as it's done now in
flightgear needs replacing, with the alt/az calculations themselves done
in Simgear.

Everything else to do with the ephemeris happens in Simgear. To some
extent, I'd argue that the whole ephemeris thing needs splitting out
from Simgear into Ephemlib or something. After all, there are quite a
few planetarium programs out there, each with its own unique ephemeris
calculations. It would make sense to try and draw them together.

There's little incentive for anyone writing an astronomical program to
want to use Simgear for the ephemeris calculations because it comes with
so much flightsim-related baggage.

But that's for another day, another year.
Steve


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


RE: [Flightgear-devel] Joystick issues with throttleAxis()

2005-11-11 Thread Richard Bytheway
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Ralf Gerlich
snip 
 I was just thinking of a more general way of solving the 
 calibration issues than putting it into the configuration files.
 
 Regards,
 Ralf
snip 

I have used systems (PS, PS2, the driver for my Saitek joystick under
Windows) which appear to monitor the highest and lowest values that have
been seen from a given axis, and assume that these are the extremes of
the axis. Obviously when you first start it up, everything is very
jittery, but you just need to move all the axes to each extreme and the
calibration is set. In fact the PS/PS2 instructions say to move both
analogue sticks in circles before using them, I guess this is to effect
the calibration.

Would it be possible to use this approach for FG?

Richard


This e-mail has been scanned for Bede Scientific Instruments for all 
viruses by Star Internet. The service is powered by MessageLabs. For
more information on a proactive anti-virus service working around the
clock, around the globe, visit: http://www.star.net.uk


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Which aircraft to include in v0.9.9?

2005-11-11 Thread Oliver C.
On Friday 11 November 2005 01:43, Georg Vollnhals wrote:

 There was a review/test of FlightGear in linux user, November 2005, a
 very popular German linux magazin. Although they gave FlightGear 4 full
 pages, scenery on their cover CD and a lot of very usable hints aimed to
 flightsim beginners they complained about missing panels, missing
 instruments, missing Transponder (and a lot of other things like bad
 flightmodel ((due to missing stall characteristics)), missing structural
 damage, missing red and white-blackout, missing higher-level ATC,
 missing colleason detection ((they might have proved it with the ...
 objects)).
 Their last recommendation was not what we would like to see  and we
 could say simply ignore it but a *lot* of linux user are reading this
 magazin and potentially flightsim interested people get the wrong
 impression by this  review. :-(

Here is the online version of this review:
http://www.linux-user.de/ausgabe/2005/11/070-flightgear/


Best Regards,
 Oliver C.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Joystick issues with throttleAxis()

2005-11-11 Thread Stefan Seifert

Richard Bytheway wrote:


I have used systems (PS, PS2, the driver for my Saitek joystick under
Windows) which appear to monitor the highest and lowest values that have
been seen from a given axis, and assume that these are the extremes of
the axis. Obviously when you first start it up, everything is very
jittery, but you just need to move all the axes to each extreme and the
calibration is set. In fact the PS/PS2 instructions say to move both
analogue sticks in circles before using them, I guess this is to effect
the calibration.

Would it be possible to use this approach for FG?
 



One could argue that moving all controls is an essential part of the 
pre-flight checks, so why not using that for calibration? Just makes the 
sim even more realistic ;)


Nine

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Which aircraft to include in v0.9.9?

2005-11-11 Thread Ima Sudonim

Oliver,

Thank you for finding this online, I was very interested in reading  
it when Georg mentioned it (thanks to Georg also)!



Here is the online version of this review:
http://www.linux-user.de/ausgabe/2005/11/070-flightgear/


Best Regards,
 Oliver C.


If someone needs translation into another language, you might try to  
translate the web page using google translation. http:// 
www.google.com/language_tools?hl=en


The english language version is here:

http://translate.google.com/translate?u=http%3A%2F%2Fwww.linux- 
user.de%2Fausgabe%2F2005%2F11%2F070-flightgear%2Flangpair=de% 
7Cenhl=ensafe=offie=UTF-8oe=UTF-8prev=%2Flanguage_tools


Best regards,

Ima

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3

2005-11-11 Thread Erik Hofman

Steve Hosgood wrote:


That's certainly not getting in before 0.9.9!

Turns out to be wy more tricky than it looked. It would seem that
the entire handling of sun/moon azimuth/altitude as it's done now in
flightgear needs replacing, with the alt/az calculations themselves done
in Simgear.


Ok, now I tried the brute force method, eliminate every function which 
isn't really needed or which is supplied by SimGear already. I got a 
version that doesn't use any of the offending code with one small 
glitch; the azimuth is offset by 90 degrees.


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Which aircraft to include in v0.9.9?

2005-11-11 Thread Martin Spott
Ima Sudonim wrote:

 http://translate.google.com/translate?u=http%3A%2F%2Fwww.linux- 
 user.de%2Fausgabe%2F2005%2F11%2F070-flightgear%2Flangpair=de% 
 7Cenhl=ensafe=offie=UTF-8oe=UTF-8prev=%2Flanguage_tools

Oh yeah: flies are still an expensive pleasure  :-)

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3 xglobe licence issue

2005-11-11 Thread Ladislav Michnovič
2005/11/11, Erik Hofman [EMAIL PROTECTED]:

 There's one thing I really like to see solved preferably before 0.9.9
 (but it is a must for 1.0) and that's the sun/moon azimuth calculation
 code to be replaced.

 If you are talking about code from xglobe ( src/Time/sunpos.cxx,
moonpos.cxx) , which licence is quite problematic, I hope it would be
solved as soon as possible.  This licence issue causes that FG is not
included in box SuSE Linux.  If fixed, it can be distributed within
next SuSE release.
 Is it a problem to substitute the code with this
http://home.cs.tum.edu/~roalter/libAstronomy/ ?

 Regards Ladislav Michnovic.

 Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3

2005-11-11 Thread Jon Stockill

Steve Hosgood wrote:


Curt: if you've not done it yourself yet, the file
data/Huds/Instruments/Default/runwayinstr.xml has duff permissions.


The following files probably *shouldn't* be there:

Aircraft/A-10/.#A-10cl-set.xml.1.6
Aircraft/c172/Models/.#c172p.ac.1.1
Aircraft/c172/Panels/.#default.xml.1.3
Aircraft/c172/Panels/.#c172-panel.xml.1.8
Aircraft/c172/Panels/.#c172-panel.xml.1.4
Models/Trees/.#deciduous-tree.ac.1.3
Scenery/Terrain/w130n30/w123n37/.#KSFO.btg.gz.1.2

--
Jon Stockill
[EMAIL PROTECTED]

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] plib update: gui themes pink input fields, PUSTRING_MAX

2005-11-11 Thread Melchior FRANZ
Those using the alternative dark GUI theme may want to update plib/cvs.
All packagers should IMHO do that in any case. This fixes two problems:

- The maximum length of entries in the property viewer was changed
  from 80 to 256. The old value affected a few longer entries, like
  the METAR string.

- The combobox and selectbox input field color can be changed, which
  makes them Yeukky Yellow[TM] in the alternative gui style, rather
  than Yeukky Pink.

Not in yesterday's update, but another reason to update, especially
for creators of binary 0.9.9 packages. This was added after the last
stable plib release 0.8.4:

- bitmap fonts (alternative gui style) don't disappear if their
  reference point is moved out of the view (x  0). 

There have no problems been reported for plib cvs/head.

m.


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Which aircraft to include in v0.9.9?

2005-11-11 Thread Josh Babcock
Martin Spott wrote:
 Ima Sudonim wrote:
 
 
http://translate.google.com/translate?u=http%3A%2F%2Fwww.linux- 
user.de%2Fausgabe%2F2005%2F11%2F070-flightgear%2Flangpair=de% 
7Cenhl=ensafe=offie=UTF-8oe=UTF-8prev=%2Flanguage_tools
 
 
 Oh yeah: flies are still an expensive pleasure  :-)
 
   Martin.

Damn right. Do you know how much money it costs to upgrade a fly from
annoying to pleasurable? A lot, let me tell you!

Josh

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Which aircraft to include in v0.9.9?

2005-11-11 Thread Ima Sudonim


Ima Sudonim wrote:

 http://translate.google.com/translate?u=http%3A%2F%2Fwww.linux-
 user.de%2Fausgabe%2F2005%2F11%2F070-flightgear%2Flangpair=de%
 7Cenhl=ensafe=offie=UTF-8oe=UTF-8prev=%2Flanguage_tools

Oh yeah: flies are still an expensive pleasure  :-)

Martin.



Martin,

I agree, flies are still and expensive pleasure.. but delicious! 8-)   
I also liked the fact that google can't seem to translate  
Flugsimulationen, which as a non-German speaker, I can only assume  
means flight simulation or nuclear reactor, one of the two! grin


Isn't machine translation wonderful?  BabbleFish and  Systran (used  
by Mac OS X Sherlock) is similar to google from examples I've seen.  
ImTranslator.com isn't too bad, but it's only free for less than 1000  
words. 8-( I have a friend that used to send things to my wife and me  
translated  from English using some online translation tool into the  
language we speak at home.


Unfortunately, we usually couldn't understand his translations, until  
he actually explained what he was trying to say. But english is an  
ESPECIALLY ambiguous language, and machine translation (MT) gender,  
case endings and noun phrase/verb agreement were almost never right  
even on the translations that were at least semantically similar.


Compared to what MT was just a few years ago, they didn't seem to do  
a bad job in most parts. But then again, I don't speak German! 8-)


Best regards,

Ima


Sorry for the broken link, try:
http://translate.google.com/translate?u=http://www.linux-user.de/ 
ausgabe/2005/11/070-flightgear/langpair=de% 
enhl=ensafe=offie=UTF-8oe=UTF-8prev=%2Flanguage_tools


if my email program doesn't mess with it!

I.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3 xglobe licence issue

2005-11-11 Thread Erik Hofman

Ladislav Michnovic( wrote:

2005/11/11, Erik Hofman [EMAIL PROTECTED]:

There's one thing I really like to see solved preferably before 0.9.9
(but it is a must for 1.0) and that's the sun/moon azimuth calculation
code to be replaced.


 If you are talking about code from xglobe ( src/Time/sunpos.cxx,
moonpos.cxx) , which licence is quite problematic, I hope it would be
solved as soon as possible.  


Yes, that's the code.
I now have a fully working version without any of the affected code, 
just a routine which was written by Curtis anyhow.


How should we proceed at this point; add it prior to 0.9.9, or add it 
for 1.0 and provide a patch for 0.9.9?


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Which aircraft to include in v0.9.9?

2005-11-11 Thread Martin Spott
Josh Babcock wrote:
 Martin Spott wrote:

 Oh yeah: flies are still an expensive pleasure  :-)

 Damn right. Do you know how much money it costs to upgrade a fly from
 annoying to pleasurable?

Yes, I do, but my system is not that expensive. You need a money purse
and good visual judgement 
That's much more fun than a simple fly flap  :-)

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] plib update: gui themes pink input fields,

2005-11-11 Thread Martin Spott
Melchior FRANZ wrote:

 Not in yesterday's update, but another reason to update, especially
 for creators of binary 0.9.9 packages. This was added after the last
 stable plib release 0.8.4:

This is not the only reason why it makes sense to have a new PLIB
release. FreeBSD portability fixes for example were ignored for the
1.8.4 and, as Steve Baker wrote a day after the release:

 Once we've gotten the thing to the point where it's basically releasable,
 doing a new version is a 10 minute job - and version numbers are a very
 cheap commodity.

Who's going to push him to a 1.8.5 release !?  ;-)

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: FlightGear v0.0.9-pre3 xglobe licence issue

2005-11-11 Thread Melchior FRANZ
* Erik Hofman -- Friday 11 November 2005 14:07:
 How should we proceed at this point; add it prior to 0.9.9, or add it 
 for 1.0 and provide a patch for 0.9.9?

I'm strongly in favor of 0.9.9. If it takes us as long to get 1.0.0
out as it took us for 0.9.9, then there will be several releases of
Linux distributions during its lifetime. Risking that fgfs won't be
included in any of these releases is not a good idea. (Similar
problem on BSD?) Also getting the label unfree for a whole year
isn't exactly desirable. If download statistics on the fgfs homepage
show many more Windows downloads than Linux, then this is probably
because Linux distribution do usually come with fgfs already. Don't
give this up lightly.

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: FlightGear v0.0.9-pre3 xglobe licence issue

2005-11-11 Thread Erik Hofman

Melchior FRANZ wrote:


I'm strongly in favor of 0.9.9. If it takes us as long to get 1.0.0
out as it took us for 0.9.9, then there will be several releases of
Linux distributions during its lifetime. Risking that fgfs won't be
included in any of these releases is not a good idea. (Similar
problem on BSD?) Also getting the label unfree for a whole year
isn't exactly desirable. 


This is the reason why I proposed to release a patch:
http://www.a1.nl/~ehofman/fgfs/download/sunpos.diff

Distributors can decide to patch FlightGear or not when including it in 
their distribution.


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3 xglobe licence issue

2005-11-11 Thread Steve Hosgood
On Fri, 2005-11-11 at 13:07, Erik Hofman wrote:
 Ladislav Michnovic( wrote:
  2005/11/11, Erik Hofman [EMAIL PROTECTED]:
  There's one thing I really like to see solved preferably before 0.9.9
  (but it is a must for 1.0) and that's the sun/moon azimuth calculation
  code to be replaced.
  
   If you are talking about code from xglobe ( src/Time/sunpos.cxx,
  moonpos.cxx) , which licence is quite problematic, I hope it would be
  solved as soon as possible.  
 
 Yes, that's the code.
 I now have a fully working version without any of the affected code, 
 just a routine which was written by Curtis anyhow.
 

Well, Erik, you've done *far* better than I did in less time. I got lost
in the mass of 3D vector stuff that was working out how to light the
scene and shift the skyglobe based on knowledge (from Xearth) of what
point on earth had the sun directly overhead!

I got as far as replacing the Xearth stuff with a simple get the sun's
alt and azim for a given place on earth routine, but couldn't untangle
the rest.

I shall go hang my head in shame somewhere quiet

Steve


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3

2005-11-11 Thread Steve Hosgood
On Fri, 2005-11-11 at 12:29, Jon Stockill wrote:
 Steve Hosgood wrote:
 
  Curt: if you've not done it yourself yet, the file
  data/Huds/Instruments/Default/runwayinstr.xml has duff permissions.
 
 The following files probably *shouldn't* be there:
 

And the following file probably should (considering that otherwise you
get a complaint message on the screen when using the default aircraft):

data/Aircraft/c172r/Models/c172-dpm.ac

Steve.


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3 xglobe licence issue

2005-11-11 Thread Erik Hofman

Steve Hosgood wrote:


I shall go hang my head in shame somewhere quiet


There's no reason for that, I didn't manage to get around it at first 
either. I think I have a lucky day today to discover how simple it could 
be done.


Let me emphasize  that I really appreciate it that you took the time to 
look after it.


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.9.9-pre2

2005-11-11 Thread Steve Hosgood
On Thu, 2005-11-10 at 19:05, Dave Culp wrote:
 Aside from the already mentioned glitch about the missing cloudlayers.xml 
 file, I was able to build 0.9.9-pre2 without any problems on my linux box.

I just moved on to 0.9.9.pre3

No (real) problems now.
Thanks to all who looked at my 'strace' listing.

Steve


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3

2005-11-11 Thread Erik Hofman

Steve Hosgood wrote:


And the following file probably should (considering that otherwise you
get a complaint message on the screen when using the default aircraft):

data/Aircraft/c172r/Models/c172-dpm.ac


I've fixed this in the code to use the default included c172p instead.

Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3 xglobe licence issue

2005-11-11 Thread Curtis L. Olson

Erik Hofman wrote:


Yes, that's the code.
I now have a fully working version without any of the affected code, 
just a routine which was written by Curtis anyhow.


How should we proceed at this point; add it prior to 0.9.9, or add it 
for 1.0 and provide a patch for 0.9.9?



Erik,

If you could run the clock forward a year or two or five or 10 and 
verify that the new code matches the results of the existing code within 
acceptable tolerences, then I think I'd be ok with sneaking it into v0.9.9


Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Fedora Core RPMs for 0.9.9-pre3

2005-11-11 Thread Steve Hosgood
If anyone wants to test 0.9.9-pre3 on Fedora Core 2,3 or 4 but can't
compile it for themselves, please help yourselves to my RPMs:

ftp://tallyho.bc.nu/pub/steve/flightgear/0.9.9-pre3/RPMS/i386/FlightGear-0.9.9.pre3-0.FC.i386.rpm
ftp://tallyho.bc.nu/pub/steve/flightgear/0.9.9-pre3/RPMS/i386/openal-20050209-0.FC2.i386.rpm

Ignore the 'FC2' suffix on the openal package: it should be fine for FC2
onwards.

You don't need the 'devel' RPMs unless you plan building the SRPMS for
flightgear. If you do, they are in the directory:

ftp://tallyho.bc.nu/pub/steve/flightgear/0.9.9-pre3/SRPMS/

(of course).

Scenery RPMs (for the UK, Ireland and Faroe Islands) coming soon using
the scheme I used for 0.9.8. Not to everyone's taste I know, but
convenient if you like keeping your software under RPM's control.

Steve.


PS: If pre4 isn't coming out tomorrow morning :-), could someone mirror
these RPMs somewhere please. They're currently hosted on rather a puny
machine on a slow WAN.

Thanks in advance.



___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: plib update: gui themes pink input fields, PUSTRING_MAX

2005-11-11 Thread Melchior FRANZ
* Melchior FRANZ -- Friday 11 November 2005 13:38:
 There have no problems been reported for plib cvs/head.

I take that back. There was also some network code committed to
the net/ directory that crashes fgfs. I assume that this will be
reverted very soon.  :-(

m.


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Possible bug in yasim (not sure though?)

2005-11-11 Thread George Patterson
Hi All,

I have compiled and installed pre3 and noticed that I was not able to
load the b1900d (my preferred plane), as FlightGear would load until the
terrian appears and the splash screen starts to dissolve. At this
point, flightgear is in a loop with some high pitched beeps. (That would
normall stop).


Loaded the beech99.. Same result...
I asked Masser to check there... The Harrier loads correctly.
I tried the harrier and was greeted with the harrier sitting on the
runway.

I tried running flightgear within strace and but that didn't reveal
anything particularly interesting or out of the ordinary.

Apart from a lot of lines like the following. (Spaces removed for
readability.)
read(5, 0x7f8ee290, 32) = -1 EAGAIN (Resource temporarily
unavailable)

All the above external models would load when choosing another fdm such
as ufo or magic carpet.

Any advice of what I could do next as I have ran out of debugging ideas?

System:

AMD64 3200+
1 GB Memory
GeForce 6600GT w/ 128MB

George Patterson


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: FlightGear v0.0.9-pre3 xglobe licence issue

2005-11-11 Thread Ladislav Michnovič
2005/11/11, Erik Hofman [EMAIL PROTECTED]:

 This is the reason why I proposed to release a patch:
 http://www.a1.nl/~ehofman/fgfs/download/sunpos.diff
Great work. Thanks, but there is still moonpos.cxx which needs to be replaced.

 Erik
I'd also prefer to have this new code in 0.9.9.
 Regards Ladislav.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3 xglobe licence issue

2005-11-11 Thread Erik Hofman

Curtis L. Olson wrote:

If you could run the clock forward a year or two or five or 10 and 
verify that the new code matches the results of the existing code within 
acceptable tolerences, then I think I'd be ok with sneaking it into v0.9.9


Both 1970 and 2025 seem to work properly.

Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: FlightGear v0.0.9-pre3 xglobe licence issue

2005-11-11 Thread Erik Hofman

Ladislav Michnovič wrote:

2005/11/11, Erik Hofman [EMAIL PROTECTED]:


This is the reason why I proposed to release a patch:
http://www.a1.nl/~ehofman/fgfs/download/sunpos.diff

Great work. Thanks, but there is still moonpos.cxx which needs to be replaced.


I've removed moonpos.[ch]xx for this release. The only disadvantage is 
that the moon doesn't color yellow when near the horizon. It's hardly 
noticeable but it will be added for 1.0 (with updated GPL compatible code).


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Steve Hosgood
The main fgfs website only lists scenery for 0.9.8

Is world scenery for 0.9.9 waiting for a stable, offical 0.9.9 release
first?

Steve


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] OT: A380 arrived in EDHI (Hamburg-Finkenwerder)

2005-11-11 Thread Torsten Dreyer
Hi everybody!

Last tuesday, the A380 serial number 2 (F-WXXL) came to the airbus site in 
Hamburg to get a new painting and the interior.  They will also do the 
evacuation test and some others here. 
This is the first A380 that came to Hamburg for a full-stop after a short 
fly-by visit some weeks ago. 
Once they start production and delivery of the A380, there will be a couple of 
landings a week here in Hamburg, before they get delivered to the airlines.

It is a very nice place to spot the aircrafts there. The airport is located 
close to the river Elbe and for about half of the runway a dike protecting 
against flooding from high water in the Elbe runs parallel to the runway 
giving you a 7m (20ft) elevation to the runway surface. You can stand so 
close, one can almost touch the wing-tips passing in front of you.

An aerial foto of EDHI is here

http://www.eddh.de/info/landeinfo-ergebnisb.php?ueicao=EDHI

but it is a few years old. In the meantime, the bay located in the center of 
the picture was filled and there are hangars for the A380 production now and 
the runway has been extended to the lower right corner of the picture, almost 
touching the water.

I took some fotos of the A380 landing on tuesday and put them here

http://www.t3r.de/fg/a380/

I also put 2 movies there for those with a fast internet-link, they are 37MB 
and 60MB.

Hope you like this little story and the pics.

Cheers, Torsten

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear Review (was: Which aircraft to include in v0.9.9?)

2005-11-11 Thread Thomas Förster
 If someone needs translation into another language, you might try to
 translate the web page using google translation. http://
 www.google.com/language_tools?hl=en

 The english language version is here:

 http://translate.google.com/translate?u=http%3A%2F%2Fwww.linux-
 user.de%2Fausgabe%2F2005%2F11%2F070-flightgear%2Flangpair=de%
 7Cenhl=ensafe=offie=UTF-8oe=UTF-8prev=%2Flanguage_tools

Google somehow only translated the first part into a very crude translation.
So here is a better one (hand crafted ;-), other German speakers can probably 
correct me if I am wrong somewhere):

Flying With FlightGear

High Above

--
UFO's over San Franscisco? With the free flight simulator FlightGear you leave 
this earth -- if needed in an UFO. Validate your free ticket here. Kristian 
Kißling, Jörg Luther
---

README
This article instructs you on the usage of the free flight simulator 
FlightGear and highlights its strong and weak points compared to its 
commercial competitors.

Despite the so called low fare airlines, flying is an expensive hobby. This is 
even more true for piloting a plane yourself. A (hobby [sic!]) pilots training 
costs thousands of Euros, a visit in a professional full flight simulator 
comes at 200 to 300 Euro. No surprise, a lot of flight enthusiasts turn their 
PC into a cockpit: But even for flight sims for your own living room you have 
to spend 20 to 30 Euro -- extensions like additional models or detailed 
scenery excluded. This sums to a nice amount over time.

On the other hand you can get the free flight simulator FlightGear platform 
independent and at no cost (Figure 1). Technically not in the same league 
like current commercial  competitors, it is steadily developed further and 
with lots of features seems to be close to reality.

FIGURE 1

((1)) A Cessna passing the Golden Gate Bridge of San Francisco in the free 
flight simulator Flightgear.

Check-in

A slightly outdated version of FlightGear is installed for Suse via Yast and 
via Apt for Debian. For the newest release you have to compile the source 
code yourself [1]. For Mandrake 10.2, Fedora Core 3 and the newest version 
5.10 of Ubuntu packets exist for the current release 0.9.8 of FlightGear. The 
packets may be found here [2].
To install FlightGear, you will need a 3D driver for your graphics card, since 
you will surely spare the bucking (TF not sure it's the right translation) 
without it. Install FlightGear via the respective packet manager.
The console plays an important role: unlike other flight simulators you define 
parameters of the program before the start. With different options you 
determine for example the start position, the type of aircraft or the local 
time at the departure location. A typical start line is:

fgfs --enable-fullscreen --aircraft=ufo --airport-id=KJFK 
--start-date-lat=2005:09:09:12:00:00 --enable-auto-coordination 

Now have a look to the single options: --enable-fullscreen turns on the 
fullscreen mode, for --aircraft you choose the UFO, departure aerodrome is 
John-F.-Kennedy airport (JFK) near New York.

---
UFO: One of the less realistic aircraft in FlightGear. The UFO is fast, never 
crashes and provides a handy way to explore the scenery.


Every airport worldwide possesses an ICAO code, which you can query at this 
website [3].


ICAO: ICAO stands for International Civil Aviation Organisation, which assigns 
airport codes to international airports.


Your first flight does not start at JFK though: FlightGear by default only 
starts in the vicinity of San Franscisco. Other regions of the world can be 
downloaded from the FlightGear Website [4]: How to install such addons you 
can read in the box Extending FlightGear.

=
Extending FlightGear

The FlightGear  world is divided into 10x10 degrees quadrants. In the basic 
version you only get one such tile around Los Angeles, the rest of the world 
consists of water. With the right extension files [4], you get scenery for 
the rest of the world too.

FIGURE 2
((2)) If you like to fly to a new airport or region, first you must download 
and install the right scenery tiles.

The download of so called scenery tiles causes tremendous download volumes: A 
single tile comes at around 80MB; flightgear.org provides the whole world 
scenery on 3 DVD for purchase. We have put the Middle European region onto 
the attached CD.
The region consists of the four tiles from 0°E 50°N (e000n50.tgz) to 10°E 40°N 
(e010n40.tgz). Not only Germany but also Benelux, Denmark, the south of 
Scandinavia, large parts of France and Italy as well as the Balcan area come 
into your reach.
To install the scenery, copy the archives from the CD depending on your 
distribution into the Scenery or Scenery/Terrain subdirectories and unpack 
with the command tar -xvzf e0*. In a similar manner proceed with other 
downloaded FlightGear scenery 

Re: [Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Curtis L. Olson

Steve Hosgood wrote:


The main fgfs website only lists scenery for 0.9.8

Is world scenery for 0.9.9 waiting for a stable, offical 0.9.9 release
first?
 



There is a current world scenery rebuild in progress. We are currently 
hung up on a data processing glitch that is being worked on.  The 
scenery and the source release can and will happen independently.  
Rebuilding the world (and trying to fix bugs and improve the result at 
the same time) is a massive undertaking.  The new world will be based on 
SRTM v2 data supplimented with USGS DEM data to fill in the voids where 
possible, i.e. in the usa.  The grand canyon and rhode island will be 
much better. These places glitched out in SRTM and portions never got 
properly mapped.  I also did a complete overhaul of the airport surface 
generation scheme and tossed the old nurbs approach because the nurbs++ 
code is not maintained and is increasingly difficult to compile on 
modern systems.  We are now trying to process the shapefile conversion 
of the vmap data.  If we can crack this, then that opens the doors to 
future user fixes and contributions of land cover/land use data, lakes, 
rivers, roads, etc.


I've been posting very brief notes and updates on the scenery rebuild to 
my personal web page (along with a variety of other stuff that probably 
isn't of great concern to most people in FlightGear land.)


   http://www.flightgear.org/~curt/

Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Martin Spott
Curtis L. Olson wrote:

 There is a current world scenery rebuild in progress. We are currently 
 hung up on a data processing glitch that is being worked on.  The 
 scenery and the source release can and will happen independently.  
 Rebuilding the world (and trying to fix bugs and improve the result at 
 the same time) is a massive undertaking.  The new world will be based on 
[... data source ...]

 and hopefully on the scenery objects that are stored in Jon's and
my FlightGear Scenery Objects Database located at:

  http://fgfsdb.stockill.org/

I just finished removing the remaining duplicates at San Francisco
downtown - at least I think I did so. Tomorrow, when the next export is
done, will prove if I did it right  :-)
I hope that I'll find the time this weekend to have a further check if
I still forgot some,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] OT: A380 arrived in EDHI (Hamburg-Finkenwerder)

2005-11-11 Thread Martin Spott
Torsten Dreyer wrote:

 An aerial foto of EDHI is here
 
 http://www.eddh.de/info/landeinfo-ergebnisb.php?ueicao=EDHI

 would be nice to have the current version of EDHI included in our
airports database  :-)

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Strange colors in spash screen

2005-11-11 Thread Arthur Wiebe
I wish it was that simple. But it does this no matter what aircraft I select. The only change is in the colors really.Any other mac users with this problem?On 11/11/05, 
Lee Elliott [EMAIL PROTECTED] wrote:
On Thursday 10 Nov 2005 18:01, Arthur Wiebe wrote: http://artooro.spymac.com/pub/fg_spash_screen.png This is a screenshot of some very interesting colors I get in
 the splash screen when launching FlightGear 0.9.9-pre2. Any idea what could be wrong? It all works fine once everything has been initiated. -- Arthur/ - 
http://sourceforge.net/users/artooro/ - http://artooro.blogspot.comThat looks like a corrupted splash screen image.Does it happen
with all the aircraft you've tried?Some aircraft have their own splash image but those that don'tget one of the default splash images.LeeE___
Flightgear-devel mailing listFlightgear-devel@flightgear.orghttp://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d-- Arthur/- http://sourceforge.net/users/artooro/- 
http://artooro.blogspot.com
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

[Flightgear-devel] try ... catch ... throw (up)

2005-11-11 Thread Jon Berndt
I've been trying to use exception handling in a particularly appropriate place 
in JSBSim,
but am having little success, and it's got me confused.

I have a section where I am reading in some data. If it is inappropriate, I 
need to let
the user know and exit.

Here's what I'm doing:

In the Table class:

In FGTable constructor:

if (operation_types.find(parent_type) == string::npos) {
  internal = true;
} else {
  throw(string(An internal table cannot be ...));
}

Now, this seems to work OK - I throw an exception if a situation occurs that is 
invalid.

Here's where the above code is originally called from:

In FGFunction constructor:

try {
  Parameters.push_back(new FGTable(PropertyManager, element));
} catch (...) {throw;}

This is supposed to pass the exception on up the chain to here the code that 
calls the
above:

In FGAerodynamics::Load():

try {
  variables.push_back( new FGFunction(PropertyManager, function_element) );
} catch(string msg) {
  return false;
}

Execution seems to get to the throw in FGFunction and dies. Execution never 
gets to the
handler in FGAerodynamics. I get a segfault.

I'm probably missing something fundamental here. Anyone have any suggestions?

Jon


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] mi_cmd_stack_list_frames: Not enough frames in stack.

2005-11-11 Thread Arthur Wiebe
Now when it comes to debugging stuff like this I'm a newbie.When I select the default c172p aircraft everything works fine. But if I select say the f16 or A-10 then fgfs crashes.Here's the output from gdb.
Loading program into debugger…
Program loaded.sharedlibrary apply-load-rules all
Attaching to program: `/Users/arthur/Projects/FlightGearOSX/build/FlightGear/FlightGear.app/Contents/MacOS/FlightGear', process 5516.
mi_cmd_stack_list_frames: Not enough frames in stack.mi_cmd_stack_list_frames: Not enough frames in stack.
I never tested pre1 or pre2 with different aircraft so don't know if I got the error then too.-- Arthur/- http://sourceforge.net/users/artooro/
- http://artooro.blogspot.com
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Steve Hosgood
On Fri, 2005-11-11 at 15:14, Curtis L. Olson wrote:
 There is a current world scenery rebuild in progress. We are currently 
 hung up on a data processing glitch that is being worked on.  The 
 scenery and the source release can and will happen independently.

I'll just wait then.
Thanks
Steve


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Ear Candy: intro.mp3

2005-11-11 Thread Kevin Jones
Hi,

There's a file in the base package /data/Sounds/intro.mp3  The
filename suggests this is introduction music presumably played during
the FG boot.  I have CVS FG compiled with Cygwin for Win32 (using
Norman Vine's pre-compiled OpenAL libraries in case OpenAL is
suspicious here).  Windows Media Player can play  the mp3 but I don't
hear this in FG.  My command line is simple:

/fg-cvs/bin/fgfs.exe --fg-root=/fg-cvs/data

In particular I do *not* use --disable-intro-music or --disable-sound.

I've also tried:

/fg-cvs/bin/fgfs.exe --fg-root=/fg-cvs/data --enable-intro-music --enable-sound

(grep'd from --help --verbose)

Other sounds during run-time (engine etc.) are all OK.

Kevin.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] mi_cmd_stack_list_frames: Not enough frames in stack.

2005-11-11 Thread Erik Hofman

Arthur Wiebe wrote:

Now when it comes to debugging stuff like this I'm a newbie.

When I select the default c172p aircraft everything works fine. But if I 
select say the f16 or A-10 then fgfs crashes.


Here's the output from gdb.


http://www.codecomments.com/archive242-2004-4-170396.html

The problem is gdb.

It is the debugger itself that cause the error when stepping instruction.


Erik


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Ear Candy: intro.mp3

2005-11-11 Thread Erik Hofman

Kevin Jones wrote:

Hi,

There's a file in the base package /data/Sounds/intro.mp3  The
filename suggests this is introduction music presumably played during
the FG boot.  I have CVS FG compiled with Cygwin for Win32 (using
Norman Vine's pre-compiled OpenAL libraries in case OpenAL is
suspicious here).  Windows Media Player can play  the mp3 but I don't
hear this in FG. 


FlightGear doesn't use OpenAL for MP3 playback. In fact, it isn't even 
supported.


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] mi_cmd_stack_list_frames: Not enough frames in stack.

2005-11-11 Thread Arthur Wiebe
OK,But then why when I select the A-10 or f16 fgfs crashes? But when selecting the c172p and j3cub there is no problem?I'll do a bit more testing.It almost seems to be a problem with the actual aircraft.
On 11/11/05, Erik Hofman [EMAIL PROTECTED] wrote:
Arthur Wiebe wrote: Now when it comes to debugging stuff like this I'm a newbie. When I select the default c172p aircraft everything works fine. But if I select say the f16 or A-10 then fgfs crashes.
 Here's the output from gdb.http://www.codecomments.com/archive242-2004-4-170396.html The problem is gdb.
 It is the debugger itself that cause the error when stepping instruction.Erik___Flightgear-devel mailing list
Flightgear-devel@flightgear.orghttp://mail.flightgear.org/mailman/listinfo/flightgear-devel2f585eeea02e2c79d7b1d8c4963bae2d
-- Arthur/- http://sourceforge.net/users/artooro/- http://artooro.blogspot.com

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Paul Surgeon
On Friday 11 November 2005 17:14, Curtis L. Olson wrote:
 The new world will be based on
 SRTM v2 data supplimented with USGS DEM data to fill in the voids where
 possible, i.e. in the usa.  The grand canyon and rhode island will be
 much better. These places glitched out in SRTM and portions never got
 properly mapped.

There is 100% void free SRTM data here : http://srtm.csi.cgiar.org/

Paul

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] mi_cmd_stack_list_frames: Not enough frames in stack.

2005-11-11 Thread Erik Hofman

Arthur Wiebe wrote:

OK,

But then why when I select the A-10 or f16 fgfs crashes? But when 
selecting the c172p and j3cub there is no problem?


The only commonality between the A-10 and f-16 is the turbine sound file??

Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Curtis L. Olson

Paul Surgeon wrote:


There is 100% void free SRTM data here : http://srtm.csi.cgiar.org/

 



As best as I can see from their site, they just interpolated through the 
voids.  That generally works fine and is pretty much what we did for the 
current scenery, but when you are missing big chunks of things like the 
grand canyon or tops of moutains, then what?  For the USA where we have 
an alternative data source, I filled in the voids from that data which 
is good for things like the grand canyon and rhode island that are 
missing huge chunk.  It might bite me elsewhere, but I hope not too 
much.  Outside the USA our algorithm still just interpolates through the 
holes.


Regards,

Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Ear Candy: intro.mp3

2005-11-11 Thread Ladislav Michnovič
So can be this mp3 be removed or substitued with wav (ogg)?
 Regards Ladislav.

2005/11/11, Erik Hofman [EMAIL PROTECTED]:

 FlightGear doesn't use OpenAL for MP3 playback. In fact, it isn't even
 supported.

 Erik

 ___
 Flightgear-devel mailing list
 Flightgear-devel@flightgear.org
 http://mail.flightgear.org/mailman/listinfo/flightgear-devel
 2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Martin Spott
Martin Spott wrote:

 I just finished removing the remaining duplicates at San Francisco
 downtown - at least I think I did so. Tomorrow, when the next export is
 done, will prove if I did it right  :-)

Jon kindly triggered a fresh export and I took the freedom to place the
current set of base package objects on my FTP server. Unfortunately my
FlightGear test machine refuses to run FlightGear this afternoon (it
simply crashes after two minutes) so I'm unable to test this myself
today. Please feel free to fetch the package from here:

  ftp://ftp.ihg.uni-duisburg.de/FlightGear/Devel/BaseObjects.tgz

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Possible bug in yasim (not sure though?)

2005-11-11 Thread Andy Ross
George Patterson wrote:
 I have compiled and installed pre3 and noticed that I was not able
 to load the b1900d

Yeah, that was me.  The patch yesterday for turn off the engines when
out of fuel broke the solver for turbine aircraft.  Fixed.  That'll
teach me to add features right before release.  Apologies.

Andy

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Martin Spott
Martin Spott wrote:

 Jon kindly triggered a fresh export and I took the freedom to place the
 current set of base package objects on my FTP server. Unfortunately my
 FlightGear test machine refuses to run FlightGear this afternoon (it
 simply crashes after two minutes) so I'm unable to test this myself
 today.

I just realized that most buildings in SFO downtown are missing now,
but I/we will manage to fix that soon. At least I made sure the
duplicates are gone  :-)

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] compiling Simgear...

2005-11-11 Thread syd

Hi all ...
Had some problems with latest CVS ... so I wiped out and downloaded 
simgear and flightgear again from CVS. I get an error now compiling 
Simgear .

I cant cut and paste from the terminal but make stops at :
[visual_enviro.o]Error 1
Has anyone run across this before?
... I get so much email I may have missed the solution if it was posted 
previously .

Thanks .
I'll send another update for the B1900D today hopefully , but I want to 
compile and test from the latest CVS files first. plus Im having a 
little trouble with a certain nasal file for the GPS , so still a lot of 
work to do . Havent figured out nasal's undefined symbol at line 1 
error yet :)


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] V9.9 test run

2005-11-11 Thread rhett3
I compiled 9.9 test version on my Thinkpad T42 (I'm on the road) and after 
loading the cloud file, it worked for the default Cessna.  However, when I 
tried the Citation I got the following messages, and it would not take off.  It 
also had a couple of the instruments on the left side o f the panel (clock and 
the one above it)  that were largely obscured by 
gray lines.  Couldn't do much else without a joystick, which is not where I am.

Hope this helps somebody,

Rex


fgfs --aircraft=Citation-II
Dent: ..Dent: EHAMDent: .opening file: 
/usr/local/share/FlightGear/data/Navaids/carrier_nav.dat
/usr/local/share/FlightGear/data/Navaids/TACAN_freq.dat
RenderTexture Error: Couldn't find a suitable pixel format.
open /dev/[sound/]dsp: Device or resource busy
Audio initialization failed!
WARNING: ssgLoadAC: Failed to open 
'/usr/local/share/FlightGear/data/Aircraft/c172r/Models/c172-dpm.ac' for reading
Reading xml electrical system model from 
/usr/local/share/FlightGear/data/Aircraft/beech99/beech99-electrical.xml
Failed to load electrical system model: 
/usr/local/share/FlightGear/data/Aircraft/beech99/beech99-electrical.xml
netAddress::set: Resource temporarily unavailable
Initialising callsign using 'Aircraft/Citation/Models/Citation-II.xml'

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Oliver C.
On Friday 11 November 2005 18:40, Curtis L. Olson wrote:

 As best as I can see from their site, they just interpolated through the
 voids.  That generally works fine and is pretty much what we did for the
 current scenery, but when you are missing big chunks of things like the
 grand canyon or tops of moutains, then what?  For the USA where we have
 an alternative data source, I filled in the voids from that data which
 is good for things like the grand canyon and rhode island that are
 missing huge chunk.

Isn't SRTM data version 2 allready corrected manually?

That's what i thought, when i heard sth. about SRTM v2.

Best Regards,
 Oliver C.
  

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] mi_cmd_stack_list_frames: Not enough frames in stack.

2005-11-11 Thread Arthur Wiebe
I've compiled a list of all the aircraft included in fgfs-base 0.9.9pre3 that do and don't work:+737-.#A-10cl-A-10cl-A-10fl+bo105+c172p-2dpanel+c172p+c310-yasim+c310dpm-3d-c310-3d
+c310-ifr+c310+c310u3a-jsbsim+c310u3a+Citation-||-f16-3d-f16-mlu-f16-f16at+hunter-2tanks+hunter+j3cub+p51d+pa28-161+ufo+wrightFlyer1903Those with a + work and those with the - do not.
I wonder what .#A-10cl is doing in there as it's invisible for most people.On 11/11/05, Erik Hofman [EMAIL PROTECTED]
 wrote:Arthur Wiebe wrote: OK, But then why when I select the A-10 or f16 fgfs crashes? But when
 selecting the c172p and j3cub there is no problem?The only commonality between the A-10 and f-16 is the turbine sound file??Erik___Flightgear-devel mailing list
Flightgear-devel@flightgear.orghttp://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d-- Arthur/- http://sourceforge.net/users/artooro/- 
http://artooro.blogspot.com
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] mi_cmd_stack_list_frames: Not enough frames in stack.

2005-11-11 Thread Arthur Wiebe
OK I found the problem. I hope.In A-10cl-set.xml I removed the following line: splash-textureAircraft/A-10/A-10-splash.rgb/splash-textureAnd it worked. So it seems something is broken in whatever loads these rgb files.
The file does not look corrupted as it opens fine in QuickTime.On 11/11/05, Arthur Wiebe [EMAIL PROTECTED]
 wrote:I've compiled a list of all the aircraft included in fgfs-base 0.9.9pre3 that do and don't work:
+737-.#A-10cl-A-10cl-A-10fl+bo105+c172p-2dpanel+c172p+c310-yasim+c310dpm-3d-c310-3d
+c310-ifr+c310+c310u3a-jsbsim+c310u3a+Citation-||-f16-3d-f16-mlu-f16-f16at+hunter-2tanks+hunter+j3cub+p51d+pa28-161+ufo+wrightFlyer1903Those with a + work and those with the - do not.
I wonder what .#A-10cl is doing in there as it's invisible for most people.On 11/11/05, Erik Hofman 
[EMAIL PROTECTED]
 wrote:Arthur Wiebe wrote:
 OK, But then why when I select the A-10 or f16 fgfs crashes? But when
 selecting the c172p and j3cub there is no problem?The only commonality between the A-10 and f-16 is the turbine sound file??Erik___Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d-- Arthur/- 
http://sourceforge.net/users/artooro/- 
http://artooro.blogspot.com
-- Arthur/- http://sourceforge.net/users/artooro/- http://artooro.blogspot.com

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

[Flightgear-devel] compile error for pre3

2005-11-11 Thread Stewart Andreason
Since Flightgear-0.9.9-pre2 compiled fine without any problems, I was
surprised to see this:

if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src 
-I/usr/X11R6/include -I/usr/local/include
-DPKGLIBDIR=\/usr/local/share/FlightGear\ -g -O2 -D_REENTRANT -MT
fg_init.o -MD -MP -MF .deps/fg_init.Tpo -c -o fg_init.o fg_init.cxx; \
then mv -f .deps/fg_init.Tpo .deps/fg_init.Po; else rm -f
.deps/fg_init.Tpo; exit 1; fi
fg_init.cxx: In function `bool fgInitSubsystems()':
fg_init.cxx:1581: error: `setRealtimeProperty' undeclared (first use this
   function)
fg_init.cxx:1581: error: (Each undeclared identifier is reported only once
for
   each function it appears in.)
make[2]: *** [fg_init.o] Error 1
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/usr/src/FlightGear-0.9.9-pre3/src'
make: *** [all-recursive] Error 1

where is setRealtimeProperty get declared?

Stewart


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] compile error for pre3

2005-11-11 Thread Andy Ross
Stewart Andreason wrote:
 Since Flightgear-0.9.9-pre2 compiled fine without any problems,
 I was surprised to see this:

 fg_init.cxx:1581: error: `setRealtimeProperty' undeclared

This is SimGear version skew.  You need to use the properly
matched version of SimGear, but are probably building against an
older one still in your /usr/local.

Andy

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] OT: A380 arrived in EDHI (Hamburg-Finkenwerder)

2005-11-11 Thread Georg Vollnhals

Torsten Dreyer schrieb:


Hi everybody!

Last tuesday, the A380 serial number 2 (F-WXXL) came to the airbus site in 
Hamburg to get a new painting and the interior.  They will also do the 

 


..


An aerial foto of EDHI is here

http://www.eddh.de/info/landeinfo-ergebnisb.php?ueicao=EDHI

but it is a few years old. In the meantime, the bay located in the center of 
 


..


I took some fotos of the A380 landing on tuesday and put them here

http://www.t3r.de/fg/a380/

I also put 2 movies there for those with a fast internet-link, they are 37MB 
and 60MB.


Hope you like this little story and the pics.

Cheers, Torsten

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

 


Hi Torsten,
thank you for sharing this with us, very interesting!
*Bremen* is very proud that the A380 made a low approach at the local 
airport to greet the employees of the local airbus facility where they 
constructed the A380 flaps (size of a little airliner wing!) and other 
wing-add-on stuff. I could only see some pictures in the local 
newspapers as I was very engaged in day-work and could not look out 
though the airport ist pretty nearby and I'll always have a look at the 
traffic when it is possible :-)


Last November (2004) I shot some pics when we passed EDHI. The new 
terrain has already been built and most of the buildings, as I assume.

I put 3 pics on my homepage, if you are interested how it looked from air:

http://home.arcor.de/vollnhals-bremen/HHFinkenwerder/hamburg_finkenwerder.htm

Regards
Georg (EDDW)

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Which aircraft to include in v0.9.9?

2005-11-11 Thread Ampere K. Hardraade
On November 11, 2005 06:23 am, Martin Spott wrote:
 Ima Sudonim wrote:
  http://translate.google.com/translate?u=http%3A%2F%2Fwww.linux-
  user.de%2Fausgabe%2F2005%2F11%2F070-flightgear%2Flangpair=de%
  7Cenhl=ensafe=offie=UTF-8oe=UTF-8prev=%2Flanguage_tools

 Oh yeah: flies are still an expensive pleasure  :-)

   Martin.

It is pretty enjoyable to kill them with elastic bands.

Ampere

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Paul Surgeon
On Friday 11 November 2005 22:27, Oliver C. wrote:
 Isn't SRTM data version 2 allready corrected manually?

 That's what i thought, when i heard sth. about SRTM v2.

 Best Regards,
  Oliver C.

Well yes SRTM version 2 has had some corrections made to it including 
flattening the areas covered by water but it's still FULL of voids.

For some other flight sim scenery I use SRTM version 2 and fall back to the 
CGIAR when voids are encountered. So far so good.
Of course the USA has complete coverage in NED1 (30m) which should rather be 
used in my opinion. 90 meter DEMs are pretty coarse.

Regards
Paul

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] [PATCH] Re: SEGV with ATIS

2005-11-11 Thread Pigeon

Figured out the problem with ATIS voice. It's in SimGear with the
code for OpenAL/Alut 1.1, whereby with in sample_openal.cxx,
alutCreateBufferFromFile() does not give us the raw sound data, and
ATCVoice depends on it, which leaves the data and the data size
uninitialized.

The patch used alutLoadMemoryFromFile() instead, pretty much the new
version of the old deprecated alutLoadWAVFile().

Also someone might know a better, more portable way of converting an
ALfloat to an ALsizei. I'm simply casting it at the moment.


Thanks.


Pigeon.

Index: simgear/sound/sample_openal.cxx
===
RCS file: /var/cvs/SimGear-0.3/source/simgear/sound/sample_openal.cxx,v
retrieving revision 1.19
diff -u -r1.19 sample_openal.cxx
--- simgear/sound/sample_openal.cxx 25 Oct 2005 18:05:23 -  1.19
+++ simgear/sound/sample_openal.cxx 11 Nov 2005 22:27:50 -
@@ -67,6 +67,7 @@
 // constructor
 SGSoundSample::SGSoundSample( const char *path, const char *file,
   bool cleanup ) :
+size(0),
 data(NULL),
 buffer(0),
 source(0),
@@ -77,6 +78,8 @@
 loop(AL_FALSE),
 playing(false)
 {
+ALfloat freqf;   
+
 SGPath samplepath( path );
 if ( strlen(file) ) {
 samplepath.append( file );
@@ -105,11 +108,24 @@
 // Load the sample file
 #if defined(ALUT_API_MAJOR_VERSION)  ALUT_API_MAJOR_VERSION = 1
 
-  buffer = alutCreateBufferFromFile(samplepath.c_str());
-  if (buffer == AL_NONE) {
- ALenum error = alutGetError ();
- print_openal_error(constructor (alutCreateBufferFromFile));
- throw sg_exception(Failed to load wav file: +string(alutGetErrorString 
(error)));
+  data = alutLoadMemoryFromFile( samplepath.c_str(),
+   format, size, freqf );
+  if ( data == NULL ) {
+throw sg_exception(Failed to load wav file.);
+  }
+
+  freq = (ALsizei) freqf;
+
+  alBufferData( buffer, format, data, size, freq );
+  if ( print_openal_error(constructor (alBufferData)) ) {
+  free( data );
+  data = NULL;
+  throw sg_exception(Failed to buffer data.);
+  }
+  
+  if ( cleanup ) {
+  free( data );
+  data = NULL;
   }
 
 #else
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] compile error for pre3

2005-11-11 Thread Stewart Andreason
I _knew_ it was something simple...
I guess one prerequisite at
http://www.flightgear.org/Downloads/source.shtml
needs to be updated.

Thanks Andy

 Stewart Andreason wrote:
 Since Flightgear-0.9.9-pre2 compiled fine without any problems,
 I was surprised to see this:

 fg_init.cxx:1581: error: `setRealtimeProperty' undeclared

 This is SimGear version skew.  You need to use the properly
 matched version of SimGear, but are probably building against an
 older one still in your /usr/local.

 Andy



___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] 0.9.9 scenery?

2005-11-11 Thread Curtis L. Olson

Oliver C. wrote:


On Friday 11 November 2005 18:40, Curtis L. Olson wrote:

 


As best as I can see from their site, they just interpolated through the
voids.  That generally works fine and is pretty much what we did for the
current scenery, but when you are missing big chunks of things like the
grand canyon or tops of moutains, then what?  For the USA where we have
an alternative data source, I filled in the voids from that data which
is good for things like the grand canyon and rhode island that are
missing huge chunk.
   



Isn't SRTM data version 2 allready corrected manually?

That's what i thought, when i heard sth. about SRTM v2.
 



SRTM still has all the voids as far as I know.  They've done other 
corrections, but not void filling (as far as I know.)  I can vouch for 
the fact that it still does have a lot of voids, although I can't say 
for sure if it's all the same ones or fewer or more.


Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Problem report related to strange splash screens and crashes with certain aircraft

2005-11-11 Thread Arthur Wiebe
I think this report basically pins down two of my problems.First, where spash screens on startup showed up as strange color stipes. And second, where certain aircraft which define their own spash screen crash fgfs.
I got this report when trying to load the c310 (pre3).Hopefully either one of you will find what's wrong or I'll look into it some more tomorrow.Date/Time: 2005-11-11 22:51:12.314 +OS Version: 
10.4.3 (Build 8F46)Report Version: 3Command: fgfsPath: FlightGear.app/Contents/Resources/fgfsParent: FlightGear [271]Version: ??? (???)PID: 272Thread: 0Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_INVALID_ADDRESS (0x0001) at 0x01db7000Thread 0 Crashed:0   0x8a60 __memcpy + 704 (cpu_capabilities.h:189)1 libSystem.B.dylib  0x9001a878 fread + 152
2 libz.1.dylib  0x9108d1b0 gzread + 3643 fgfs  0x00104dfc SGTexture::ImageGetRow(SGTexture::_ImageRec*, unsigned char*, int, int) + 2484 fgfs  0x0010601c SGTexture::read_rgb_texture(char const*) + 860
5 fgfs  0x0001bce4 fgSplashInit(char const*) + 17646 fgfs  0x7430 fgMainInit(int, char**) + 13487 fgfs  0x3328 main + 1848 fgfs  0x2acc _start + 344
9 fgfs  0x2970 start + 60Thread 0 crashed with PPC Thread State 64: srr0: 0x8a60 srr1: 0x0200f030 vrsave: 0xff00 cr: 0x24000220 xer: 0x0004 lr: 0x9001a878 ctr: 0x0040
 r0: 0x r1: 0xb690 r2: 0x r3: 0x01db7000 r4: 0x0354ec40 r5: 0x1000 r6: 0x0010 r7: 0x0020 r8: 0x0030 r9: 0x r10: 0x0060 r11: 0x0080
 r12: 0x01db7000 r13: 0x r14: 0x r15: 0x r16: 0x r17: 0x r18: 0x r19: 0x r20: 0x r21: 0x r22: 0x r23: 0x
 r24: 0x00016bf0 r25: 0x0001 r26: 0x00016bf0 r27: 0x01db7000 r28: 0xa000e790 r29: 0x6bf0 r30: 0x1000 r31: 0x9001a7f0Binary Images Description:
 0x1000 - 0x754fff fgfs  /Users/arthur/Projects/FlightGearOSX/build/FlightGear/FlightGear.app/Contents/Resources/fgfs0x184 - 0x18b2fff com.apple.GeForce2MXGLDriver 1.4.16 (4.1.6) /System/Library/Extensions/GeForce2MXGLDriver.bundle/Contents/MacOS/GeForce2MXGLDriver
0x18ba000 - 0x18d3fff GLDriver  /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLDriver.bundle/GLDriver0x18d9000 - 0x18f4fff GLRendererFloat  /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
0x1c05000 - 0x1d14fff GLEngine  /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine0x8fe0 - 0x8fe54fff dyld 44.2 /usr/lib/dyld0x9000 - 0x901b3fff libSystem.B.dylib  /usr/lib/libSystem.B.dylib
0x9020b000 - 0x9020 libmathCommon.A.dylib  /usr/lib/system/libmathCommon.A.dylib0x90211000 - 0x90264fff com.apple.CoreText 1.0.1 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
0x90291000 - 0x90342fff ATS  /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS0x90371000 - 0x906aefff com.apple.CoreGraphics 1.256.27 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
0x9073a000 - 0x90813fff com.apple.CoreFoundation 6.4.4 (368.18) /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation0x9085c000 - 0x9085cfff com.apple.CoreServices 10.4 (???) /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x9085e000 - 0x90960fff libicucore.A.dylib  /usr/lib/libicucore.A.dylib0x909ba000 - 0x90a3efff libobjc.A.dylib  /usr/lib/libobjc.A.dylib0x90a68000 - 0x90ad6fff com.apple.framework.IOKit 1.4 (???) /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x90aed000 - 0x90af libauto.dylib  /usr/lib/libauto.dylib0x90b06000 - 0x90dddfff com.apple.CoreServices.CarbonCore 671.2 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
0x90e43000 - 0x90ec3fff com.apple.CoreServices.OSServices 4.1 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices0x90f0d000 - 0x90f4efff com.apple.CFNetwork
 10.4.3 (129.2) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork0x90f63000 - 0x90f7bfff com.apple.WebServices 1.1.2 (1.1.0) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/WebServicesCore.framework/Versions/A/WebServicesCore
0x90f8b000 - 0x9100cfff com.apple.SearchKit 1.0.4 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit0x91052000 - 0x9107bfff 

Re: [Flightgear-devel] LibGL error

2005-11-11 Thread Ampere K. Hardraade
I am also getting GLXUnsupportedPrivateRequest error.  This is so darn 
annoying!

I used to be able to get around this problem by migrating back to XFree, or 
failing that, start XServer under 16-bit depth.  Now, I can't go with either 
option: Debian has moved onto Xorg, and SDL doesn't allow me to run OpenGL 
application under 16-bit depth.

I am also using ATI card -- ATI 9200 SE to be precise.

Ampere

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] diff for browser change for mac os x to use safari

2005-11-11 Thread Ima Sudonim
With this change, FlightGear on Mac OS X launches the mac os x Safari  
browser instead of netscape (w/o this change, the browser won't  
launch without netscape installed, and netscape isn't one of the  
installed mac os x browsers).


thank you

Ima

Index: FlightGear/src/Main/options.cxx
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/options.cxx,v
retrieving revision 1.73
diff -u -r1.73 options.cxx
--- FlightGear/src/Main/options.cxx 12 Oct 2005 08:55:58  
-  1.73

+++ FlightGear/src/Main/options.cxx 9 Nov 2005 01:53:53 -
@@ -172,7 +172,11 @@
 fgSetString(/sim/control-mode, joystick);
 fgSetBool(/sim/auto-coordination, false);
#if !defined(WIN32)
+#if defined (__APPLE__)
+fgSetString(/sim/startup/browser-app, safari);
+#else
 fgSetString(/sim/startup/browser-app, netscape);
+#endif
#else
 fgSetString(/sim/startup/browser-app, webrun.bat);
#endif


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear Review (was: Which aircraft to include in v0.9.9?)

2005-11-11 Thread George Patterson
On Fri, 2005-11-11 at 16:13 +0100, Thomas Förster wrote:
 A slightly outdated version of FlightGear is installed for Suse via
 Yast and via Apt for Debian. For the newest release you have to
 compile the source code yourself [1]. For Mandrake 10.2, Fedora Core 3
 and the newest version 5.10 of Ubuntu packets exist for the current
 release 0.9.8 of FlightGear. The packets may be found here [2]. 

Last sentence of this paragraph should be The packages may be found
here [2].



-- 
George Patterson


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Citation pitch down divergence. Fixed?

2005-11-11 Thread Lee Elliott
On Friday 11 Nov 2005 02:47, Josh Babcock wrote:
 Lee Elliott wrote:
  On Thursday 10 Nov 2005 20:20, Andy Ross wrote:
 After some prodding from Curt, I finally spent a few hours
 yesterday tracking down the pitch down discontinuity in
  the Citation.
 
 Well, I didn't find a discontinuity.  I can now graph the
  lift curve from a Surface (a real one, part of the real
  aircraft, not an isolated test instance) and verify that
  it's valid and correct looking through the entire AoA
  regime.
 
 But I think I *did* find the problem: it seems that I, er,
 misdocumented the incidence and twist parameters in the
 YASim configuration.  The README.yasim file states that
  these numbers are positive for positive AoA (i.e. a
  positive incidence on a wing generates extra lift, and a
  negative twist causes the wing tips to stall after the
  root).  But the code was interpreting the number as a
  rotation about the YASim Y axis, which points out the left
  wing and therefore is positive *down*.  Oops.
 
 The reason the citation exhibited this especially is just
 luck: the file lists an incidence of 3.0 (which is
  relatively high, and the inversion bug therefore puts the
  wing 3 degrees closer to a negative stall) the solver
  happens to generate a nose-down cruise configuration of
  about 1.5 degrees, and the elevator authority is actually
  quite high (which causes higher pitch rates under autopilot
  control).
 
 So the bottom line is that Curt was right: it *was* the
 negative AoA stall (probably the tail's, not the wing's)
 happening too soon. :)
 
 I'm a little leery of changing this in code this close to a
 release -- the risk of breaking working aircraft is too
  high. For the short term, this can be fixed in the
  Citation-II.xml file by simply negating the incidence and
  twist values on the wing.  I did this and tried the
  autopilot in a maximum speed cruise at low level (which
  should produce the highest nose-down AoA) without any odd
  behavior.
 
 Curt, can you try that and see if it appears to fix the
 handling issues?  Likewise, anyone with a YASim aircraft
  that makes use of incidence or twist values is encouraged
  to try the same modification and report any problems.  We
  can go back after the release and fix the code and all the
  aircraft files.
 
 Andy
 
  I'll try to check the ones I've done over the weekend.  The
  one that concerns me most is the B-52F.  The wing incidence
  is set to 6 and the twist to -4 and I'm starting to wonder
  how it manages to fly at all.

 Nose down. The fuselage is about 5 deg down when in level
 flight.

  I got some good info on the B-52F from someone who flew
  around 3000 hrs in that model and around 6000 hrs total in
  all models, apart from the A/B, and it was flying to within
  around 10 kts or so of what it should have been doing and
  was climbing at about the right rate.
 
  LeeE

Depending on weight, alt and speed, 5 deg nose-down could be 
correct.  The incidence of +6 degrees is correct but I had to 
estimate the twist.

I should be able to have a look at it sometime this weekend.

Ta for having a look.

LeeE


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Citation pitch down divergence. Fixed?

2005-11-11 Thread Josh Babcock
Lee Elliott wrote:
 On Friday 11 Nov 2005 02:47, Josh Babcock wrote:
 
Lee Elliott wrote:

On Thursday 10 Nov 2005 20:20, Andy Ross wrote:

After some prodding from Curt, I finally spent a few hours
yesterday tracking down the pitch down discontinuity in
the Citation.

Well, I didn't find a discontinuity.  I can now graph the
lift curve from a Surface (a real one, part of the real
aircraft, not an isolated test instance) and verify that
it's valid and correct looking through the entire AoA
regime.

But I think I *did* find the problem: it seems that I, er,
misdocumented the incidence and twist parameters in the
YASim configuration.  The README.yasim file states that
these numbers are positive for positive AoA (i.e. a
positive incidence on a wing generates extra lift, and a
negative twist causes the wing tips to stall after the
root).  But the code was interpreting the number as a
rotation about the YASim Y axis, which points out the left
wing and therefore is positive *down*.  Oops.

The reason the citation exhibited this especially is just
luck: the file lists an incidence of 3.0 (which is
relatively high, and the inversion bug therefore puts the
wing 3 degrees closer to a negative stall) the solver
happens to generate a nose-down cruise configuration of
about 1.5 degrees, and the elevator authority is actually
quite high (which causes higher pitch rates under autopilot
control).

So the bottom line is that Curt was right: it *was* the
negative AoA stall (probably the tail's, not the wing's)
happening too soon. :)

I'm a little leery of changing this in code this close to a
release -- the risk of breaking working aircraft is too
high. For the short term, this can be fixed in the
Citation-II.xml file by simply negating the incidence and
twist values on the wing.  I did this and tried the
autopilot in a maximum speed cruise at low level (which
should produce the highest nose-down AoA) without any odd
behavior.

Curt, can you try that and see if it appears to fix the
handling issues?  Likewise, anyone with a YASim aircraft
that makes use of incidence or twist values is encouraged
to try the same modification and report any problems.  We
can go back after the release and fix the code and all the
aircraft files.

Andy

I'll try to check the ones I've done over the weekend.  The
one that concerns me most is the B-52F.  The wing incidence
is set to 6 and the twist to -4 and I'm starting to wonder
how it manages to fly at all.

Nose down. The fuselage is about 5 deg down when in level
flight.


I got some good info on the B-52F from someone who flew
around 3000 hrs in that model and around 6000 hrs total in
all models, apart from the A/B, and it was flying to within
around 10 kts or so of what it should have been doing and
was climbing at about the right rate.

LeeE
 
 
 Depending on weight, alt and speed, 5 deg nose-down could be 
 correct.  The incidence of +6 degrees is correct but I had to 
 estimate the twist.
 
 I should be able to have a look at it sometime this weekend.
 
 Ta for having a look.
 
 LeeE
 
 
 ___
 Flightgear-devel mailing list
 Flightgear-devel@flightgear.org
 http://mail.flightgear.org/mailman/listinfo/flightgear-devel
 2f585eeea02e2c79d7b1d8c4963bae2d
 

Yeah, look at a picture of one in flight. The wings are mounted at a
high AOA so it can make four point landings at low airspeeds and low
descent rates. The b47 had a similar setup, but only the gear was level,
the entire fuselage pointed up in the air on that one. Several soviet
bombers with bicycle gear also had that look.

Josh

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] mi_cmd_stack_list_frames: Not enough frames in stack.

2005-11-11 Thread Lee Elliott
On Friday 11 Nov 2005 17:35, Erik Hofman wrote:
 Arthur Wiebe wrote:
  OK,
 
  But then why when I select the A-10 or f16 fgfs crashes? But
  when selecting the c172p and j3cub there is no problem?

 The only commonality between the A-10 and f-16 is the turbine
 sound file??

 Erik

Agreed - I used the generic sound files for the A-10 but the 
engine related ones are probably the only ones common to the 
F-16 and A-10 but not used by the C-172 or j3 cub.

LeeE


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] V9.9 test run

2005-11-11 Thread Curtis L. Olson

[EMAIL PROTECTED] wrote:

I compiled 9.9 test version on my Thinkpad T42 (I'm on the road) and after loading the cloud file, it worked for the default Cessna.  However, when I tried the Citation I got the following messages, and it would not take off.  It also had a couple of the instruments on the left side o f the panel (clock and the one above it)  that were largely obscured by 
gray lines.  Couldn't do much else without a joystick, which is not where I am.


Hope this helps somebody,

Rex


fgfs --aircraft=Citation-II
Dent: ..Dent: EHAMDent: .opening file: 
/usr/local/share/FlightGear/data/Navaids/carrier_nav.dat
/usr/local/share/FlightGear/data/Navaids/TACAN_freq.dat
RenderTexture Error: Couldn't find a suitable pixel format.
open /dev/[sound/]dsp: Device or resource busy
Audio initialization failed!
WARNING: ssgLoadAC: Failed to open 
'/usr/local/share/FlightGear/data/Aircraft/c172r/Models/c172-dpm.ac' for reading
Reading xml electrical system model from 
/usr/local/share/FlightGear/data/Aircraft/beech99/beech99-electrical.xml
Failed to load electrical system model: 
/usr/local/share/FlightGear/data/Aircraft/beech99/beech99-electrical.xml
netAddress::set: Resource temporarily unavailable
Initialising callsign using 'Aircraft/Citation/Models/Citation-II.xml'
 



Ahhh, good catch.  The citation-ii has an external dependency on an 
aircraft not distributed with the base package.  This will be fixed in 
the next round ...


Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] FlightGear v0.0.9-pre3

2005-11-11 Thread Curtis L. Olson

Jon Stockill wrote:



The following files probably *shouldn't* be there:

Aircraft/A-10/.#A-10cl-set.xml.1.6
Aircraft/c172/Models/.#c172p.ac.1.1
Aircraft/c172/Panels/.#default.xml.1.3
Aircraft/c172/Panels/.#c172-panel.xml.1.8
Aircraft/c172/Panels/.#c172-panel.xml.1.4
Models/Trees/.#deciduous-tree.ac.1.3
Scenery/Terrain/w130n30/w123n37/.#KSFO.btg.gz.1.2



Ok, sorry about the emacs droppings, I'll get rid of those for the next 
round.  Thanks for catching this.


Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: 0.9.9 scenery?

2005-11-11 Thread Pigeon

Speaking of scenery, there are still people from time to time having
trouble installing new sceneries. (The whole Scenery/ vs
Scenery/Terrain/ and Scenery/Objects/ issues). I think it's worthwhile
updating the docs and the getstart guide with these details.


It's quite well described at Franz's page:
http://members.aon.at/mfranz/flightgear/flightgear-howto.html


Another thing is a lot of people expect scenery to be scenery + 3d
buildings/objects. While, when you download scenery from FG's site they
are pretty much terrain only. It might be useful to emphasising these
things in the docs as well.


Pigeon.


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: 0.9.9 scenery?

2005-11-11 Thread Ampere K. Hardraade
On November 11, 2005 08:59 pm, Pigeon wrote:
 Today 08:59:41 pm
    
     Speaking of scenery, there are still people from time to time having
 trouble installing new sceneries. (The whole Scenery/ vs
 Scenery/Terrain/ and Scenery/Objects/ issues). I think it's worthwhile
 updating the docs and the getstart guide with these details.


     It's quite well described at Franz's page:
 http://members.aon.at/mfranz/flightgear/flightgear-howto.html


     Another thing is a lot of people expect scenery to be scenery + 3d
 buildings/objects. While, when you download scenery from FG's site they
 are pretty much terrain only. It might be useful to emphasising these
 things in the docs as well.


 Pigeon.

I think it would a good idea to provide a document on how to use Terrasync as 
well.

Ampere

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] diff for browser change for mac os x to use safari

2005-11-11 Thread James Turner
On 12 Nov 2005, at 00:58, Ima Sudonim wrote:With this change, FlightGear on Mac OS X launches the mac os x Safari browser instead of netscape (w/o this change, the browser won't launch without netscape installed, and netscape isn't one of the installed mac os x browsers). This approach seems silly - I've got Core Foundation code to launch a URL string via LaunchServices - using whatever browser the user has selected in the system. Hard-coding a browser is always going to annoy people.I'll post the patch once I dig out the code.HHJames___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

[Flightgear-devel] Is it any mistake?

2005-11-11 Thread Ampere K. Hardraade
On November 11, 2005 08:05 pm, Gerard ROBIN wrote:
 Le vendredi 11 novembre 2005 à 19:47 -0500, Ampere K. Hardraade a

 écrit :
  On November 11, 2005 07:32 pm, Gerard ROBIN wrote:
   DO  http://ghours.club.fr/fgfs-tux.tar.gz
 
  Is it GPL'ed?  If so, it will be a good idea to put it into FlightGear's
  hangar.
 
  Ampere

 Don't know , i only remember it was included in an old FG package.
 some files are 2001-01 dated.

This is the aircraft with tux that some people are looking for:
http://ghours.club.fr/Happy-penguin.jpg

Would it be possible to put the tarball on our server somewhere?

Ampere

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] 0.9.9 repost

2005-11-11 Thread Dave Culp
Due to underwhelming response to my previous post concerning a test run of 
0.9.9-pre2, I'll repost now.  Here is the console output while running the 
F-16:

Dent: .Dent: ..Dent: EHAMopening 
file: /home/dave/FlightGear-0.9.9-pre2/data/Navaids/carrier_nav.dat
/home/dave/FlightGear-0.9.9-pre2/data/Navaids/TACAN_freq.dat
WARNING: ssgLoadAC: Failed to open 
'/home/dave/FlightGear-0.9.9-pre2/data/Aircraft/c172r/Models/c172-dpm.ac' for 
reading
Reading xml electrical system model 
from 
/home/dave/FlightGear-0.9.9-pre2/data/Aircraft/Generic/generic-electrical.xml
Initialising callsign using 'Aircraft/f16/Models/f16.xml'


I don't know what the Dent stuff is.  The carrier and TACAN stuff is obviously 
carrier stuff.  Every aircraft I've run tries to open a c172 model.  Is this 
because the c172 model is the default and gets loaded even if it isn't 
needed, or is this the AI-Traffic manager trying to load GA traffic even when 
it's disabled by default?

And the callsign thing, is this a multiplayer or ATC message?

Dave

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] 0.9.9 repost

2005-11-11 Thread George Patterson
On Fri, 2005-11-11 at 20:17 -0600, Dave Culp wrote:
 Due to underwhelming response to my previous post concerning a test run of 
 0.9.9-pre2, I'll repost now.  Here is the console output while running the 
 F-16:
 
 Dent: .Dent: ..Dent: EHAMopening 
 file: /home/dave/FlightGear-0.9.9-pre2/data/Navaids/carrier_nav.dat
 /home/dave/FlightGear-0.9.9-pre2/data/Navaids/TACAN_freq.dat
 WARNING: ssgLoadAC: Failed to open 
 '/home/dave/FlightGear-0.9.9-pre2/data/Aircraft/c172r/Models/c172-dpm.ac' for 
 reading
 Reading xml electrical system model 
 from 
 /home/dave/FlightGear-0.9.9-pre2/data/Aircraft/Generic/generic-electrical.xml
 Initialising callsign using 'Aircraft/f16/Models/f16.xml'
 
 
 I don't know what the Dent stuff is.  The carrier and TACAN stuff is 
 obviously 

The Dents are someone's debug code and should probably be removed.

 carrier stuff.  Every aircraft I've run tries to open a c172 model.  Is this 
 because the c172 model is the default and gets loaded even if it isn't 
 needed, or is this the AI-Traffic manager trying to load GA traffic even when 
 it's disabled by default?


/home/dave/FlightGear-0.9.9-pre2/data/Aircraft/c172r/Models/c172-dpm.ac
Does this file exist? 

 
 And the callsign thing, is this a multiplayer or ATC message?

It's a Multiplayer message

-- 
George Patterson


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] CVS SIGSEGV?

2005-11-11 Thread Josh Babcock
I just did a cvs up and when I run fg I get this strace output

.
.
.
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
ioctl(7, 0x6447, 0) = 0
gettimeofday({1131761484, 337352}, NULL) = 0
sched_yield()   = 0
select(6, [5], NULL, NULL, {0, 0})  = 0 (Timeout)
gettimeofday({1131761484, 365260}, {300, 0}) = 0
time([1131761484])  = 1131761484
time(NULL)  = 1131761484
time(NULL)  = 1131761484
gettimeofday({1131761484, 366251}, {300, 0}) = 0
--- SIGSEGV (Segmentation fault) @ 0 (0) ---
+++ killed by SIGSEGV +++


Caveats:
I'm using the following patch:
? simgear/math/linalg.h
? simgear/misc/swap_test
? simgear/scene/fgsg
Index: simgear/screen/RenderTexture.cpp
===
RCS file: /var/cvs/SimGear-0.3/SimGear/simgear/screen/RenderTexture.cpp,v
retrieving revision 1.10
diff -u -r1.10 RenderTexture.cpp
--- simgear/screen/RenderTexture.cpp5 Sep 2005 09:02:56 -   1.10
+++ simgear/screen/RenderTexture.cpp31 Oct 2005 07:04:52 -
@@ -456,6 +456,11 @@

 #elif defined( __APPLE__ )
 #else // !_WIN32
+
+/// Ugly workaround for gl drivers not working correctly with pbuffers.
+return false;
+
+
 _pDisplay = glXGetCurrentDisplay();
 GLXContext context = glXGetCurrentContext();
 int screen = DefaultScreen(_pDisplay);

And also, I have been having some GL issues. glxgears and glxinfo all
work ok, but I am still suspicious. Anyone else having this problem?

Josh

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] 0.9.9 repost

2005-11-11 Thread Dave Culp
On Friday 11 November 2005 08:31 pm, George Patterson wrote:

 /home/dave/FlightGear-0.9.9-pre2/data/Aircraft/c172r/Models/c172-dpm.ac
 Does this file exist?


It exists in CVS data, but not in 0.9.9-pre2 data.  I think the underlying 
question is the more interesting one.  Why is FG trying to load it anyway?


Dave

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] 0.9.9 repost

2005-11-11 Thread Curtis L. Olson

Dave Culp wrote:

Due to underwhelming response to my previous post concerning a test run of 
0.9.9-pre2, I'll repost now.  Here is the console output while running the 
F-16:


Dent: .Dent: ..Dent: EHAMopening 
 



I can get rid of the Dent ... debugging output in Airport/simple.cxx 
which someone has changed into a big convoluted monster with all kinds 
of extraneous crap ... not happy about that ... no time to dig through 
and fix though ... :-(




file: /home/dave/FlightGear-0.9.9-pre2/data/Navaids/carrier_nav.dat
/home/dave/FlightGear-0.9.9-pre2/data/Navaids/TACAN_freq.dat
WARNING: ssgLoadAC: Failed to open 
'/home/dave/FlightGear-0.9.9-pre2/data/Aircraft/c172r/Models/c172-dpm.ac' for 
reading
Reading xml electrical system model 
from /home/dave/FlightGear-0.9.9-pre2/data/Aircraft/Generic/generic-electrical.xml

Initialising callsign using 'Aircraft/f16/Models/f16.xml'


I don't know what the Dent stuff is.  The carrier and TACAN stuff is obviously 
carrier stuff.  Every aircraft I've run tries to open a c172 model.  Is this 
because the c172 model is the default and gets loaded even if it isn't 
needed, or is this the AI-Traffic manager trying to load GA traffic even when 
it's disabled by default?


And the callsign thing, is this a multiplayer or ATC message?

Dave

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d
 




--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] diff for browser change for mac os x to use safari

2005-11-11 Thread Arthur Wiebe
I agree with James. I've been using the --open-with option for sometime in the mac builds which is set to open. This opens the url is whatever is the default browser.On 11/12/05, 
James Turner [EMAIL PROTECTED] wrote:
On 12 Nov 2005, at 00:58, Ima Sudonim wrote:
With this change, FlightGear on Mac OS X launches the mac os x Safari browser instead of netscape (w/o this change, the browser won't launch without netscape installed, and netscape isn't one of the installed mac os x browsers).
 This approach seems silly - I've got Core Foundation code to launch a URL string via LaunchServices - using whatever browser the user has selected in the system. Hard-coding a browser is always going to annoy people.
I'll post the patch once I dig out the code.HHJames
___Flightgear-devel mailing listFlightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d-- Arthur/- http://sourceforge.net/users/artooro/- 
http://artooro.blogspot.com
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] Possible bug in yasim (not sure though?)

2005-11-11 Thread George Patterson
On Fri, 2005-11-11 at 10:04 -0800, Andy Ross wrote:
 George Patterson wrote:
  I have compiled and installed pre3 and noticed that I was not able
  to load the b1900d
 
 Yeah, that was me.  The patch yesterday for turn off the engines when
 out of fuel broke the solver for turbine aircraft.  Fixed.  That'll
 teach me to add features right before release.  Apologies.
 
 Andy

Thanks Andy.

I just completed a nice flight from KSFO to KLAX with 3D clouds turned
on. Mistakenly misread 25L as being 24L. 

George




___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Possible bug in yasim (not sure though?)

2005-11-11 Thread Curtis L. Olson

George Patterson wrote:


Thanks Andy.

I just completed a nice flight from KSFO to KLAX with 3D clouds turned
on. Mistakenly misread 25L as being 24L. 


George
 



Ooops, stop by the FAA office, do not pass Go, do not collet $200 ...

Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Runtime error 0.9.9 on Debian/Testing

2005-11-11 Thread Alex Perry
I haven't tried to debug this yet, but thought I'd report it.

$ fgfs
opening file: /usr/local/share/FlightGear/Navaids/carrier_nav.dat
/usr/local/share/FlightGear/Navaids/TACAN_freq.dat
RenderTexture Error: glXCreateGLXPbufferPtr() failed.
Initialising callsign using 'Aircraft/c172p/Models/c172p.xml'
freeglut (fgfs): Failed to create cursor
freeglut  ERROR:  Function glutSetCursor called \
without first calling 'glutInit'.


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] diff for browser change for mac os x to use safari

2005-11-11 Thread Ima Sudonim

Arthur and James,

Yes, I agree it's silly, but currently help was broken on my two mac  
systems (giving a log message that netscape couldn't be found),  
followed by a dialog that my browser was started.  It's really  
important to me to have browser-based help work on 0.9.9... I forgot  
that it was broken until now. (I know I had this working at one  
point, and thought I still did as I was building with a modified  
options.cxx. I was wrong). I promise to pay much more attention next  
time or at least be conscious when I try these things


Unfortunately, my fix doesn't work.

I think it should have been the following diff, but as neither diff  
is working, don't apply them to cvs please.


I can't get this options.cxx change working on Mac OS X, I have to  
use the option --browser-app=open /Applications/Safari.app when  
starting flightgear.


Any idea where else /sim/startup/browser-app is set or what (if  
anything) is overwriting it?


Never mind about the cvs update. It wouldn't break anything even if  
applied, because it didn't work anyway. 8-(


It looks like the mac browser exec actually belongs in gui/ 
gui_funcs.cxx. If I modify void helpCb (puObject *) (line 238) to read:


string help_app = open /Applications/Safari.app ;//fgGetString 
(/sim/startup/browser-app);


Safari starts up fine and opens help so this is the spot Arthur would  
need to pop his code into, I guess.  It would be nice if the return  
code from the system call or ShellExecute could be checked before  
mkDialog is called.  It's adding insult to injury when your browser  
hasn't started, but the dialog says it has 8-(


I'm still a little confused as to where /sim/startup/browser-app is  
being set, as it doesn't seem to be in main/options.cxx as I expected.


I will leave this to much wiser heads than my own.  Sorry for the  
trouble. Some days it doesn't pay to get out of bed in the morning...  
8-(


I'll happily wait for arthur to fix it.

Thanks to Arthur and James and all the rest...

Ima

Index: FlightGear/src/Main/options.cxx
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/options.cxx,v
retrieving revision 1.73
diff -u -r1.73 options.cxx
--- FlightGear/src/Main/options.cxx 12 Oct 2005 08:55:58  
-  1.73

+++ FlightGear/src/Main/options.cxx 12 Nov 2005 02:41:34 -
@@ -172,7 +172,11 @@
 fgSetString(/sim/control-mode, joystick);
 fgSetBool(/sim/auto-coordination, false);
#if !defined(WIN32)
+#ifdef __APPLE__
+fgSetString(/sim/startup/browser-app, open /Applications/ 
Safari.app);

+#else
 fgSetString(/sim/startup/browser-app, netscape);
+#endif
#else
 fgSetString(/sim/startup/browser-app, webrun.bat);
#endif


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Runtime error 0.9.9 on Debian/Testing

2005-11-11 Thread Curtis L. Olson

Alex Perry wrote:


I haven't tried to debug this yet, but thought I'd report it.

$ fgfs
opening file: /usr/local/share/FlightGear/Navaids/carrier_nav.dat
/usr/local/share/FlightGear/Navaids/TACAN_freq.dat
RenderTexture Error: glXCreateGLXPbufferPtr() failed.
Initialising callsign using 'Aircraft/c172p/Models/c172p.xml'
freeglut (fgfs): Failed to create cursor
freeglut  ERROR:  Function glutSetCursor called \
without first calling 'glutInit'.
 



Hey Alex, this has been a 'common' issue that has bit a lot of people.  
There appears to be a problem with freeglut 2.4.  The solution has been 
to downgrade to freeglut 2.2 or run freeglut-cvs.  You could also build 
with sdl (configure --enable-sdl) and that might side step the issue 
altogether.


Regards,

Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] OT: FYI, mac os x developers, xcode 2.2 has been released

2005-11-11 Thread Ima Sudonim
According to apple developer connection (ADC) news, Apple's xcode 2.2  
has been released.
It would be nice to know that the new fixes haven't broken  
FlightGear... It is an 834 MB disk image update for mac os x 10.4.x.


Download Newly Released Xcode 2.2 Today
Latest tools make building universal binaries even easier.

All Apple Developer Connection members can download the newly  
released Xcode 2.2 at no cost from the ADC Member Site.


Basic ADC memberships are free, and permit downloading development  
tools and updates.


ADC members can download from http://insideapple.apple.com/redir/ 
303569/452_100/1ef0a2707706d7cd11214f98ad642f06


Best regards,

Ima

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] c172-dpm.ac

2005-11-11 Thread Dave Culp
The message:

WARNING: ssgLoadAC: Failed to open 
'/home/dave/FlightGear-0.9.9-pre2/data/Aircraft/c172r/Models/c172-dpm.ac' for 
reading


appears all the time now because FGAIMgr::init() attempts to pre-load this 
model even if the AI-Traffic system is disabled (and it's disabled by 
default).See  src/ATC/AIMgr.cxx lines 78-95.   It also assumes that the 
c172-dpm.ac model will exist.  

One solution is to fix FGAIMgr to not do this.  Another solution would be to 
put the c172-dpm.ac model in the data/Models/Geometry directory and fix the 
FGAIMgr to look there instead.


Dave

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] PropertyList over network

2005-11-11 Thread Jeff McBride
Hello All,

I am considering using a property tree similar to that in Flightgear
for a UAV ground control application, and I have a question for the
developers on the list. Has anyone ever looked into creating a system
to share a common property tree between two computers over a network
connection? E.g. when a property is changed at one end it is updated
at the other end as well. Do you think that this could be done
efficiently? Has anyone written code to do it?

Thanks,
-Jeff

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: 0.9.9 scenery?

2005-11-11 Thread Martin Spott
Pigeon wrote:

 Another thing is a lot of people expect scenery to be scenery + 3d
 buildings/objects. While, when you download scenery from FG's site they
 are pretty much terrain only.

This is in fact everything we have for most parts of the world until
people start populating their favourite areas. Jon and I are ready to
accept submissions as we have already been for a long time,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d