Re: [Flightgear-devel] Custom Scenery for Lake Constance

2005-08-19 Thread Gerard Robin
Le vendredi 19 août 2005 à 09:27 +0200, Ralf Gerlich a écrit : Yes, we did ;-) However, the digitising effort is quite relaxing - clearing your mind of any thoughts which may bother you. Especially after a hard day at work ;-) And we learnt a lot about our own area - and still keep

Re: [Flightgear-devel] Custom Scenery for Lake Constance

2005-08-18 Thread Gerard Robin
Le jeudi 18 août 2005 à 21:39 +0200, Ralf Gerlich a écrit : Hi, Where can i download it? The scenery is available for download at http://web44.netzwerteserver2.de/195.0.html I'll try to prepare the files in a form fgadmin can grok. Until then you need to adapt the

[Flightgear-devel]: Control BRAKE CENTER within JSBSim

2005-08-10 Thread Gerard Robin
I have tried to make working brake CENTER in an FG model within JSBSim FDM without any success. We can define in JSB AC-GEAR NOSE, TAIL, CENTER and LEFT RIGHT all of then with brake. We do not find in FG any property about these facities, but, LEFT and RIGHT. May be i have missed something.

[Flightgear-devel] 3DClouds versus 2DClouds

2005-08-03 Thread Gerard Robin
Everybody agree with 3DClouds, it is beautiful. I think so. But, is any way to make the result realistic regarding the weather (fictif or metar it is the same problem). You will find here an exemple which makes unusable 3DClouds if we want the good reality.

RE: [Flightgear-devel] JSBSim: Failed to tie propertypropulsion/c-thrust[0] to a pointer

2005-08-02 Thread Gerard Robin
Le mardi 02 août 2005 à 00:42 -0500, Jon Berndt a écrit : When the JSB a/c model has several engine+propeller we get that JSB message error: Failed to tie property propulsion/c-thrust[0] to a pointer What must be defined in Aircraft.xml to solve it. -- Gerard Which version of

Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.

2005-08-02 Thread Gerard Robin
Le mardi 02 août 2005 à 09:53 -0700, Andy Ross a écrit : Gerard Robin wrote: Being Nvidia and X installed , i continu to search a good answer : After many experimentations, I did not notice any change between 24bpp and 32 bpp. There is no difference between 24 and 32 bpp on NVidia

Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.

2005-08-02 Thread Gerard Robin
Le mardi 02 août 2005 à 19:17 +0200, Harald JOHNSEN a écrit : Andy Ross wrote: FlightGear asks for a default color depth of 16bpp, but it also asks for stencil; this is essentially a bug. These are not compatible requests on any modern GPUs, which only support 8 bit stencil in true

Re: [Flightgear-devel] Preferences.xml question

2005-08-02 Thread Gerard Robin
Le mardi 02 août 2005 à 13:28 -0700, Andy Ross a écrit : Gerard Robin wrote: startup splash-textureAircraft/harrier/harrier-splash.rgb/splash-texture /startup You have a splash screen image for an aircraft with no 3D model? :) Andy I have 3D models, sorry, i have a lot of aircrafts

Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.

2005-08-01 Thread Gerard Robin
Le lundi 01 août 2005 à 00:18 +0200, Arnt Karlsen a écrit : On Sat, 30 Jul 2005 16:40:58 +0200, Oliver wrote in message [EMAIL PROTECTED]: On Saturday 30 July 2005 16:25, Dave Martin wrote: I don't know if anyone has brought this up yet but the 1.0-7667 driver from NVIDIA for linux

[Flightgear-devel] [Fwd: [Jsbsim-devel] Carrier: Aircraft Landing and Launching]

2005-08-01 Thread Gerard Robin
Message transféré De: Gerard Robin [EMAIL PROTECTED] À: [EMAIL PROTECTED] Objet: [Jsbsim-devel] Carrier: Aircraft Landing and Launching Date: Mon, 01 Aug 2005 15:56:35 +0200 Hi, Jon Up to now, JSBSim does not offer the Aircraft Landing, Launching, on Carrier. With the old

Re: [Flightgear-devel] FlightGear mentioned at Clarin, the most printed newspaper in Spanish language

2005-08-01 Thread Gerard Robin
Le lundi 01 août 2005 à 09:55 +0200, Erik Hofman a écrit : Pablo J. wrote: Hi everybody, I'm very pleased to let you know that FlightGear was mentioned (although consider as a game) in the Computers section of Clarin, the most important newspaper in Argentina, and the newspaper in

Re: [Flightgear-devel] FlightGear mentioned at Clarin, the most printed newspaper in Spanish language]

2005-08-01 Thread Gerard Robin
Message transféré De: Gerard Robin [EMAIL PROTECTED] À: FlightGear developers discussions flightgear-devel@flightgear.org Objet: Re: [Flightgear-devel] FlightGear mentioned at Clarin, the most printed newspaper in Spanish language Date: Mon, 01 Aug 2005 14:53:11 +0200 Le lundi 01

Re: [Flightgear-devel] Only Information, Documentation

2005-08-01 Thread Gerard Robin
I have found this http://www.auf.asn.au/groundschool/ Probably some of you knows it. I will put it in good place, i have found many good explainations -- Gerard ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Only Information, Documentation

2005-08-01 Thread Gerard Robin
Le lundi 01 août 2005 à 18:38 +0200, Gerard Robin a écrit : I have found this http://www.auf.asn.au/groundschool/ Probably some of you knows it. I will put it in good place, i have found many good explainations or better this which is the upper level http://www.auf.asn.au

Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.

2005-08-01 Thread Gerard Robin
Le lundi 01 août 2005 à 21:53 +0200, Arnt Karlsen a écrit : Being Nvidia and X installed , i continu to search a good answer : After many experimentations, I did not notice any change between 24bpp and 32 bpp. ...glxgears, FlightGear etc f/s? Ouaf. glxgears isn't a representative

Re: [Flightgear-devel] JSBSim: Failed to tie property propulsion/c-thrust[0] to a pointer

2005-08-01 Thread Gerard Robin
When the JSB a/c model has several engine+propeller we get that JSB message error: Failed to tie property propulsion/c-thrust[0] to a pointer What must be defined in Aircraft.xml to solve it. -- Gerard ___ Flightgear-devel mailing list

[Fwd: Re: [Flightgear-devel] Airport LFPO Paris Orly Update]

2005-07-31 Thread Gerard Robin
Message transféré De: Gerard Robin [EMAIL PROTECTED] Objet: Re: [Flightgear-devel] Airport LFPO Paris Orly Update Date: Sun, 31 Jul 2005 11:35:28 +0200 Le samedi 30 juillet 2005 à 17:58 +, Martin Spott a écrit : Gerard Robin wrote: That Airport in the existing Scenery

Re: [Fwd: Re: [Flightgear-devel] Airport LFPO Paris Orly Update]

2005-07-31 Thread Gerard Robin
Le dimanche 31 juillet 2005 à 11:36 +0200, Gerard Robin a écrit : Just changing parts of the binary scenery doesn't help that much because it will be overridden with the next scenery update. Cheers, Martin. Thanks for the answer. The scenery and the apt.dat content

Re: [Flightgear-devel] Terrain LOD clumping

2005-07-31 Thread Gerard Robin
Le dimanche 31 juillet 2005 à 10:39 +0200, Erik Hofman a écrit : I had this message still in my TODO box and looking a bit closer it looks to me like MIPMAPPING should take care of this, doesn't it? Does anybody think this might be useful to include? Erik I have some shapshots to

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-31 Thread Gerard Robin
Le dimanche 31 juillet 2005 à 12:12 +0200, Paul Surgeon a écrit : Problem fixed! SimGear WILL NOT compile with nVidia 6629 headers (like it used to). I updated to 7667 OpenGL headers and it compiles now. What I should do is do a diff between the 6629 and 7667 headers to find the problem

Re: [Flightgear-devel] Preferences.xml question

2005-07-31 Thread Gerard Robin
Le dimanche 31 juillet 2005 à 11:30 -0700, Craig Martin a écrit : Hello group, I have modified the preferences file to start FGFS with the options I want, and everything is working great. One quick question though. I need to start the sim with the

Re: [Flightgear-devel] Free simulator of the Frecce Tricoloriaerobatic jet

2005-07-29 Thread Gerard Robin
..._sexy_ way to sneak in war game features: we need to model anti-aircraft lava ammo 'n turbine blade ash etc damage. ;o) We don't need it, only watch the TV, and wait for Iraki News. :=( -- Gerard ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Free simulator of the Frecce Tricoloriaerobatic jet

2005-07-29 Thread Gerard Robin
Le vendredi 29 juillet 2005 à 15:18 +0200, Arnt Karlsen a écrit : On Fri, 29 Jul 2005 14:11:40 +0200, Gerard wrote in message [EMAIL PROTECTED]: ..._sexy_ way to sneak in war game features: we need to model anti-aircraft lava ammo 'n turbine blade ash etc damage. ;o) We don't

Re: [Flightgear-devel] Free simulator of the Frecce Tricolori aerobatic jet

2005-07-28 Thread Gerard Robin
Le jeudi 28 juillet 2005 à 08:37 +, [EMAIL PROTECTED] a écrit : At this site http://hcilab.uniud.it/pan you can download the results of a joint project between the HCI Lab of the University of Udine and the aerobatic team of the Italian Air Force (the Frecce Tricolori). The Lab has

Re: [Flightgear-devel] Free simulator of the Frecce Tricolori aerobatic jet

2005-07-28 Thread Gerard Robin
Le jeudi 28 juillet 2005 à 14:39 +0100, Dave Martin a écrit : Congratulation to the Author. The flight is wonderful, very accurate. Only little difficulties under Linux with the Upper-case, Lower-case mixing (direct.xml = Direct.xml, *.ase = *.ASE, instruments name, and flap = Flap).

Re: smoke was Re: [Flightgear-devel] Free simulator of the Frecce Tricoloriaerobatic jet

2005-07-28 Thread Gerard Robin
Le jeudi 28 juillet 2005 à 19:07 +0200, Harald JOHNSEN a écrit : I think Harald is working on this as an offshoot of his 3d clouds. I'm quite sure we can't do better with the AI ballistic approach as it stands. Vivian Not really working on it atm becaue I need to advance on the shader

Re: [Flightgear-devel] jsbsim won't start with w110n40 or w110n30 airports

2005-07-27 Thread Gerard Robin
Le mardi 26 juillet 2005 à 23:13 +0200, Mathias Fröhlich a écrit : Hi, sorry for the late reaction. Turns out to be a bad interaction between jsbsims crash detection and my past initialization changes. The attached patch fixes this by moving crash detection out of the initialization phase

RE: [Flightgear-devel] jsbsim won't start with w110n40 or w110n30airports

2005-07-27 Thread Gerard Robin
Le mercredi 27 juillet 2005 à 07:05 -0500, Jon Berndt a écrit : FGLGear.cpp line 507 Here's the code: // Crash detection logic (really out-of-bounds detection) if (compressLength 500.0 || vForce.Magnitude() 1.0 || vMoment.Magnitude() 50.0

Re: [Flightgear-devel] Debian Installation

2005-07-27 Thread Gerard Robin
Le mercredi 27 juillet 2005 à 11:58 -0300, [EMAIL PROTECTED] a écrit : LeeE I am trying to install plib and I got errors, it seems to be Mesa that is not installed. cd plib-1.8.4/ ../configure .. .. .. checking for IceConnectionNumber in -lICE... no checking for

Re: [Flightgear-devel] jsbsim won't start with w110n40 or w110n30airports

2005-07-27 Thread Gerard Robin
Le mercredi 27 juillet 2005 à 23:15 +0200, Arnt Karlsen a écrit : On Wed, 27 Jul 2005 14:18:34 +0200, Gerard wrote in message [EMAIL PROTECTED]: I did NOT ask for deleting that piece of code which is rather good (and could be improved), i only ask for to remove the new AGL test

Re: [Flightgear-devel] Atlas is unable to draw Airports and Runways

2005-07-26 Thread Gerard Robin
Le mardi 26 juillet 2005 à 09:46 +0200, Erik Hofman a écrit : Gerard Robin wrote: It do not solve the Atlas problem. Only one way to run atlas map is to use the old Airports format data. Atlas is a very old program which is partly obsolete regarding FGFS. Well, If you want Atlas

Re: [Flightgear-devel] Get nearest Airport : Not Working

2005-07-26 Thread Gerard Robin
Le lundi 25 juillet 2005 à 23:55 +0200, Gerard Robin a écrit : Le lundi 25 juillet 2005 à 23:02 +0200, Roy Vegard Ovesen a écrit : AFAICT there hasn't been any significant changes to Instrumentation/gps..*xx or Airports/simple.*xx. There has been alot of improvements to the gui system

Re: [Flightgear-devel] Get nearest Airport an WP : Not Working

2005-07-26 Thread Gerard Robin
Le mardi 26 juillet 2005 à 15:16 +0200, Gerard Robin a écrit : Le lundi 25 juillet 2005 à 23:55 +0200, Gerard Robin a écrit : Le lundi 25 juillet 2005 à 23:02 +0200, Roy Vegard Ovesen a écrit : AFAICT there hasn't been any significant changes to Instrumentation/gps..*xx

Re: [Flightgear-devel] Atlas is unable to draw Airports and Runways

2005-07-26 Thread Gerard Robin
Le mardi 26 juillet 2005 à 16:40 +0200, Roy Vegard Ovesen a écrit : On Tuesday 26 July 2005 00:02, Gerard Robin wrote: Le lundi 25 juillet 2005 à 09:38 +0200, Erik Hofman a écrit : Markus Morawitz wrote: Please can anyone help me by teaching me some history about the Airport

Re: [Flightgear-devel] Get nearest Airport : Not Working

2005-07-26 Thread Gerard Robin
Le mardi 26 juillet 2005 à 17:04 +0200, Roy Vegard Ovesen a écrit : On Tuesday 26 July 2005 15:16, Gerard Robin wrote: I am not fully sure, but it is probably coming from an old update, because every July CVS releases does not work (i keep it). ??? Do you keep every July CVS release

Re: [Flightgear-devel] Get nearest Airport : Not Working

2005-07-26 Thread Gerard Robin
Le mardi 26 juillet 2005 à 18:05 +0200, Gerard Robin a écrit : Le mardi 26 juillet 2005 à 17:04 +0200, Roy Vegard Ovesen a écrit : On Tuesday 26 July 2005 15:16, Gerard Robin wrote: I am not fully sure, but it is probably coming from an old update, because every July CVS releases does

Re: [Flightgear-devel] Get nearest Airport : Not Working

2005-07-26 Thread Gerard Robin
Le mardi 26 juillet 2005 à 18:45 +0200, Roy Vegard Ovesen a écrit : On Tuesday 26 July 2005 18:25, Gerard Robin wrote: Hi Roy I have got the answer the electrical nasal file must include the short term patch 28 = 60 ideal volts with rpm_source : /engines/engine [0]/rpm In theory

Re: [Flightgear-devel] Get nearest Airport : Not Working

2005-07-26 Thread Gerard Robin
In theory this hould not make any dfference because the gps is not as demanding as the turn indicator. The gps should work with any electrical input larger than 0. So it should work just as well on 28 as on 60. But hey, if you say it's working now, then who am I to dispute that? ;-)

Re: [Flightgear-devel] jsbsim won't start with w110n40 or w110n30 airports

2005-07-26 Thread Gerard Robin
Le mardi 26 juillet 2005 à 23:13 +0200, Mathias Fröhlich a écrit : Hi, sorry for the late reaction. Turns out to be a bad interaction between jsbsims crash detection and my past initialization changes. The attached patch fixes this by moving crash detection out of the initialization phase

Re: [Flightgear-devel] Get nearest Airport : Not Working

2005-07-25 Thread Gerard Robin
Get Nearest Airport (From Menu Equipment GPS) seems not working. It was working with olders CVS. Is it any new modifications which deleted that function ? Thanks -- Gerard ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Get nearest Airport : Not Working

2005-07-25 Thread Gerard Robin
Le lundi 25 juillet 2005 à 23:02 +0200, Roy Vegard Ovesen a écrit : AFAICT there hasn't been any significant changes to Instrumentation/gps.*xx or Airports/simple.*xx. There has been alot of improvements to the gui system lately, so maybe my dialog has become broken. Could you try to

Re: [Flightgear-devel] Atlas is unable to draw Airports and Runways

2005-07-25 Thread Gerard Robin
Le lundi 25 juillet 2005 à 09:38 +0200, Erik Hofman a écrit : Markus Morawitz wrote: Please can anyone help me by teaching me some history about the Airport and NavAids file formats. Where is the current file format being described? FlightGear started out by using a native file format

Re: [Flightgear-devel] Get nearest Airport : Not Working

2005-07-24 Thread Gerard Robin
Get Nearest Airport (From Menu Equipment GPS) seems not working. It was working with olders CVS. Is it any new modifications which deleted that function ? Thanks -- Gerard ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] OT: aviation movie link

2005-07-20 Thread Gerard Robin
Le mercredi 20 juillet 2005 à 09:53 -0500, Curtis L. Olson a écrit : I imagine there are a few people on this list that like to watch airplanes. There is some beautiful photography here (Requires quicktime plugin ...) http://www.onesixright.com/video/aerials.html Curt. Wonderful.

Re: [Flightgear-devel] Shadows

2005-07-18 Thread Gerard Robin
Could you give some examples ? The noshadow thing is usualy used to hide some artifacts caused by transparent geometry like windows, rotating propeler disk, paintings, etc, or to reduce the complexity of the shadow (virtual cockpit or other complex parts of the plane). Harald.

Re: [Flightgear-devel] Shadows

2005-07-18 Thread Gerard Robin
Le lundi 18 juillet 2005 à 19:17 +0200, Harald JOHNSEN a écrit : Gerard Robin wrote: == some moving Aircraft components could cast shadow according to their positions on the Aircraft. That is an exemple on a Naval aircraft the hook will cast shadow only when it is not fully retracted

Re: [Flightgear-devel] Shadows

2005-07-18 Thread Gerard Robin
We can agree that a window or a propeler disk is transparent but for the code a transparent part is a part that uses a transparent material, ie an alpha channel in his material or in his texture. In practice you will see that the new option will break shadows on a lot of aircrafts.

Re: [Flightgear-devel] Shadows

2005-07-16 Thread Gerard Robin
noshadow.myobjectname or animationtypenoshadow are really the same. But I think Mathias is talking about the fact that some object parts were silently not casting shadows based on their name. Before the noshadow animation exist I was checking for names like 'disk' for example so a

Re: [Flightgear-devel] Shadows

2005-07-16 Thread Gerard Robin
property/position/altitude-agl-ft/property value150/value /greater-than /condition typenoshadow/type object-nameLysander/object-name /animation Lysander is the whole Aircraft (group defined)

Re: [Flightgear-devel] Shadows

2005-07-16 Thread Gerard Robin
Le samedi 16 juillet 2005 à 18:22 +0200, Harald JOHNSEN a écrit : Gerard Robin wrote: Yes i have seen it. (my question was rather to get some answer about the next noshadow updates depending on Harald to do list). That property should be like select and any others property. I never

Re: [Flightgear-devel] Shadows

2005-07-16 Thread Gerard Robin
Could you give some examples ? The noshadow thing is usualy used to hide some artifacts caused by transparent geometry like windows, rotating propeler disk, paintings, etc, or to reduce the complexity of the shadow (virtual cockpit or other complex parts of the plane). Harald.

Re: [Flightgear-devel] Airport LFPO Paris Orly Update

2005-07-13 Thread Gerard Robin
Rather than keeping on my side a new version of the Airport Paris Orly I guess that you could be interested to get it. That Airport in the existing Scenery is wrong regarding the apt.dat Here an update which suit to that apt.dat and the Scenery File e000n40 The Airport and the corresponding

Re: [Flightgear-devel] France file Signs : France South Est available

2005-07-13 Thread Gerard Robin
Dedicated to Signs users: A first part of France territory is available = France South-Est at http://ghours.club.fr/france-SE.tar.gz I divided the task in four parts, will come later on = North-Est, South-Ouest, North-Ouest. -- Gerard ___

Re: [Flightgear-devel] Shadows

2005-07-12 Thread Gerard Robin
Le mardi 12 juillet 2005 à 07:45 +0200, Mathias Fröhlich a écrit : /animation Yes. As I last looked into the shadow code, there was some heuristic based on object names which made some surfaces 'noshadow' ones. That heuristic gives me false positives with the F-18. I would vote for

[Flightgear-devel] Funny Rainning

2005-07-12 Thread Gerard Robin
I am not that has been said. The rain is very funny: In the rear view and looking toward the aircraft (rear view) the rain is coming from the sky and going down to the ground which is the normal way. In a front view and looking toward the aircraft (front view) the rain is coming from the ground

Re: [Flightgear-devel] Shadows

2005-07-11 Thread Gerard Robin
The object noshadow definition (name or animation) does not keep off that object getting the shadow from an other object. will it be any way to make it: noshadow means == not receiving shadow, in addition to the existing not transmitting shadow No that is not possible. Harald.

Re: [Flightgear-devel] Texture

2005-07-11 Thread Gerard Robin
Le lundi 11 juillet 2005 à 08:58 -0500, Corrubia, Stacie K a écrit : What am I doing wrong? I have sucessfully built scenery before but I wanted to change the terrain texture to desert.rgb so I set the material type to DryLake when using tgvpf. $terr_prep/tgvpf/tgvpf --tile=w087n30

RE: [Flightgear-devel] Shadows

2005-07-10 Thread Gerard Robin
Le dimanche 26 juin 2005 à 20:28 +0100, Vivian Meazza a écrit : There's a bit of a funny with the interaction between the Hurricane propeller disk and the ac shadow: it makes the shadow disappear, and there's something throwing a shadow on to the disk, which I've not seen in real life,

Re: [Flightgear-devel] Shadows

2005-07-10 Thread Gerard Robin
Le dimanche 10 juillet 2005 à 19:32 +0200, Harald JOHNSEN a écrit : Gerard Robin wrote: transparent objects because we don't want that a totaly transparent triangle stops the light (and atm it *is* stoping the light because it has changed the zbuffer). As you said modelers usually sort

Re: [Flightgear-devel] Shadows

2005-07-10 Thread Gerard Robin
Le dimanche 10 juillet 2005 à 19:42 +0200, Frederic Bouvier a écrit : I noticed another artefact : http://frbouvi.free.fr/flightsim/moving-shadow.gif ( animated gif ) When moving toward the blue building, the shadow on the nearest building face is moving and it seems dependant on the

Re: [Flightgear-devel] Turn Coordinator is out == c172r and others

2005-06-26 Thread Gerard Robin
Le dimanche 26 juin 2005 à 07:53 +0200, Roy Vegard Ovesen a écrit : On Sunday 26 June 2005 04:04, Ampere K. Hardraade wrote: I notice it as well, but I thought my CVS version is outdated, so I didn't mention it. Beside the turn coordinator, everything on the radio stack seems to be out

Re: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-25 Thread Gerard Robin
Le samedi 25 juin 2005 à 13:16 -0400, Josh Babcock a écrit : Vivian Meazza wrote: Josh Babcock I have a nagging memory that the Wright Cyclone R-3500 was fitted with reduction gearing between the crankshaft and propeller, although I can't find any reference to it right now. Do you

Re: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-25 Thread Gerard Robin
Le samedi 25 juin 2005 à 13:53 -0400, Josh Babcock a écrit : Gerard Robin wrote: Le samedi 25 juin 2005 à 13:16 -0400, Josh Babcock a écrit : Vivian Meazza wrote: Josh Babcock I have a nagging memory that the Wright Cyclone R-3500 was fitted with reduction gearing between

[Flightgear-devel] Turn Coordinator is out == c172r and others

2005-06-25 Thread Gerard Robin
Beware instrument failure ! C172r and others aircraft have a turn coordinator out of order :=( seems to be property: /instrumentation/turn-indicator/indicated-turn-rate -- Gerard ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-24 Thread Gerard Robin
With Melchior's valuable help I have developed a nasal simulation of the Boost Control and Boost Control Cutout for the Hurricane. This should be committed to cvs shortly. When a preset boost value is exceeded, the Boost Control acts to reduce throttle opening. This action can be overridden

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-24 Thread Gerard Robin
Le vendredi 24 juin 2005 à 15:41 +0100, Vivian Meazza a écrit : Gerard With Melchior's valuable help I have developed a nasal simulation of the Boost Control and Boost Control Cutout for the Hurricane. This should be committed to cvs shortly. When a preset boost value is exceeded, the

[Flightgear-devel] Last Driver NVIDIA 7667:==approach lighting rabbit DO NOT Conflict with Graphic Card

2005-06-24 Thread Gerard Robin
Le mercredi 22 juin 2005 à 17:55 +0200, Gerard Robin a écrit : A better fix might be to use point lights for VASI/PAPI rather than commenting them out entirely. Here's my theory. VASI/PAPI and the get drawn with larger antialiased points. These are unaccelerated

Re: [Flightgear-devel] New aircraft ideas ?

2005-06-24 Thread Gerard Robin
Le vendredi 24 juin 2005 à 17:39 +0200, Arnt Karlsen a écrit : On Thu, 23 Jun 2005 17:26:40 -0700 (PDT), Alex wrote in message [EMAIL PROTECTED]: Got an idea for a new aircraft (not airplane) you'd like to try ? http://www.dodsbir.net/Topics/Default.asp Topic: A05-208 ...concerns

Re: [Flightgear-devel] Last Driver NVIDIA 7667:==approach lighting rabbit DO NOT Conflict with Graphic Card

2005-06-24 Thread Gerard Robin
Le vendredi 24 juin 2005 à 18:53 +0200, Gerard Robin a écrit : Le mercredi 22 juin 2005 à 17:55 +0200, Gerard Robin a écrit : A better fix might be to use point lights for VASI/PAPI rather than commenting them out entirely. Here's my theory. VASI/PAPI and the get drawn

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-24 Thread Gerard Robin
Le vendredi 24 juin 2005 à 18:13 -0500, Jon Berndt a écrit : Thanks, Both FDM -YASim -JSBSim with a different philosophic approach should give the same end results. -- Gerard See the FGPiston.h file in JSBSim. See the constructor in FGPiston.cpp for exact specification in the

Re: [Flightgear-devel] Re: Ground vehicles

2005-06-23 Thread Gerard Robin
Le jeudi 23 juin 2005 à 10:15 -0500, Corrubia, Stacie K a écrit : To go along with the ground vehicles, is there a way to have them move on the terrain within the scenes? Thanks, Stacie You could refer to ship AI ! It should work too. -- Gerard

Re: [Flightgear-devel] gear/flaps handling (b29, hurricane, ...)

2005-06-22 Thread Gerard Robin
Le mercredi 22 juin 2005 à 16:03 +0200, Melchior FRANZ a écrit : The joysticks and default keyboard bindings do no longer set the gear/flap properties directly, but both use wrapper functions in controls.nas. The flaps did this since a while, but behave differently now: The bindings don't only

RE: [Flightgear-devel] Main Airports Conflict withGraphic Card6600GT !!!

2005-06-22 Thread Gerard Robin
Le mercredi 22 juin 2005 à 09:49 -0500, Alberico, James F a écrit : -Original Message- From: Gerard ROBIN [mailto:[EMAIL PROTECTED] Sent: Wednesday, June 08, 2005 1:50 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Main Airports Conflict withGraphic

Re: [Flightgear-devel] Main Airports Conflict withGraphic Card6600GT !!!

2005-06-22 Thread Gerard Robin
Le mercredi 22 juin 2005 à 10:25 -0500, Curtis L. Olson a écrit : Alberico, James F wrote: For what it's worth, additional info on this thread: I saw the same bad performance on an Fx 3400 with new driver. I was not able to find any properties or run options to alleviate the problem (10

Re: [Flightgear-devel] gear/flaps handling (b29, hurricane, ...)

2005-06-22 Thread Gerard Robin
Le mercredi 22 juin 2005 à 16:44 +0200, Gerard Robin a écrit : Le mercredi 22 juin 2005 à 16:03 +0200, Melchior FRANZ a écrit : The joysticks and default keyboard bindings do no longer set the gear/flap properties directly, but both use wrapper functions in controls.nas. The flaps did

Re: [Flightgear-devel] Re: gear/flaps handling (b29, hurricane, ...)

2005-06-22 Thread Gerard Robin
Le mercredi 22 juin 2005 à 18:44 +0200, Melchior FRANZ a écrit : * Gerard Robin -- Wednesday 22 June 2005 16:44: Le mercredi 22 juin 2005 à 16:03 +0200, Melchior FRANZ a écrit : The default controls functions ignore this additional information and should exactly behave as before

Re: [Flightgear-devel] Main Airports Conflict withGraphic Card6600GT !!!

2005-06-22 Thread Gerard Robin
Le mercredi 22 juin 2005 à 18:50 +0200, Harald JOHNSEN a écrit : Gerard Robin wrote: Le mercredi 22 juin 2005 à 09:49 -0500, Alberico, James F a écrit : The hardware is able to do it, with the old driver 6229 it can. But the average performance is less, because that driver does

Re: [Flightgear-devel] Re: gear/flaps handling (b29, hurricane, ...)

2005-06-22 Thread Gerard Robin
Le mercredi 22 juin 2005 à 19:54 +0200, Melchior FRANZ a écrit : * Melchior FRANZ -- Wednesday 22 June 2005 19:44: * Gerard Robin -- Wednesday 22 June 2005 18:46: Is it any consequence when using interpolation ? No. Oh, you mean the XML interpolation. That is even less concerned

Re: [Flightgear-devel] Re: gear/flaps handling (b29, hurricane, ...)

2005-06-22 Thread Gerard Robin
Le mercredi 22 juin 2005 à 21:21 +0200, Melchior FRANZ a écrit : * Gerard Robin -- Wednesday 22 June 2005 20:54: Le mercredi 22 juin 2005 à 19:54 +0200, Melchior FRANZ a écrit : Oh, you mean the XML interpolation. That is even less concerned ... Thank, that is i hoped to ear . I

Re: [Flightgear-devel] Re: carb-heat

2005-06-21 Thread Gerard Robin
Le lundi 20 juin 2005 à 23:39 -0400, Ampere K. Hardraade a écrit : On June 20, 2005 09:58 am, Curtis L. Olson wrote: Melchior FRANZ wrote: fgfs developers aren't only pedantic, but also lazy. :-) Errr ... busy. :-) Curt. Or chaotic. =) Ampere Oh, not so chaotic, the

Re: [Flightgear-devel] Lights was: Shadows

2005-06-21 Thread Gerard Robin
Le mardi 21 juin 2005 à 11:34 +0400, Roman Grigoriev a écrit : to Harald JOHNSEN: spot lights in fgfs I had 3 years ago. they worked on vertex program and registercombiners but everyone afraid of vertex programs and multitexturing You can see some screens here http://fgfs.narod.ru But I work

Re: [Flightgear-devel] Lights was: Shadows

2005-06-21 Thread Gerard Robin
Le mardi 21 juin 2005 à 11:34 +0400, Roman Grigoriev a écrit : to Harald JOHNSEN: spot lights in fgfs I had 3 years ago. they worked on vertex program and registercombiners but everyone afraid of vertex programs and multitexturing You can see some screens here http://fgfs.narod.ru But I work

Re: [Flightgear-devel] Lights was: Shadows

2005-06-21 Thread Gerard Robin
Le mardi 21 juin 2005 à 16:02 +0400, Roman Grigoriev a écrit : - Original Message - From: Gerard Robin [EMAIL PROTECTED] To: FlightGear developers discussions flightgear-devel@flightgear.org Sent: Tuesday, June 21, 2005 3:43 PM Subject: Re: [Flightgear-devel] Lights was: Shadows

Re: [Flightgear-devel] Lights was: Shadows

2005-06-21 Thread Gerard Robin
Le mardi 21 juin 2005 à 16:26 +0400, Roman Grigoriev a écrit : I found some earlier version of renderer.cxx I sent it w/o testing with fgfs CVS if It doesn't work please reply me but you can see my source OK, i will try to include it in fg 9.8 first, i need only some delay, and i will give

Re: [Flightgear-devel] TOWER

2005-06-21 Thread Gerard Robin
Le mardi 21 juin 2005 à 12:20 -0300, [EMAIL PROTECTED] a écrit : Hi, 1) I would like to disable the messages that appear on the TOP of screen, the tower control. Is there any property that I could set to disable it on FGFS 0.9.4? 2) I am compiling the FGfs 0.9.8 and I getting errors on

Re: [Flightgear-devel] Re: need help for convertion(importing) fron MS FS into Flightgear

2005-06-20 Thread Gerard Robin
Le lundi 20 juin 2005 à 06:19 +0200, Arnt Karlsen a écrit : On Mon, 20 Jun 2005 09:09:56 +1000, Mostyn wrote in message What then you need to do is manually seperate all of the parts and texture them. ...first thing to do is read the license; if it isn't GPL, it cannot be made part

Re: [Flightgear-devel] need help for convertion(importing) fron MSFSinto Flightgear

2005-06-20 Thread Gerard Robin
Le lundi 20 juin 2005 à 20:37 +0800, yue xianf a écrit : HI Ampere k. I need one of Aircraft of Bombardier Challengers( CL600 Cl601 Cl604) my system is Windows2000. Clifford Well, i hope for you , you will find the right model, i did not worked on that Aircraft. Good Fishing :--)

Re: [Flightgear-devel] need help for convertion(importing) fronMSFSinto Flightgear

2005-06-20 Thread Gerard Robin
Le lundi 20 juin 2005 à 22:07 +0800, yue xianf a écrit : Hi Gerard: I didn't built FlightGear by myself. I found all of the models in MS FS I think the hard part is the convertion, to comfigure, it should be easier Clifford Well, you are running on the good waygood luck. --

Re: [Flightgear-devel] Getting an airport fixed

2005-06-20 Thread Gerard Robin
Le lundi 20 juin 2005 à 08:51 +, Martin Spott a écrit : Gerard Robin wrote: Le dimanche 19 juin 2005 à 22:10 +0200, Gerard Robin a écrit : I have the same request LFPO is wrong: -- take off point beside the runway Oh yes i have tried with taxidraw, it seem only operate

Re: [Flightgear-devel] need help for convertion(importing) fronMSFSinto Flightge

2005-06-20 Thread Gerard Robin
Le lundi 20 juin 2005 à 23:05 +0800, Innis Cunningham a écrit : Hi Clifford Well you may be in luck.See attached snapshot. One CL604 that I converted from Chuck Dome's great model. Back in FG 9.4 but it just needs to be converted for 9.8.No big deal just use the 737 fdm till you get a real

Re: [Flightgear-devel] Getting an airport fixed

2005-06-20 Thread Gerard Robin
Le lundi 20 juin 2005 à 17:03 +0200, Gerard Robin a écrit : Le lundi 20 juin 2005 à 08:51 +, Martin Spott a écrit : Gerard Robin wrote: Le dimanche 19 juin 2005 à 22:10 +0200, Gerard Robin a écrit : I have the same request LFPO is wrong: -- take off point beside

Re: [Flightgear-devel] Getting an airport fixed

2005-06-20 Thread Gerard Robin
Le lundi 20 juin 2005 à 18:27 +0200, Frederic Bouvier a écrit : May be many others Airports have the same error. Thanks for the answer Do you have the scenery that was generated with that apt.dat. In other words, do you get the latest version of the scenery ? ( if you already have

Re: [Flightgear-devel] Getting an airport fixed

2005-06-20 Thread Gerard Robin
Le lundi 20 juin 2005 à 18:56 +0200, Erik Hofman a écrit : Gerard Robin wrote: You probably have the last, did you try on your side about LFPO ? I didn't test LFPO yet, but is there any chance this is caused by a displaced threshold: http://www.jetphotos.net/images/l/lfpo_26.jpg

Re: [Flightgear-devel] Getting an airport fixed

2005-06-20 Thread Gerard Robin
Le lundi 20 juin 2005 à 21:10 +0200, Erik Hofman a écrit : Gerard Robin wrote: Not so strange, we know now the data which are in LFPO.btg have differents values than these which are in the official apt.dat; we just have to update LFPO.btg. How can it be done ? By rebuilding it using

Re: [Flightgear-devel] Re: Just for fun ...

2005-06-20 Thread Gerard Robin
Le lundi 20 juin 2005 à 23:28 +0200, Melchior FRANZ a écrit : * Andy Ross -- Monday 20 June 2005 23:14: Melchior FRANZ wrote: http://members.aon.at/mfranz/fgfs_gui.jpg [80 kB] [...] Someone should start hacking at the puButton class, though. That close button is starting to look kinda

Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-19 Thread Gerard Robin
Le dimanche 19 juin 2005 06:20 +0200, Arnt Karlsen a crit : for a week or more, quickest way is run http://damnsmalllinux.org off ramdisk, boot it off a cd image with ' dsl toram ', set up networking and the web server, dump in those screen shots and post the url here. hello Arnt my

Re: [Flightgear-devel] Short Reference Document error?

2005-06-19 Thread Gerard Robin
Le dimanche 19 juin 2005 20:03 +0200, Oliver C. a crit : On Sunday 19 June 2005 13:50, Jon Berndt wrote: This short reference: http://www.flightgear.org/Docs/FGShortRef.pdf shows the rudder control on the numeric keypad as being the 0 and , (comma) keys. There is no comma on the

Re: [Flightgear-devel] Getting an airport fixed

2005-06-19 Thread Gerard Robin
Le dimanche 19 juin 2005 15:32 -0400, Ampere K. Hardraade a crit : If I found a lot of inaccuracies in an airport and want to get them fixed, who should I talk to? Thanks in advance, Ampere I have the same request LFPO is wrong: -- take off point beside the runway Thanks --

Re: [Flightgear-devel] Short Reference Document error?

2005-06-19 Thread Gerard Robin
Le dimanche 19 juin 2005 23:27 +0200, Harald JOHNSEN a crit : Jon Berndt wrote: I think you are making a disingenuous assumption, here, on what I am saying. It IS correct and clear for*European*users, yes. All that I did to the PDF document was to add a _note_ in the appropriate section

Re: [Flightgear-devel] Getting an airport fixed

2005-06-19 Thread Gerard Robin
Le dimanche 19 juin 2005 22:10 +0200, Gerard Robin a crit : Le dimanche 19 juin 2005 15:32 -0400, Ampere K. Hardraade a crit : If I found a lot of inaccuracies in an airport and want to get them fixed, who should I talk to? Thanks in advance, Ampere I have the same request

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