Re: [Flightgear-devel] Scenery DB (Was: San Jose)

2005-11-08 Thread George Patterson
On Tue, 2005-11-08 at 09:19 +0200, Vassilii Khachaturov wrote:
   I would like to see all new scenery object contributions to end up in
   the scenery database. However, the last time I wanted to sync the base
   package and the DB there were more than one objects in the same space
   because of automatic object generation.
 
 btw it looks pretty cute sometimes --- e.g., a skyscraper swallowing a
 radio tower and thus it looks like a skyscraper with a smaller antenna
 tower on its top; such things happen in real life as well :)
 
 A better example is a skyscraper covering a lighting beacon but the rotating 
 light (white-green) shines through the wall of the building.

This collision of objects is located within the perimeter of KSFO.
Obviously the building doesn't belong there. And No, it is not a airport
building :-)


George Patterson



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Re: [Flightgear-devel] Scenery DB (Was: San Jose)

2005-11-07 Thread Josh Babcock
Erik Hofman wrote:
 Paul Surgeon wrote:
 
 Since it's in the default San Francisco area you can submit it to Erik
 or Curt or you could sumbit it to the FlightGear scenery database.
 http://fgfsdb.stockill.org/

 I'm just not sure if Curt will include objects from the FG scenery db
 into the default scenery area. Curt what's the plan with regards to
 models and the next scenery build?
 
 
 I would like to see all new scenery object contributions to end up in
 the scenery database. However, the last time I wanted to sync the base
 package and the DB there were more than one objects in the same space
 because of automatic object generation.
 
 Once that's sorted out I want to sync the base package and the DB prior
 to a new release.
 
 Erik
 
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I was thinking at some point that there should be a system by which FG
could figure this out automatically. If every automatically generated
object had a unique ID this could be possible. An object loaded from a
path listed earlier in $FG_SCENERY (and therefore probably not from the
base scenery) that has the same ID could prevent the original object
from being loaded. The main drawback I see is that once the ID numbers
of the automatically generated objects are assigned they have to be
persistent. I don't know it it's possible to do this between releases.

Just to clarify, by automatically generated objects, I mean the ones
that are automatically generated from other data sources by Curt's scripts.

Additionally you could just not allow two objects at the exact same
lat/lon. Assuming that the lat/lons in the source data never change that
could serve as the unique ID. This would require some additional rules
for stacking objects on top of each other. e.g. I have a somewhat
generic  water tower at KADW with a generic military beacon sitting on
top of it. They should definitely be separate objects, but both have the
same lat/lon.

Josh

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Re: [Flightgear-devel] Scenery DB (Was: San Jose)

2005-11-07 Thread Vassilii Khachaturov
  I would like to see all new scenery object contributions to end up in
  the scenery database. However, the last time I wanted to sync the base
  package and the DB there were more than one objects in the same space
  because of automatic object generation.

btw it looks pretty cute sometimes --- e.g., a skyscraper swallowing a
radio tower and thus it looks like a skyscraper with a smaller antenna
tower on its top; such things happen in real life as well :)


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[Flightgear-devel] Scenery DB (Was: San Jose)

2005-11-05 Thread Erik Hofman

Paul Surgeon wrote:

Since it's in the default San Francisco area you can submit it to Erik or Curt 
or you could sumbit it to the FlightGear scenery database.

http://fgfsdb.stockill.org/

I'm just not sure if Curt will include objects from the FG scenery db into the 
default scenery area. Curt what's the plan with regards to models and the 
next scenery build?


I would like to see all new scenery object contributions to end up in 
the scenery database. However, the last time I wanted to sync the base 
package and the DB there were more than one objects in the same space 
because of automatic object generation.


Once that's sorted out I want to sync the base package and the DB prior 
to a new release.


Erik

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Re: [Flightgear-devel] Scenery DB

2005-11-05 Thread Martin Spott
Erik Hofman wrote:

 I would like to see all new scenery object contributions to end up in 
 the scenery database. However, the last time I wanted to sync the base 
 package and the DB there were more than one objects in the same space 
 because of automatic object generation.

Ooops, I've simply forgotten to care for the dupes. Months ago Frederic
sent me a list an I started refining that for inclusion into the DB
but I obviously forgot the final steps 

Thanks,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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