Hi,
In the OpenAL mailinglist someone mentioned an ALSA optimized version of
OpenAL that supports multiple streams. It might be worth to check out:
http://dino.e4a.it/openal-alsa/
Erik
___
Flightgear-devel mailing list
On Wed, 2005-11-16 at 19:50 -0500, Ampere K. Hardraade wrote:
On November 16, 2005 05:37 pm, Melchior FRANZ wrote:
* Josh Babcock -- Wednesday 16 November 2005 23:25:
I considered using a Nasal script, but I don't know how the
script would know when the winter textures are being used.
Melchior FRANZ wrote:
* Ampere K. Hardraade -- Thursday 17 November 2005 01:50:
On November 16, 2005 05:37 pm, Melchior FRANZ wrote:
* Josh Babcock -- Wednesday 16 November 2005 23:25:
I considered using a Nasal script, but I don't know how the
script would know when the winter textures are
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Martin Spott schrieb:
I just ran across this document
http://www.adacel.com/prodserv/downloads/MAXSIM.pdf
and thought: Isn't it great that FlightGear is so flexible to provide
the visuals for such an application without modification ?
Do
On Thursday 17 November 2005 09:45 am, Melchior FRANZ wrote:
Here are four screenshot offerings for the FlightGear page.
...
http://members.aon.at/mfranz/seafire-nimitz.jpg [70 kB]
Well, *that's* a fine time for the engine to quit :)
Dave
* Dave Culp -- Thursday 17 November 2005 17:36:
On Thursday 17 November 2005 09:45 am, Melchior FRANZ wrote:
Here are four screenshot offerings for the FlightGear page.
...
http://members.aon.at/mfranz/seafire-nimitz.jpg [70 kB]
Well, *that's* a fine time for the engine to
Melchior FRANZ wrote:
http://members.aon.at/mfranz/concorde-gui.jpg [130 kB]
http://members.aon.at/mfranz/seafire-nimitz.jpg [70 kB]
http://members.aon.at/mfranz/clouds-winter-bo105.jpg [182 kB]
http://members.aon.at/mfranz/lightning-rain-b1900d.jpg [83 kB]
On Thursday 17 November 2005 10:58 am, Melchior FRANZ wrote:
IOW: This was intentional. :-P
OK, but it still looks odd. BTW, very nice screenshots. If I may I'd like to
include two screenshots showing FG capabilities that are also missing from
the website. One from me:
I have the same problem as mentioned below. Has anyone figured out
why, or what the work around is?
I just built 0.9.9 and I get the abort below when I try to run it. I
have not touched OpenAL since installing it a while back for an
earlier version of FG. But my understanding is that
* Dave Culp -- Thursday 17 November 2005 18:37:
OK, but it still looks odd. BTW, very nice screenshots.
The problem is that the prop disk would also look odd. This would exactly
look like a screenshot from a simulator, while I wanted to make it look
as much as possible like a photo. Just to
On Thursday 17 November 2005 18:37, Dave Culp wrote:
On Thursday 17 November 2005 10:58 am, Melchior FRANZ wrote:
IOW: This was intentional. :-P
OK, but it still looks odd. BTW, very nice screenshots. If I may I'd like
to include two screenshots showing FG capabilities that are also
I just downloaded from CVS and built 0.9.9 and have found a bug.
When it comes up the sound is muted. If I click file-sound
configuration it brings up the sound dialog box with Mute Sound
checked. If I uncheck it I get sound. But then I can't seem to get
it to again mute. If I close the
I solved this problem.
All I did was deleted /Library/Frameworks/OpenAL.framework because
10.4 has /System/Library/Frameworks/OpenAL.framework installed as
well. Apparently gcc was finding the version of OpenAL that had been
installed by the OpenAL installer that I used a while back, and
I've also got some screenshots of multiplay in FG. Though, most of
them are not taken with the latest source, and not with the best
rendering options (like no shadows).
http://pigeond.net/photos/flightgear/multiplay/
Pigeon.
___
Melchior FRANZ wrote:
I also wanted to show the Crusader in one shot. But now that it has
been withdrawn from CVS (with very questionable arguments
Not to start a flame war, but maybe someone could bang out a quickie
YASim model for the F-8 so it can be shipped in the 0.9.9 release?
Andy
Andy Ross wrote:
Melchior FRANZ wrote:
I also wanted to show the Crusader in one shot. But now that it has
been withdrawn from CVS (with very questionable arguments
Not to start a flame war, but maybe someone could bang out a quickie
YASim model for the F-8 so it can be shipped in
Melchior FRANZ
Here are four screenshot offerings for the FlightGear page. All
of the shots show new features. I have the original ppm files in
case jpeg artifacts are a problem.
http://members.aon.at/mfranz/concorde-gui.jpg [130 kB]
On Thursday 17 November 2005 15:45, Melchior FRANZ wrote:
I don't mind if you (Curt) don't use them. But we should *really* put new
ones up before 0.9.9 is released. All people who see the release note
will check the HP and would be disappointed to see only old screenshots.
That leaves a bad
On November 17, 2005 05:31 pm, AJ MacLeod wrote:
I agree that new screenshots are probably the first thing some folk will
look for before deciding to bother downloading... So here are a couple of
airliners in case they're wanted - no idea why I have so many screenshots
of the things when I
Curt,
Do you select which water texture to use based on the VMAP data, or is
there something smarter going on like looking at the size of the water
body? The reason I ask is that while the water textures we have are
quite nice for large bodies of water and man made reservoirs, they don't
look
Since a
cvs update -dP
and recompile of cvs plib, cvs SimGear, cvs fgfs, and data, I am getting
the following error in the Log Window when I run fgfs from fgrun.
fgfs:freeglut_window.c:300:fgOpenWindow:Assertion
'window-Window.VisualInfo != ((void*)0)' failed
I am running Fedora Core 3 that
Dave Perry wrote:
Since a
cvs update -dP
and recompile of cvs plib, cvs SimGear, cvs fgfs, and data, I am
getting the following error in the Log Window when I run fgfs from fgrun.
fgfs:freeglut_window.c:300:fgOpenWindow:Assertion
'window-Window.VisualInfo != ((void*)0)' failed
I am
Curt Olson wrote:
One dumb thing to check if you run nvidia hardware. If you upgraded
your kernel or other libs with up2date you might have overwritten parts
of your opengl driver installation (at least with the nvidia drivers
this can happen.) It might be worth verifying that you can run
After noting Sid Boyce note concerning freeglut on the users list where
~/.fgfsrc was the issue, I renamed that file and fgfs worked. Then I
checked which option in fgrun would cause the freeglut abort. The only
problem option I found is
--enable-clouds3d
Same result from the command line.
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