Re: [Flightgear-devel] Re: CVS: FlightGear/src/MultiPlayer tiny_xdr.cxx, 1.1, 1.2

2005-12-03 Thread Mathias Fröhlich
On Freitag 02 Dezember 2005 12:48, Melchior FRANZ wrote: * Mathias Fröhlich -- Friday 02 December 2005 07:35: float XDR_decode_float ( const xdr_data_t f_Val ) { union { float f; xdr_data_t x; } tmp; tmp.x = XDR_decode_int32 (f_Val); return tmp.f;

[Flightgear-devel] Re: [PATCH] Scenery/tileentry.cxx: new feature: allow objects on sea tiles ( generally don't drop objects)

2005-12-03 Thread Melchior FRANZ
* Melchior FRANZ -- Friday 02 December 2005 18:44: I will present a patch after that which restores the original, pre-ObjectsTerrain behavior. Committed. If FG_SCENERY=A:B and both dirs contain a Terrain/ and Objects/ subdir, then FGGlobals::set_fg_scenery() will expanded this to a list

Re: [Flightgear-devel] Re: [PATCH] Scenery/tileentry.cxx: new feature: allow objects on sea tiles ( generally don't drop objects)

2005-12-03 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Melchior FRANZ schrieb: If FG_SCENERY=A:B and both dirs contain a Terrain/ and Objects/ does the seperator have to be a double colon :? Or, more precisely, is it a ; under Windos? A double colon would cause real trouble under Windos... (imagine

[Flightgear-devel] Re: [PATCH] Scenery/tileentry.cxx: new feature: allow objects on sea tiles ( generally don't drop objects)

2005-12-03 Thread Melchior FRANZ
* Christian Mayer -- Saturday 03 December 2005 12:35: Melchior FRANZ schrieb: If FG_SCENERY=A:B and both dirs contain a Terrain/ and Objects/ does the seperator have to be a double colon :? Or, more precisely, is it a ; under Windos? A double colon would cause real trouble under Windos...

Re: [Flightgear-devel] Re: [PATCH] Scenery/tileentry.cxx: new feature: allow objects on sea tiles ( generally don't drop objects)

2005-12-03 Thread Harald JOHNSEN
Melchior FRANZ wrote: * Melchior FRANZ -- Friday 02 December 2005 18:44: I will present a patch after that which restores the original, pre-ObjectsTerrain behavior. Committed. If FG_SCENERY=A:B and both dirs contain a Terrain/ and Objects/ subdir, then FGGlobals::set_fg_scenery()

[Flightgear-devel] yasim vs jsbsim c310

2005-12-03 Thread Vassilii Khachaturov
I've just tried out the c310 @KSFO, current metar conditions. The Yasim one develops 38PSI of manifold pressure, ~2700RPM at props and throttle full forward on the ground, brakes applied. The JSBsim gives a (more realistic-?) 29PSI. No surprise the ground roll at the Yasim one's is much shorter.

RE: [Flightgear-devel] yasim vs jsbsim c310

2005-12-03 Thread Jon Berndt
I've just tried out the c310 @KSFO, current metar conditions. The Yasim one develops 38PSI of manifold pressure, ~2700RPM at props and throttle full forward on the ground, brakes applied. The JSBsim gives a (more realistic-?) 29PSI. No surprise the ground roll at the Yasim one's is much

[Flightgear-devel] Re: [PATCH] Scenery/tileentry.cxx: new feature: allow objects on sea tiles ( generally don't drop objects)

2005-12-03 Thread Melchior FRANZ
* Harald JOHNSEN -- Saturday 03 December 2005 13:12: Now the question are : I guess this is mostly answered in my reply to Christian. People seem to be unaware of the FG_SCENERY path list. This is not a new feature. It exists since at least two years (or something). Only the behavior changed a

Re: [Flightgear-devel] post-incidence-angle-update tu154 4 problems feedback

2005-12-03 Thread Dave Culp
On Saturday 03 December 2005 01:26 am, Vassilii Khachaturov wrote: 2) when I hit the F3 to generate the above snapshot, I got an unusual attitude, from which it was very difficult to recover Are you flying using the mouse? Affirmative. When you hit F3 the cursor is slewed to the

[Flightgear-devel] Yasim wing incidence

2005-12-03 Thread Jim Wilson
If this is just flipping the sign why not just grep and fix all the aircraft in CVS that specify incidence? I guess I don't understand the ritual. Maybe there was more to this change that I'm just not aware of? Best, Jim ___ Flightgear-devel

Re: [Flightgear-devel] Yasim wing incidence

2005-12-03 Thread Erik Hofman
Jim Wilson wrote: If this is just flipping the sign why not just grep and fix all the aircraft in CVS that specify incidence? I guess I don't understand the ritual. Maybe there was more to this change that I'm just not aware of? Most modelers (if not all) were unaware of this problem. Some

Re: [Flightgear-devel] Yasim wing incidence

2005-12-03 Thread Joacim Persson
On Sat, 3 Dec 2005, Erik Hofman wrote: Jim Wilson wrote: If this is just flipping the sign why not just grep and fix all the aircraft in CVS that specify incidence? I guess I don't understand the ritual. Maybe there was more to this change that I'm just not aware of? Most modelers (if not

Re: [Flightgear-devel] post-incidence-angle-update tu154 4 problems feedback

2005-12-03 Thread Vassilii Khachaturov
2) when I hit the F3 to generate the above snapshot, I got an unusual attitude, from which it was very difficult to recover Are you flying using the mouse? Affirmative. When you hit F3 the cursor is slewed to the bottom left corner of the screen. If you are using the mouse

Re: [Flightgear-devel] Yasim wing incidence

2005-12-03 Thread Curtis L. Olson
Jim Wilson wrote: If this is just flipping the sign why not just grep and fix all the aircraft in CVS that specify incidence? I guess I don't understand the ritual. Maybe there was more to this change that I'm just not aware of? The big issue is that developers were actually specifying

Re: [Flightgear-devel] Yasim wing incidence

2005-12-03 Thread Andy Ross
Jim Wilwon wrote: If this is just flipping the sign why not just grep and fix all the aircraft in CVS that specify incidence? The files in CVS (most of them -- the ones that weren't pre-fixed for the 0.9.9 release) specify incidence as documented, not as it was actually implemented in code. So

[Flightgear-devel] Re: Another gcc 4.0.2/SUSE 10.0 problem: engine sounds

2005-12-03 Thread Melchior FRANZ
* Melchior FRANZ -- Saturday 03 December 2005 16:45: +union { +float f; +int i; +} v; Umm ... but is sizeof(float)==sizeof(int) on all supported platforms? It's not on Atari ST, for example (IIRC). :-/ m. ___

Re: [Flightgear-devel] Re: Another gcc 4.0.2/SUSE 10.0 problem: engine sounds

2005-12-03 Thread Andy Ross
Melchior FRANZ wrote: Now the question is: should fgfs work around a broken gcc release, when there's hope that the next version will be fixed? Or is it not a bug, Strictly, it's not a bug. Within a single function, it is not legal to have two pointers of different types pointing to the same

Re: [Flightgear-devel] Re: Another gcc 4.0.2/SUSE 10.0 problem: engine sounds

2005-12-03 Thread Andy Ross
Melchior FRANZ wrote: Umm ... but is sizeof(float)==sizeof(int) on all supported platforms? It's not on Atari ST, for example (IIRC). :-/ Really? I honestly thought all 68k platforms used a 32 bit int to match the register width. Certainly all 68k gcc variants do (gcc can't support a 16 bit

Re: [Flightgear-devel] yasim(-test) vs fgfs

2005-12-03 Thread Andy Ross
Joacim Persson wrote: I've discovered a difference between how fgfs calls the yasim solver, and how the yasim binary (aka yasim-test) does it. I have a -yasim.xml which doesn't pass yasim(-test) but which fgfs accepts... ?:-P So what is the difference? Number of iterations? That sounds like

Re: [Flightgear-devel] Re: Another gcc 4.0.2/SUSE 10.0 problem: engine sounds

2005-12-03 Thread Mathias Fröhlich
On Samstag 03 Dezember 2005 16:45, Melchior FRANZ wrote: It turned indeed out to be yet another one of these ugly aliasing bugs with gcc 4.0.2 ([1] *AND* [2]!). In fastmath.hxx apparently reinterpret_cast doesn't work appropriately. Could explain why Alex' clean patch didn't work. Now the

Re: [Flightgear-devel] Re: Another gcc 4.0.2/SUSE 10.0 problem: engine sounds

2005-12-03 Thread Mathias Fröhlich
On Samstag 03 Dezember 2005 17:17, Mathias Fröhlich wrote: You are citing the standard yourselves often enough that I believe that you can read that. Sorry, Melchior. I sometimes do not see that I might be insulting. That was not my intention! Greetings Mathias -- Mathias Fröhlich,

Re: [Flightgear-devel] Re: [PATCH] Scenery/tileentry.cxx: new feature: allow objects on sea tiles ( generally don't drop objects)

2005-12-03 Thread Buchanan, Stuart
--- Harald JOHNSEN wrote: Now the question are : - where must I put the objects I download from fgdb on my disk - where can I put some other objects I want to add - and finaly the only important question : what do my FG_scenary env var must look like ? Have a look at the Getting Started

Re: [Flightgear-devel] Yasim wing incidence

2005-12-03 Thread Jim Wilson
From: Erik Hofman Jim Wilson wrote: If this is just flipping the sign why not just grep and fix all the aircraft in CVS that specify incidence? I guess I don't understand the ritual. Maybe there was more to this change that I'm just not aware of? Most modelers (if not all) were

Re: [Flightgear-devel] Yasim wing incidence

2005-12-03 Thread Jim Wilson
From: Andy Ross unintended consequences. The old files were tuned for a broken implementation, and may need some re-tuning for the fixed one. Ah ok. I thought it was just an inverted sign on the configuration input. Best, Jim ___

Re: [Flightgear-devel] yasim(-test) vs fgfs

2005-12-03 Thread Joacim Persson
On Sat, 3 Dec 2005, Andy Ross wrote: That sounds like a bug. They are intended to produce identical behavior. Is it possible you have a yasim binary build from a different version of the code than your fgfs? My first thought too. The file I used was the AN-225-yasim.xml with the only

Re: [Flightgear-devel] Re: Autopilot (and more)

2005-12-03 Thread Ampere K. Hardraade
On December 2, 2005 09:33 am, Josh Babcock wrote: Perhaps it would be easy to write a null autopilot. Put that in the base package, and anyone who wants no autopilot in their aircraft could select that. I know nothing of autopilots though. Josh How about disabling avionic functions by

Re: [Flightgear-devel] Re: Autopilot

2005-12-03 Thread Ampere K. Hardraade
On November 30, 2005 12:25 pm, Melchior FRANZ wrote: Could be added to the list of admitted features for 1.0, next to landing lights ... :-) m. Just so people don't pull their hair out trying to come up with a solution to the landing lights: