Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-22 Thread Drew
Alright, I finally got it running. Thanks again for your help. Drew On Tue, 21 Dec 2004 23:05:19 +0100, Frederic Bouvier [EMAIL PROTECTED] wrote: You either have to get libjpeg or remove the file that needs it. http://freshmeat.net/projects/libjpeg/ -Fred Drew wrote : That fixed the

RE: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-21 Thread Frederic Bouvier
] [mailto:[EMAIL PROTECTED] la part de Andy messier Envoyé : lundi 20 décembre 2004 20:01 À : Flightgear-devel@flightgear.org Objet : [Flightgear-devel] Compiling with Visual Studio 2003.net Hey All, Are there step-by-step instructions on how to build the FlightGear source using Visual

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-21 Thread Drew
Hey Guys, First, I want to thank you guys for all of your help. You've been very patient with me, since I'm really clueless as to how to get this working for the first time...I just want to make sure I get this compiled right to begin with (and with a stable release), so I avoid compounding

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-21 Thread Frederic Bouvier
Drew wrote : Hey Guys, First, I want to thank you guys for all of your help. You've been very patient with me, since I'm really clueless as to how to get this working for the first time...I just want to make sure I get this compiled right to begin with (and with a stable release), so I avoid

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-21 Thread Drew
That fixed the __dcllspec problem, but it's still not seeing jpeglib.h. And I tried commenting out this include line, and it couldn't find error.h, either...both of which are supposed to be standard C includes. Am I still missing a set of libraries? Thanks again, Drew On Tue, 21 Dec 2004

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-21 Thread Frederic Bouvier
You either have to get libjpeg or remove the file that needs it. http://freshmeat.net/projects/libjpeg/ -Fred Drew wrote : That fixed the __dcllspec problem, but it's still not seeing jpeglib.h. And I tried commenting out this include line, and it couldn't find error.h, either...both of which are

[Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Andy messier
Hey All, Are there step-by-step instructions on how to build the FlightGear source using Visual Studio? I've been fighting with this build all weekend, and am getting nowhere. I finally got all of the libraries and headers in the right places, and now it returns thousands of invalid external

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Frederic Bouvier
Andy messier wrote : Hey All, Are there step-by-step instructions on how to build the FlightGear source using Visual Studio? I've been fighting with this build all weekend, and am getting nowhere. I finally got all of the libraries and headers in the right places, and now it returns thousands of

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Frederic Bouvier
Frederic Bouvier a écrit : Andy messier wrote : Hey All, Are there step-by-step instructions on how to build the FlightGear source using Visual Studio? I've been fighting with this build all weekend, and am getting nowhere. I finally got all of the libraries and headers in the right places, and

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Andy messier
Ok, I downloaded FG-ProjectFiles-msvc71 (I have version 7.1). Now, when I download the FlightGear source, should I REPLACE the FG-ProjectFiles-msvc71\FlightGear\cvs\FlightGear directory with the source, or put the source inside this directory? Same with SimGear and plib? I can't find any

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Frederic Bouvier
Andy messier wrote : Ok, I downloaded FG-ProjectFiles-msvc71 (I have version 7.1). Now, when I download the FlightGear source, should I REPLACE the FG-ProjectFiles-msvc71\FlightGear\cvs\FlightGear directory with the source, or put the source inside this directory? Same with SimGear and plib? I

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Drew
I haven't overwritten any files...I'm just trying to understand what goes where. I have a directory structure called FG-ProjectFiles-msvc71, which does not contain the FlightGear source. I have another directory, which I downloaded separately, called Flightgear-0.9.6. Where do I put it? Should

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Frederic Bouvier
Drew a écrit : I haven't overwritten any files...I'm just trying to understand what goes where. I have a directory structure called FG-ProjectFiles-msvc71, which does not contain the FlightGear source. I have another directory, which I downloaded separately, called Flightgear-0.9.6. Where do I

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Drew
I'm getting the following errors (most of them several times) Cannot open include files: FL/Fl.h FL/Fl_File_Chooser.h GL/glut.h plib/ssg.h sg.h Cannot open source files: .\majik_demo.cxx .\simgear\scene\sky\clouds3d\camdisplay.cpp .\src\AIModel\AICarrier.cxx .\src\AIModel\submodel.cxx

Re: [Flightgear-devel] Compiling with Visual Studio 2003.net

2004-12-20 Thread Frederic Bouvier
Drew wrote : I'm getting the following errors (most of them several times) Cannot open include files: FL/Fl.h FL/Fl_File_Chooser.h FLTK 1.1.x, only needed to build fgadmin. Remove the project from the solution if you don't want to build it GL/glut.h GLUT, mandatory plib/ssg.h sg.h PLIB,