RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-12-01 Thread Frederic Bouvier
Vivian Meazza wrote: So we have the situation where at least some of the current binary releases, do not follow this policy. The Windows for one seems to accept the crease token. Binary releases, by definition, are not meant to be rebuild, so the hassle of collecting patches and making all

RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-12-01 Thread Frederic Bouvier
Quoting Vivian Meazza : The patch has been committed to plib CVS. Now we only (...) need to convince them to release a new stable version. Excellent news, what about the joystick problem? not committed yet, but I just asked again on the plib list. -Fred

Re: [Flightgear-devel] MSVC

2004-12-03 Thread Frederic Bouvier
Quoting Erik Hofman : RENNUIT Antoine 203220 Thésard wrote: Hello, I am new to flight gear. I am looking for a how to to compile FG under MSVC (either 6 or .net) : at the moment I am completely lost in all the libraries needed to link : how come these libraries (simgear, plib, zlib,

RE: [Flightgear-devel] MSVC

2004-12-03 Thread Frederic Bouvier
Frederic Bouvier Envoyé : vendredi 3 décembre 2004 14:54 À : FlightGear developers discussions Objet : Re: [Flightgear-devel] MSVC Quoting Erik Hofman : RENNUIT Antoine 203220 Thésard wrote: Hello, I am new to flight gear. I am looking for a how to to compile FG under MSVC (either

Re: [Flightgear-devel] New scenery build

2004-12-05 Thread Frederic Bouvier
Selon David Luff : Completely off topic, your screenshots look like you're getting dark lines at runway texture boundaries similar to what I see on an ATI machine, but not on a NVidia machine. Are you also on an ATI card, and am I correct in thinking that Andy Ross might have once produced a

Re: [Flightgear-devel] MSVC

2004-12-08 Thread Frederic Bouvier
RENNUIT Antoine 203220 Thésard a écrit : Hello, - you put flightgear, simgear, and plib sources into a cvs directory; so I guess we have to use the newest cvs version (I used tarball cvs version) of these packages. When I put the cvs version of flightGear sources in the project, VC tells

RE: [Flightgear-devel] MSVC

2004-12-09 Thread Frederic Bouvier
Selon RENNUIT Antoine 203220 Thésard [EMAIL PROTECTED]: That works better, but I still have several errors : - what is fadmin project useful for? The true question is can I remove it, because it needs FLTK, and it's a painful task to install it correctly (no .lib, no .dll...). fgadmin

Re: [Flightgear-devel] const and copy constructor

2004-12-09 Thread Frederic Bouvier
Jon Berndt wrote: I have a situation where I am getting an error and I am not sure why. I have a class MyClass that has a copy constructor. The class has a private member that is a const pointer (the pointer is constant - not what the pointer points to): class MyClass { public:

Re: [Flightgear-devel] Next release planning ...

2004-12-15 Thread Frederic Bouvier
Curtis L. Olson wrote : ... but right now I would tentatively be targeting somewhere between Christmas and New Years. I will not be able to make win32 binaries until 2005. -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available

2004-12-18 Thread Frederic Bouvier
Arthur Wiebe wrote : I couldn't get fgrun to compile on OSX and so have started to write one that's OS X native using Cocoa and AppleScript. (Applescript Studio) You should try to share your experience / problems with fgrun in order to get help. I can check your patches if you have some. -Fred

Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available

2004-12-18 Thread Frederic Bouvier
. On Sat, 18 Dec 2004 14:34:02 +0100, Frederic Bouvier [EMAIL PROTECTED] wrote: Arthur Wiebe wrote : I couldn't get fgrun to compile on OSX and so have started to write one that's OS X native using Cocoa and AppleScript. (Applescript Studio) You should try to share your experience

Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available

2004-12-18 Thread Frederic Bouvier
Arthur Wiebe a écrit : I must say that fgrun looks like a lot of bad coding to me. After doing what you said that file compiled but then I got this error: Making all in src make all-am if g++ -DHAVE_CONFIG_H -I. -I. -I. -I/FlightGear/include -g -O2 -MT fgrun_pty.o -MD -MP -MF

Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available

2004-12-18 Thread Frederic Bouvier
Arthur Wiebe wrote : if g++ -DHAVE_CONFIG_H -I. -I. -I. -I/FlightGear/include -g -O2 -MT fgrun_pty.o -MD -MP -MF .deps/fgrun_pty.Tpo \ -c -o fgrun_pty.o `test -f 'fgrun_pty.cxx' || echo './'`fgrun_pty.cxx; \ then mv -f .deps/fgrun_pty.Tpo .deps/fgrun_pty.Po; \ else rm -f .deps/fgrun_pty.Tpo;

Re: [Flightgear-devel] fgLoadAircraft

2004-12-19 Thread Frederic Bouvier
Paul Surgeon a écrit : What is the status of fgLoadAircraft in aircraft.cxx? Was it ever actually used and if so what was it's functional state? At the moment it's just dead code - it's not called from anywhere. As far as I understand the source, it is bound to the load-aircraft command. So I

Re: [Flightgear-devel] Re: CVS error msg

2004-12-20 Thread Frederic Bouvier
John Wojnaroski a écrit : Curtis L. Olson wrote: John Wojnaroski wrote: Hi Curtis, When you have a moment. I may have sent this to you yesterday from one of my other machines, but can't find a copy. If a dup, my apologies. In file included from ../../src/Cockpit/panel.hxx:50,

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Frederic Bouvier
Andy messier wrote : Hey All, Are there step-by-step instructions on how to build the FlightGear source using Visual Studio? I've been fighting with this build all weekend, and am getting nowhere. I finally got all of the libraries and headers in the right places, and now it returns thousands of

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Frederic Bouvier
Frederic Bouvier a écrit : Andy messier wrote : Hey All, Are there step-by-step instructions on how to build the FlightGear source using Visual Studio? I've been fighting with this build all weekend, and am getting nowhere. I finally got all of the libraries and headers in the right places

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Frederic Bouvier
Andy messier wrote : Ok, I downloaded FG-ProjectFiles-msvc71 (I have version 7.1). Now, when I download the FlightGear source, should I REPLACE the FG-ProjectFiles-msvc71\FlightGear\cvs\FlightGear directory with the source, or put the source inside this directory? Same with SimGear and plib? I

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Frederic Bouvier
Drew a écrit : I haven't overwritten any files...I'm just trying to understand what goes where. I have a directory structure called FG-ProjectFiles-msvc71, which does not contain the FlightGear source. I have another directory, which I downloaded separately, called Flightgear-0.9.6. Where do I

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Frederic Bouvier
Drew wrote : I'm getting the following errors (most of them several times) Cannot open include files: FL/Fl.h FL/Fl_File_Chooser.h FLTK 1.1.x, only needed to build fgadmin. Remove the project from the solution if you don't want to build it GL/glut.h GLUT, mandatory plib/ssg.h sg.h PLIB,

RE: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-21 Thread Frederic Bouvier
Thanks Antoine, This could be the README I never manage to write. On remark : the pthreads-snap-something can be the latest ( advised ). It is just that it requires a name change in the project files. -Fred Quoting RENNUIT Antoine : There cannot exist a howto to compile these sources,

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-21 Thread Frederic Bouvier
Drew wrote : Hey Guys, First, I want to thank you guys for all of your help. You've been very patient with me, since I'm really clueless as to how to get this working for the first time...I just want to make sure I get this compiled right to begin with (and with a stable release), so I avoid

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-21 Thread Frederic Bouvier
are supposed to be standard C includes. Am I still missing a set of libraries? Thanks again, Drew On Tue, 21 Dec 2004 21:12:20 +0100, Frederic Bouvier [EMAIL PROTECTED] wrote: Drew wrote : Hey Guys, First, I want to thank you guys for all of your help. You've been very patient with me, since

Re: [Flightgear-devel] Development Platform Help Needed

2005-01-06 Thread Frederic Bouvier
Quoting Christian Mayer: Chuck Cole schrieb: I unfortunately do not have an FTP server or the like to make my version of the source code available to you. But since you have some time, I could simply e-mail you the source code that I have built along with some simple setup instructions.

Re: [Flightgear-devel] DHC2F see-through panel issue solved

2005-01-07 Thread Frederic Bouvier
Jim Wilson wrote: The basic problem with the ac file is that model's data sets were being defined with both vertices and kids. Unfortunately I don't think the ac3d file spec itself explicitly says that a given obj data set must be a Group _or_ an Object but not both. But that is the way the

Re: [Flightgear-devel] May I help with scenery?

2005-01-11 Thread Frederic Bouvier
Roberto Inzerillo wrote: I would like to help, maybe with some simple objects around the scenery (buildings, aerial pictures of the terrain, some more details for the two airports around my city, Palermo, that's just an example). Probably just some pictures won't help _that_ much

[Flightgear-devel] fgrun and fgfsrc

2005-01-15 Thread Frederic Bouvier
I just commit a change in fgrun CVS that use command line options to start fgfs. That means that user preferences ( ~/.fgfsrc on linux, system.fgfsrc on Windows ) are not overwritten anymore. Regards, -Fred ___ Flightgear-devel mailing list

[Flightgear-devel] Scenery download

2005-01-19 Thread Frederic Bouvier
The graphical interface and the FTP interface links for scenery download are still pointing to Scenery-0.9.5 This is in page http://www.flightgear.org/Downloads/scenery.html Regards, -Fred ___ Flightgear-devel mailing list

[Flightgear-devel] Problem with Beaver and sound

2005-01-19 Thread Frederic Bouvier
I just discovered that FG is suggesting me to upgrade my sound driver after alGenSources failed :-( This is the first time and all the other aircraft I tried never did the same. I even remember flying successfully with it not far ago. A quick glance with the debugger showed me that alGenSources

Re: [Flightgear-devel] Little flaws with Win32 package

2005-01-20 Thread Frederic Bouvier
Martin Spott a écrit : Hello, I just downloaded the Win32 package and took it for a test-ride. There are three things I'd like to mention: 1.) The Isle of Alcatraz doesn't look as I'm used to it from FlightGear. To my knowledge Frederic adapted the terrain to include the heliport, this is

Re: [Flightgear-devel] Little flaws with Win32 package

2005-01-20 Thread Frederic Bouvier
Martin Spott wrote : System.fgfsrc is no longer overwritten but it is still read by flightgear. This is what I meant: I run FlightGear and it actually reads most of the values in my manually written 'system.fgfsrc', except a single one (as far as I can tell), which is the aircraft to use.

Re: [Flightgear-devel] Little flaws with Win32 package

2005-01-20 Thread Frederic Bouvier
Quoting Martin Spott : Frederic Bouvier wrote: Martin Spott wrote : This is what I meant: I run FlightGear and it actually reads most of the values in my manually written 'system.fgfsrc', except a single one (as far as I can tell), which is the aircraft to use. I've already moved

Re: [Flightgear-devel] FlightGear 0.9.8, Mac OS X build

2005-01-20 Thread Frederic Bouvier
Quoting Martin Spott: Christian Brunschen wrote: Or to put is more succinctly: when I downloaded FlightGear and got an unwelcome religious pamphlet thrown in my face, I got a seriously bad taste in my mouth. Indeed, in my opinion the FlightGear community can't tolerate such action, I

Re: [Flightgear-devel] v1.0 musings

2005-01-20 Thread Frederic Bouvier
Oliver C. wrote FlightGear has gone a long way, but imo it is still far too early for a 1.0 production release. Hey, there is a life after 1.0. Why not 1.1, 2.0 etc... Trying to reach the perfection the first shot is the best way to drag our 0.x forever that make feel that FG is still in

Re: [Flightgear-devel] FlightGear 0.9.8, Mac OS X build

2005-01-20 Thread Frederic Bouvier
Paul Surgeon a écrit : Whether you want to remove the file or not is your choice but just consider for a moment that a lot of people have put work into FG and they don't necessarily share the same beliefs. You may possibly be offending them by re-distributing their hard work with your beliefs.

Re: [Flightgear-devel] aircraft required to start

2005-01-21 Thread Frederic Bouvier
Stewart Andreason a écrit : It seems this aircraft is required to start FlightGear. fgfs WARNING: ssgLoadAC: Failed to open '/usr/local/share/FlightGear/data/Aircraft/pa28-161/Models/pa28-161.ac' for reading Abort This plane is required by the AI/ATC module and has been removed from the

[Flightgear-devel] fgrun improvements

2005-01-21 Thread Frederic Bouvier
To bring fgrun to 1.0 quality grade, and after receiving suggestions from Curt, I am now planning to add basic options to the wizard instead of keeping them hidden behind the Advanced button. Maybe by reducing the size of the command line textfield ( it could also be move to the Advanced section

Re: [Flightgear-devel] Cessna 172 problem in 9.8

2005-01-21 Thread Frederic Bouvier
Quoting Erik Hofman : Innis Cunningham wrote: Seeing this is probably the first aircraft a new user will try what a great advert.A panel that is upside down in the middle of the night with no engines running and no obvious way of getting them started. I mean if the idea is to discourage

Re: [Flightgear-devel] fgrun improvements

2005-01-21 Thread Frederic Bouvier
Quoting Martin Spott : Frederic Bouvier wrote: Comments welcome Great ideas, just one little concern: What measures are applied to identify which airports should show up in the selection list ? Consider a user has installed most of the world scenery, is FGrun then going to parse

Re: [Flightgear-devel] fgrun improvements

2005-01-21 Thread Frederic Bouvier
Quoting Erik Hofman: Frederic Bouvier wrote: I forgot this one. It is not an improvement though, rather a fix ;-) The scenery scan is done every time and is very long although it is threaded and doesn't prevent you to launch flightgear. Curt suggested to show all the content

Re: [Flightgear-devel] Aircraft loading problem in 9.8

2005-01-21 Thread Frederic Bouvier
Quoting Innis Cunningham: Curtis L. Olson writes Innis, I had no problem loading the version Ampere sent me in v0.9.8. I did notice there was a large (and seemingly arbitrary) mix of file permission, capitalization, etc. I'm running linux. If you are running windows, perhaps there

Re: [Flightgear-devel] fgrun improvements

2005-01-21 Thread Frederic Bouvier
Jim Wilson wrote : Norman Vine said: but I don't see where setting the lat less then the ground elevation has any bearing on this this sounds more like a parsing error Norman Well, yeah, fgrun still needs to be fixed. The fix is in CVS -Fred

Re: [Flightgear-devel] Problems building from CVS

2005-01-22 Thread Frederic Bouvier
Andrew Midosn a écrit : I've just updated my source code from CVS, but the build fails with the following: Update SimGear too. -Fred ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Problems building from CVS

2005-01-22 Thread Frederic Bouvier
Andrew Midosn a écrit : --- Frederic Bouvier [EMAIL PROTECTED] wrote: Update SimGear too. Yup - my poor tired brain eventually noticed that it was complaining about SimGear *not* FlightGear (doh!), so I've updated that also. I'm still getting errors relating to FGMetar, so it certainly

Re: [Flightgear-devel] Problems building from CVS

2005-01-22 Thread Frederic Bouvier
Andrew Midosn a écrit : I've just updated my source code from CVS, but the build fails with the following: It looks as though the methods getRain(), getHail() and getSnow() rely on private attributes that haven't been declared. They are declared line 237-239 of simgear/environment/metar.hxx and

Re: [Flightgear-devel] FGMetar.cxx

2005-01-22 Thread Frederic Bouvier
Andrew Midosn a écrit : I've fixed one problem with the FGMetar constructor, where the call to the parent class SGMetar was incorrect, but now have another problem. In the constructor the method getCAVOK() is called, although it isn't defined anywhere in either FlightGear or SimGear. Unfortunately

Re: [Flightgear-devel] FG GUI toolkits

2005-01-23 Thread Frederic Bouvier
Paul Surgeon a écrit : Can someone comment on how FLTK works under OpenGL? Would it be possible to use FLTK and all it's nice widgets in FG and drop the rather crude PUI toolkit? fgrun and fgsd are here to prove OpenGL is possible with FLTK. You also can have a look at GLgooey :

Re: [Flightgear-devel] How to convert from WGS84 coordinates?

2005-01-23 Thread Frederic Bouvier
Robicd wrote: Hi, I've made a .ase 3d object (a Villa of my town) for a scenery. I have a satellite picture of the place where the Villa resides, which has datum wgs84 coordinates of the two corners of the bitmap. I really don't know how to convert such coordinates (1st corner is

Re: [Flightgear-devel] fgrun improvements

2005-01-23 Thread Frederic Bouvier
Frederic Bouvier a écrit : To bring fgrun to 1.0 quality grade, and after receiving suggestions from Curt, I am now planning to add basic options to the wizard instead of keeping them hidden behind the Advanced button. Maybe by reducing the size of the command line textfield ( it could also

Re: [Flightgear-devel] fgrun improvements

2005-01-23 Thread Frederic Bouvier
Erik Hofman wrote : Frederic Bouvier wrote: This is in CVS now ( should show up in a few hours on SF ). In the meantime, a screenshot : http://frbouvi.free.fr/flightsim/fgrun-basic.jpg If you're going this path (and it certainly does look good) then you might want to consider removing

Re: [Flightgear-devel] Model animation

2005-01-23 Thread Frederic Bouvier
Jon Stockill a écrit : I've recently produced a model of a wind turbine, which I'm in the process of adding to the scenery, but when they're clustered together in groups it looks rather unnatural as they're all spinning round in perfect synchronisation. Is it possible to introduce some random

Re: [Flightgear-devel] fgrun improvements

2005-01-23 Thread Frederic Bouvier
Vivian Meazza wrote : Fred wrote Erik Hofman wrote : Frederic Bouvier wrote: This is in CVS now ( should show up in a few hours on SF ). In the meantime, a screenshot : http://frbouvi.free.fr/flightsim/fgrun-basic.jpg If you're going this path (and it certainly does look

Re: [Flightgear-devel] fgrun improvements

2005-01-23 Thread Frederic Bouvier
Erik Hofman a écrit : Frederic Bouvier wrote: I implemented something in between : http://frbouvi.free.fr/flightsim/fgrun-basic-2.jpg The popup on this window is modal and stay as long as FG is running : http://frbouvi.free.fr/flightsim/fgrun-basic-3.jpg Much better, great work! If someone want

Re: [Flightgear-devel] fgrun improvements

2005-01-23 Thread Frederic Bouvier
Vivian Meazza wrote : Fred wrote: Erik Hofman a écrit : Frederic Bouvier wrote: I implemented something in between : http://frbouvi.free.fr/flightsim/fgrun-basic-2.jpg The popup on this window is modal and stay as long as FG is running : http://frbouvi.free.fr/flightsim/fgrun-basic

Re: [Flightgear-devel] Model animation

2005-01-24 Thread Frederic Bouvier
Quoting Ampere K. Hardraade [EMAIL PROTECTED]: On January 23, 2005 10:38 pm, Jorge Van Hemelryck wrote: On Mon, 24 Jan 2005 00:39:36 +0100 Frederic Bouvier wrote: Soon on your screen : http://frbouvi.free.fr/flightsim/fg-spin-perso.jpg Has this screenshot been taken near

Re: [Flightgear-devel] Model animation

2005-01-24 Thread Frederic Bouvier
Quoting Dave Martin : On Sunday 23 Jan 2005 23:39, Frederic Bouvier wrote: Jon Stockill a écrit : Frederic Bouvier wrote: If you look at the tower-medium.xml, you will have an idea on how it is made. Jon, I will see if I can do something during the week for the spin animation

Re: [Flightgear-devel] Model animation

2005-01-24 Thread Frederic Bouvier
I wrote: I also have to update documentation. Basically, in the spin animation, you'll replace : factor2.0/factor starting-pos-deg0/starting-pos-deg by : factor random min1.8/min max2.2/max /random /factor starting-pos-deg random min0/min

Re: [Flightgear-devel] AirportList

2005-01-25 Thread Frederic Bouvier
Quoting Andrew Midosn: OK, I appear to have the Select Airport from List option working properly (as far as I can tell). I'm not completely happy with the solution, as I have had to declare a constant for PUCLASS_LIST that could be reassigned within plib. I have used a value at the top end

Re: [Flightgear-devel] AirportList

2005-01-25 Thread Frederic Bouvier
Quoting Andrew Midosn: --- Frederic Bouvier [EMAIL PROTECTED] wrote: Thanks for your efforts. I just have practical remarks regarding patch post to the list. Use unidiff ( -u ) because all those are confusing mail readers that interpret added lines as message quote Attach

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Frederic Bouvier
Quoting Geoff Air: It certainly paves the way for fgrun to simply write the system.fgfsrc, and run the binary with a minimum of command line parameters ... and leaves a persistent file 'trace' of what fgrun 'requested' of FG ... more info benefit ... Because some argued, and I mostly agree,

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Frederic Bouvier
Martin Spott wrote: Frederic Bouvier wrote: Quoting Geoff Air: It certainly paves the way for fgrun to simply write the system.fgfsrc, and run the binary with a minimum of command line parameters ... and leaves a persistent file 'trace' of what fgrun 'requested' of FG ... more info

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Frederic Bouvier
Quoting Martin Spott: Frederic Bouvier wrote: But... The fact that Geoff tells that the file is read twice ring a little bell in my mind. I think the issue was raised sometimes ago and could have unwanted side effects I can't recollect for the moment. It makes sense - especially

Re: [Flightgear-devel] Re: [Flightgear-users] Airports

2005-01-26 Thread Frederic Bouvier
Quoting Paul Surgeon: On Wednesday, 26 January 2005 17:44, Curtis L. Olson wrote: Fred is pondering/working on a more optimal solution for the next release. There are a number of good ideas he can try so I'm sure he'll come up with something that works quite well. :-) Does fgrun scan

Re: [Flightgear-devel] How to convert from WGS84 coordinates?

2005-01-27 Thread Frederic Bouvier
Quoting Robicd : Datum: WGS84 Projection: NUTM33 Coordinate top left x: 353620.2 y: 4225543.6 Coordinate bottom right x: 354212.2 y: 4225976.1 These are UTM North Zone 33 I entered these coordinates in fgsd and I had my test picture mirrored upside down. It appears that your bottom has a

Re: [Flightgear-devel] Alcatraz

2005-01-28 Thread Frederic Bouvier
Quoting Dave Martin: On Friday 28 Jan 2005 16:01, Curtis L. Olson wrote: With help from Thomas Markowitz, I have posted a side by side comparison of the FlightGear Alcatraz model versus a real photo here: http://www.flightgear.org/Gallery/ Good work Frederic! Regards, Curt.

Re: [Flightgear-devel] Secondary display - game mode

2005-01-28 Thread Frederic Bouvier
Quoting Curtis L. Olson : Drew wrote: I'm not sure what SDL means, but it will run on the primary display without the secondary one going black, so I don't think what you said is true...at least in my case. I'm using the latest stable version of flightgear, which I compiled myself from

[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Erik Hofman wrote : Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main In directory baron:/tmp/cvs-serv24714 Modified Files: fg_init.cxx Log Message: Geoff Air: RE: --aircraft=ufo in system.fgfsrc is ignored To change a 'feature', one that has been mentioned here many times, and again

Re: [Flightgear-devel] [PATCH] Simgear support for emissive animation for instruments (ver 2)

2005-01-29 Thread Frederic Bouvier
Erik Hofman wrote : Jim Wilson wrote: not part of cvs logtext Note the diff file has been renamed from the earlier submission. This version works better with more complex models. /not part of cvs logtext This patch adds support to the model animation system for modifying emissive states on the

Re: [Flightgear-devel] [PATCH] Simgear support for emissive animationfor instruments (ver 2)

2005-01-29 Thread Frederic Bouvier
Vivian Meazza wrote : Fred wrote Erik Hofman wrote : Jim Wilson wrote: not part of cvs logtext Note the diff file has been renamed from the earlier submission. This version works better with more complex models. /not part of cvs logtext This patch adds support to the model animation

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Erik Hofman wrote : Frederic Bouvier wrote: I can revert the patch or someone running windows should provide me a patch instead. Or do both, because the current patch seems useless. Is it windows specific ? -Fred ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Frederic Bouvier a écrit : Erik Hofman wrote : Frederic Bouvier wrote: I can revert the patch or someone running windows should provide me a patch instead. Or do both, because the current patch seems useless. Is it windows specific ? This one seems better ( move the added block 3 lines upward

Re: [Flightgear-devel] [PATCH] Simgear support for emissive animationfor instruments (ver 2)

2005-01-29 Thread Frederic Bouvier
Vivian Meazza a écrit : Fred wrote Erik Hofman wrote : Jim Wilson wrote: not part of cvs logtext Note the diff file has been renamed from the earlier submission. This version works better with more complex models. /not part of cvs logtext This patch adds support to the model

Re: [Flightgear-devel] Atlas release candidate

2005-01-29 Thread Frederic Bouvier
Robicd wrote : A windows binary of the code a few weeks ago is here: ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/atlas-win32-20050112.zip courtesy of Fred Bouvier. Hopefully he will produce a release binary as well. Oh! That's nice :-) Thank you Frederic, you are sooo great ! Downloaded

Re: [Flightgear-devel] Runway lighting - What happened to the new terrain engine?

2005-01-29 Thread Frederic Bouvier
Andy Ross a écrit : Christian Mayer wrote: Manual Massing wrote: Yes, textures and geometry are paged and decompressed asynchronously in the background (seperate thread). The engine supports image compression to save IO (and possibly bus) bandwith, e.g. JPEG and S3TC compression. The first

Re: [Flightgear-devel] [PATCH] Simgear support for emissive animation for instruments (ver 2)

2005-01-29 Thread Frederic Bouvier
Jim Wilson wrote : Erik Hofman said: Jim Wilson wrote: not part of cvs logtext Note the diff file has been renamed from the earlier submission. This version works better with more complex models. /not part of cvs logtext This patch adds support to the model animation system for modifying

Re: [Flightgear-devel] [PATCH] Simgear support for emissive animation for instruments (ver 2)

2005-01-31 Thread Frederic Bouvier
Erik Hofman a écrit : Jim Wilson wrote: Uggh...sometimes plib really sucks. The ssg API seems pretty straight forward until some quirk rears its ugly head. There's just enough documentation to make you think it'll work. The above idea didn't pan out. It seems odd that I can write a

Re: [Flightgear-devel] [PATCH] Simgear support for emissiveanimationfor instruments (ver 2)

2005-01-31 Thread Frederic Bouvier
Jim Wilson a écrit : Note that earlier in this thread it was mentioned that the hack that's in SimGear now worked with plib 1.8.3 and does not work with plib 1.8.4 (I've confirmed). Someone also mentioned that the hack is working on one particular model, but I haven't looked at that yet. Really

Re: [Flightgear-devel] Fun with the FAA DOF.

2005-01-31 Thread Frederic Bouvier
Chris Metzler a écrit : With building positions and heights from the FAA Digital Obstruction File, and a few new buriable (thus, height-adjustable) models, here's an approach into La Guardia Rwy 04, starting over Staten Island. http://www.speakeasy.org/~cmetzler/KLGA_04_approach_001.jpg thru

Re: [Flightgear-devel] Mac os x simgear build break with RenderTexture.cpp

2005-02-01 Thread Frederic Bouvier
Quoting David Luff : I have an inkling in the back of my mind that it might also possibly be useful for drawing impostors for the 3D cloud rendering, but that's just a wild guess. Mark Harris, who wrote both RenderTexture and 3d clouds, used the framebuffer to do the latter's impostors. But

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Frederic Bouvier
Erik Hofman a écrit : John Wojnaroski wrote: Started building a CVS version and bombed out in Simgear with the following: RenderTexture.cpp: In method `RenderTexture::Render RenderTexture.cpp:151: `GLX_RENDER_TYPE_SGIX' undec RenderTexture.cpp:1774: `GLX_SGIX_pbuffer' undeclar

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Frederic Bouvier
Hermann Schiffer a écrit : Am Sunday, 6. February 2005 14:12 schrieb Frederic Bouvier: Erik Hofman a écrit : off You might want to check if the glx-dev package is installed, or the glx.h header is present on your system. Perhaps John can enlight us on the system he

Re: [Flightgear-devel] FlightGear version 9.2 Help Request

2005-02-16 Thread Frederic Bouvier
Martin Spott wrote: Erik Hofman wrote: Maybe someone else can step in and explain the 942058 part of the file called 942058.stg ? I cannot _explain_ it but I could point an an implementation of the algorithm that's used to determine this number. This is part of TerraGear:

Re: [Flightgear-devel] fgrun WIN32 double quoted path bug

2005-02-16 Thread Frederic Bouvier
Geoff Air a écrit : Hi Fred, and others ... First I would say I LOVE fgrun ... my hat off to those in our community who 'remember' all the 130 plus command line options for FlightGear ... yet they are part of its 'power' ... as well as giving a beautiful preview of the aircraft ... fgrun takes the

Re: [Flightgear-devel] Bug: FG 0.9.8 won't start over land in Britain...

2005-02-17 Thread Frederic Bouvier
Quoting Steve Hosgood : On Thu, 2005-02-17 at 15:09, Steve Hosgood wrote: Sounds bizarre, but this is quite reproduceable: if you *don't* have the w010n50 scenery tile loaded and use the command-line params --lat=51.6 --lon=-4.0 to start FlightGear, then it starts up just fine. There is a

Re: [Flightgear-devel] Bug: FG 0.9.8 won't start over land in Britain...

2005-02-17 Thread Frederic Bouvier
Quoting Steve Hosgood : Might I propose the FGFS gods avoid causing pointless grief for newbies and insert a fragment of code in the command-line parsing to the effect of: /* KLUDGE: FIXME: avoid hang when starting on a tile boundary */ if (startup_long == floor(startup_long)) startup_long

Re: [Flightgear-devel] Fun with the FAA DOF.

2005-02-17 Thread Frederic Bouvier
Jon Stockill a écrit : Frederic Bouvier wrote: That's really nice ! But if all these models are placed automagically, what would happen to model that represent the real buildings ? I mean : if I create the Empire State Building and put it in fgfsdb, would there be a hole around it or would

Re: [Flightgear-devel] Fun with the FAA DOF.

2005-02-18 Thread Frederic Bouvier
Quoting Erik Hofman [EMAIL PROTECTED]: Frederic Bouvier wrote: Jon Stockill a écrit : Assuming there's a unique ID in the DOF (I've not seen the file yet) I'll maintain an exclusions list, so that when an updated DOF is imported such buildings can be ignored because we have a better

Re: [Flightgear-devel] Fun with the FAA DOF.

2005-02-18 Thread Frederic Bouvier
Quoting Erik Hofman [EMAIL PROTECTED]: Frederic Bouvier wrote: Quoting Erik Hofman [EMAIL PROTECTED]: Are these generic buildings now officilally part of the database? I don't know if it is official, but they are in the database I downloaded recently. Cool, that would make

Re: [Flightgear-devel] Segfault from todays CVS

2005-02-18 Thread Frederic Bouvier
Quoting Frederic Bouvier: Quoting Mathias Fröhlich : Jon, I cannot reproduce this. It just works for me with a plain cvs checkout using that scenry tile from Scenery-0.9.8. On Freitag 18 Februar 2005 01:24, Jon Stockill wrote: (gdb) bt #0 0x0ce8b760 in ?? () #1

Re: [Flightgear-devel] Segfault from todays CVS

2005-02-18 Thread Frederic Bouvier
Quoting Mathias Fröhlich : Jon, I cannot reproduce this. It just works for me with a plain cvs checkout using that scenry tile from Scenery-0.9.8. On Freitag 18 Februar 2005 01:24, Jon Stockill wrote: (gdb) bt #0 0x0ce8b760 in ?? () #1 0x40142974 in __dynamic_cast (from=0xce8b760,

Re: [Flightgear-devel] Segfault from todays CVS

2005-02-18 Thread Frederic Bouvier
Quoting Jon Stockill : Mathias Fröhlich wrote: From that backtrace: There is exactly one dynamic_cast in this function. In theory it should never happen that the argument to that dynamic_cast is zero. Since I cannot reproduce it myself, can you help me? Could you please apply the

Re: [Flightgear-devel] Atlas release candidate

2005-02-18 Thread Frederic Bouvier
Dave, How about retrying to make a release ? -Fred ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] small error in CVS base package ?

2005-02-20 Thread Frederic Bouvier
Martin Spott wrote : Hello, I'm currently importing the base package models and objects into the Scenery database. As I'm picking some information from the base package I realized that there's a linke break missing in data/Scenery/Objects/w130n30/w123n37/942066.stg between coit-tower-fb.xml and

Re: [Flightgear-devel] Re: PATCH: Pathnames in scenery models

2005-02-23 Thread Frederic Bouvier
Quoting Melchior FRANZ : * Erik Hofman -- Wednesday 23 February 2005 10:03: [absolute paths in *.ac files] Is there a reason to change the path in AC3D files? As far as I know the path is neglected anyhow. These absolute paths are a bit annoying when one wants to view a model in a 3D

Re: [Flightgear-devel] Re: PATCH: Pathnames in scenery models

2005-02-23 Thread Frederic Bouvier
Quoting Jim Wilson : The ac3d editor does that as well. It seems to strip off the path on loading if the absolute path fails. As does the AC loader in plib. It seems odd then that ppe isn't doing the same. Does the ac3d editor generate absolute path ? or is it a feature of the Blender AC

Re: [Flightgear-devel] More info on seg fault, How?

2005-02-24 Thread Frederic Bouvier
mat churchill wrote : I'm getting seg faults 25% - 50% of the time when I try to start fg. This is on a fresh install of Mandrake 10.1 with the latest CVS of plib, simgear, flightgear, with the latest nvidia drivers. e.g. [EMAIL PROTECTED] mat]$ fgfs --fg-root=/home/Flightgear/data

Re: [Flightgear-devel] Anyone using TomTom POI files for scenery

2005-03-01 Thread Frederic Bouvier
Quoting Martin Spott : If I may quote Frederic Bouvier (regarding FGSD): It shouldn't be too difficult. Just a matter of wrapping up the FGSD_TriangleObject class into a main function. but nobody did that. Work in (slow) progress. -Fred

Re: [Flightgear-devel] Re: Anyone using TomTom POI files for scenery

2005-03-02 Thread Frederic Bouvier
Quoting Oliver C. : On Wednesday 02 March 2005 11:14, Melchior FRANZ wrote: * Martin Spott -- Wednesday 02 March 2005 10:46: Your intention is clear, it's just that I don't share everyting of it. ... and you don't need to. Just keep the number of 512x512 textures as low as possible,

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Frederic Bouvier
Quoting Erik Hofman : Drew wrote: Hey All, I'm running flightgear on Windows, and have noticed that it seems to use up all of the available processing time, and because of this, it seems to get jumpy when other applications are being used while FlightGear is running. I noticed that

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Frederic Bouvier
Quoting Andy Ross: * Hopefully in a CPU-friendly way. I know that older versions of the NVidia drivers did this by spinning in a polling loop inside the driver. I'm not sure if this has been fixed or not. From my experience, the latest non-beta Windows NVidia driver seems to eat CPU

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