Re: [Flightgear-devel] Issues regarding the texture-path tags inXML.

2005-09-13 Thread Erik Hofman
Innis Cunningham wrote: Hi Guys Just wondering why if it is possible in the AI to use one model with one or more liveries why it is not possible in the main aircraft folder. Every livery available for AI could be made accessible for normal use (if it isn't already done). It's just that one

Re: [Flightgear-devel] Issues regarding the texture-path tags inXML.

2005-09-13 Thread Innis Cunningham
Hi Erik Erik Hofman writes Innis Cunningham wrote: Hi Guys Just wondering why if it is possible in the AI to use one model with one or more liveries why it is not possible in the main aircraft folder. Every livery available for AI could be made accessible for normal use (if it isn't

Re: [Flightgear-devel] Issues regarding the texture-path tags inXML.

2005-09-13 Thread Gabor Toth
Hi Innis, I've done a quick measure, and I got no difference in FPS. My config is 900MHz P3, 384MB RAM, GeForce FX5500. Gabor There is a Lufthansa texture that is 2048x2048 that has been mapped to the 737.If anyone has used this livery could they make a comment to any change in frame rate

Re: [Flightgear-devel] Issues regarding the texture-path tags inXML.

2005-09-13 Thread Innis Cunningham
Hi Gabor Thanks for that and keep up the good work.The more repaints the better. Your computer specs are nearly the same as mine 850 duron 256meg ram and GF MX 440 graphics Cheers Innis Gabor Toth writes Hi Innis, I've done a quick measure, and I got no difference in FPS. My config is

Re: [Flightgear-devel] Issues regarding the texture-path tags inXML.

2005-09-13 Thread Ampere K. Hardraade
On September 13, 2005 02:52 pm, Gabor Toth wrote: Hi Innis,   I've done a quick measure, and I got no difference in FPS. My config is 900MHz P3, 384MB RAM, GeForce FX5500. Gabor It should be tested across the network. The MD-11, a resource sucker, has decent framerate offline as well.

Re: [Flightgear-devel] Issues regarding the texture-path tags inXML.

2005-09-12 Thread Innis Cunningham
Hi Guys Just wondering why if it is possible in the AI to use one model with one or more liveries why it is not possible in the main aircraft folder. Cheers Innis Erik Hofman writes Ampere K. Hardraade wrote: KoverSrac and I have been doing some experiments with the texture-path tags to