Re: [Flightgear-devel] Landing Spotlight in Flightgear (I made it!!)

2003-03-26 Thread Roman Grigoriev
- Original Message - From: "David Megginson" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, March 26, 2003 8:50 PM Subject: re: [Flightgear-devel] Landing Spotlight in Flightgear (I made it!!) > Roman Grigoriev writes: > > > Final

re: [Flightgear-devel] Landing Spotlight in Flightgear (I made it!!)

2003-03-26 Thread David Megginson
Roman Grigoriev writes: > Finally I made landing light support in flightgear! It uses coolest > per-pixel attenuated spotlight But it cost additionally 2 textures > one of them is 3d texture and other cubemap and it uses register > combiners and vertex programs I test it on geforce3 and it works

Re: [Flightgear-devel] Landing Spotlight in Flightgear (I made it!!)

2003-03-26 Thread Cameron Moore
* [EMAIL PROTECTED] (Roman Grigoriev) [2003.03.26 10:09]: >Finally I made landing light support in flightgear! Awesome! >Here is screenshots >http://fgfs.narod.ru/fgfs-screen-001.jpg >http://fgfs.narod.ru/fgfs-screen-002.jpg >http://fgfs.narod.ru/fgfs-screen-003.jpg >http:

[Flightgear-devel] Landing Spotlight in Flightgear (I made it!!)

2003-03-26 Thread Roman Grigoriev
Hi guys!Finally I made landing light support in flightgear!It uses coolest per-pixel attenuated spotlightBut it cost additionally 2 textures one of them is 3d texture and othercubemapand it uses register combiners and vertex programsI test it on geforce3 and it works well on linux.Here is s