Re: [Flightgear-devel] CVS question...

2002-09-21 Thread Cameron Moore
* [EMAIL PROTECTED] (Matthew Law) [2002.09.19 17:47]: After many newbie-fied mistakes and misunderstanding I have now setup /home/cvsroot on my linux box and checked out up-to-date copies of the devel releases into: /home/cvsroot/SimGear /home/cvsroot/FlightGear /home/cvsroot/fgfsbase

Re: [Flightgear-devel] CVS question...

2002-09-20 Thread Frederic Bouvier
From: Curtis L. Olson [EMAIL PROTECTED] Norman Vine writes: Curtis L. Olson writes: We might need to learn more about how the imposters are rendered. I don't think this is an issue of drawing the imposter once it is generated, but in generating the imposter in the first place.

Re: [Flightgear-devel] CVS question...

2002-09-20 Thread David Megginson
Norman Vine writes: YES - because here is what I get if you render with 16 bit buffers http://rockfish.net/~nhv/fgfs/images/fgfs-screen-016.jpg http://rockfish.net/~nhv/fgfs/images/fgfs-screen-017.jpg Might help thinking about 'how' one might get a '3d' volumetric effect from what

Re: [Flightgear-devel] CVS question...

2002-09-20 Thread Curtis L. Olson
David Megginson writes: Is it possible to set up two separate contexts and switch between them? I don't know. I was thinking if you had two cpu's, you could have one thread running in it's own context/own cpu just drawing cloud textures, then passing them back to the main application which

Re: [Flightgear-devel] CVS question...

2002-09-20 Thread Curtis L. Olson
David, We have a checken and egg problem here. We can query the depth buffer bits. But we can't do that until the display is init'd and we already have a valid opengl context. But, we need to know this info in order to do the glut intialization properly. We may need to fall back to a

[Flightgear-devel] CVS question...

2002-09-19 Thread Matthew Law
After many newbie-fied mistakes and misunderstanding I have now setup /home/cvsroot on my linux box and checked out up-to-date copies of the devel releases into: /home/cvsroot/SimGear /home/cvsroot/FlightGear /home/cvsroot/fgfsbase I also have a stable and working FGFS 0.8 which I'd like to

re: [Flightgear-devel] CVS question...

2002-09-19 Thread David Megginson
Matthew Law writes: I also have a stable and working FGFS 0.8 which I'd like to keep (to play with if I bugger up the CVS version!). How do you guys compile a development version beside a stable one without it interfering? In other words what do you specify to ./configure when

Re: [Flightgear-devel] CVS question...

2002-09-19 Thread David Megginson
Norman Vine writes: I doubt if any amount of fiddling would make the 3D clouds work well in anything less then 32 bit color, as the eye is VERY sensitive to grey. I'm looking for work-at-all, not work-well. I don't care if they're pretty, as long as I can scud around them. All the best,

Re: [Flightgear-devel] CVS question...

2002-09-19 Thread Curtis L. Olson
David Megginson writes: I don't understand enough about OpenGL, but why would alpha work at 16bpp in textures (like panel instruments or propeller disks) and not in clouds? We might need to learn more about how the imposters are rendered. I don't think this is an issue of drawing the

Re: [Flightgear-devel] CVS question...

2002-09-19 Thread Norman Vine
Curtis L. Olson writes: We might need to learn more about how the imposters are rendered. I don't think this is an issue of drawing the imposter once it is generated, but in generating the imposter in the first place. The Impostors are generated with regular OpenGL calls just like

Re: [Flightgear-devel] CVS question...

2002-09-19 Thread Curtis L. Olson
Norman Vine writes: Curtis L. Olson writes: We might need to learn more about how the imposters are rendered. I don't think this is an issue of drawing the imposter once it is generated, but in generating the imposter in the first place. The Impostors are generated with regular OpenGL

RE: [Flightgear-devel] CVS question

2002-03-07 Thread Boslough, Mark B
if I can figure out why this is happening. Mark -Original Message- From: Curtis L. Olson [mailto:[EMAIL PROTECTED]] Sent: Wednesday, March 06, 2002 3:33 PM To: [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] CVS question Boslough, Mark B writes: Now that I am modifying code, I

RE: [Flightgear-devel] CVS question

2002-03-07 Thread Boslough, Mark B
? (sorry if this has been answered somewhere I should already have seen). Mark -Original Message- From: Curtis L. Olson [mailto:[EMAIL PROTECTED]] Sent: Thursday, March 07, 2002 10:39 AM To: [EMAIL PROTECTED] Subject: RE: [Flightgear-devel] CVS question Boslough, Mark B writes

RE: [Flightgear-devel] CVS question

2002-03-07 Thread Curtis L. Olson
Boslough, Mark B writes: Curt, You are right. Yesterday it recompiled so many files I thought it was recompiling everything. I updated again today after only one day and it only recompiled one file and re-linked, which is of course much faster! Do I need to rerun the scripts every time

Re: [Flightgear-devel] CVS question

2002-03-06 Thread Jim Wilson
Hi Mark, What I do is update occaisonally (once or twice a week sometimes more) and keep an eye on the logs (the web based ViewCVS is handy too) in order to know what others are working on. Before sending in code I'll update to current CVS again and make sure things still work. It is much

Re: [Flightgear-devel] CVS question

2002-03-06 Thread Curtis L. Olson
Boslough, Mark B writes: Now that I am modifying code, I have the need to keep it updated. I am a beginner at CVS, so I'm not sure I am doing things properly. Should I be doing CVS updates every day? That requires that I completely recompile and relink every day, is that correct? I want

RE: [Flightgear-devel] CVS question

2002-03-06 Thread Curtis L. Olson
Paul Deppe writes: A related question - after rebuilding with the makefile system, is there a way to make install only the files which have changed? For example, suppose there is only a change to a .cxx file in plib/ssg. I do a make, which rebuilds only libplibssg.a. But when I do a make

Re: [Flightgear-devel] CVS question

2002-03-06 Thread Andy Ross
Paul Deppe wrote: A related question - after rebuilding with the makefile system, is there a way to make install only the files which have changed? For example, suppose there is only a change to a .cxx file in plib/ssg. I do a make, which rebuilds only libplibssg.a. But when I do a

Re: [Flightgear-devel] CVS question

2002-03-06 Thread Tony Peden
On Wed, Mar 06, 2002 at 05:17:42PM -0600, Curtis L. Olson wrote: Paul Deppe writes: A related question - after rebuilding with the makefile system, is there a way to make install only the files which have changed? For example, suppose there is only a change to a .cxx file in plib/ssg. I

Re: [Flightgear-devel] CVS question

2002-03-06 Thread John Check
On Wednesday 06 March 2002 07:17 pm, you wrote: snip quite the way you want them. One of the central characteristics of being a geeky hacker type is a strongly held conviction that the rest of the world are idiots and are doing things all wrong. :) Andy Hahahah! Quick somebody notify

RE: [Flightgear-devel] CVS question

2002-03-06 Thread Paul Deppe
A related question - after rebuilding with the makefile system, is there a way to make install only the files which have changed? For example, suppose there is only a change to a .cxx file in plib/ssg. I do a make, which rebuilds only libplibssg.a. But when I do a make install,

Re: [Flightgear-devel] CVS question

2002-03-06 Thread Alex Perry
Now that I am modifying code, I have the need to keep it updated. I am a beginner at CVS, so I'm not sure I am doing things properly. Should I be doing CVS updates every day? That requires that I completely recompile and relink every day, is that correct? I want to make sure that I am