I want to get the elevation of the ground for points other than my
current location. I suppose I could do this by moving to a new location
and calling scenery.get_cur_elev(). Is there a better way? If not,
what operations will update the output of FGScenery::get_cur_elev() in
the most
Sam Varner [EMAIL PROTECTED] said:
I want to get the elevation of the ground for points other than my
current location. I suppose I could do this by moving to a new location
and calling scenery.get_cur_elev(). Is there a better way? If not,
what operations will update the output of
On Thu, 2002-05-02 at 20:14, Jim Wilson wrote:
Sam Varner [EMAIL PROTECTED] said:
I want to get the elevation of the ground for points other than my
current location. I suppose I could do this by moving to a new location
and calling scenery.get_cur_elev(). Is there a better way? If
Sam Varner [EMAIL PROTECTED] said:
On Thu, 2002-05-02 at 20:14, Jim Wilson wrote:
Sam Varner [EMAIL PROTECTED] said:
I want to get the elevation of the ground for points other than my
current location. I suppose I could do this by moving to a new
location
and calling