Re: [Flightgear-devel] C++ Question/Problem, WRT New Sky Code

2002-09-19 Thread Jonathan Polley
Huzzah! I can run again! Thanks for the help, Jonathan Polley On Thursday, September 19, 2002, at 07:09 AM, Norman Vine wrote: Jonathan Polley I did see this code block in SkySceneLoader.cpp (I assume that it is global data): // Need to add a light here until we figure out how to use

[Flightgear-devel] C++ Question/Problem, WRT New Sky Code

2002-09-18 Thread Jonathan Polley
When I rebuilt the MacOS X version of FlightGear, after the 3D cloud code was added, I started getting an EXC_BAD_ACCESS runtime error. I did some looking around with gdb and found out that the error was happening BEFORE the main was being called. Program received signal EXC_BAD_ACCESS,

Re: [Flightgear-devel] C++ Question/Problem, WRT New Sky Code

2002-09-18 Thread Frederic Bouvier
From: Jonathan Polley [EMAIL PROTECTED] When I rebuilt the MacOS X version of FlightGear, after the 3D cloud code was added, I started getting an EXC_BAD_ACCESS runtime error. I did some looking around with gdb and found out that the error was happening BEFORE the main was being called.