Re: [Flightgear-devel] Re: FG, opengc, generic gauges
Bruce Benneke wrote: Interesting option.definitely out of our price range, though.(looks pretty cool...good work btw) How does one go about slaving other comps to the 'master' copy of FG? Am I missing something in documentation? There is a file called README.IO which gives a brief overview of how to configure the different computers to talk to each other. Regards, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] Re: FG, opengc, generic gauges
Interesting option.definitely out of our price range, though.(looks pretty cool...good work btw) How does one go about slaving other comps to the 'master' copy of FG? Am I missing something in documentation? Bruce Curtis L. Olson wrote: Bruce Benneke wrote: Absolutely I would be interested in just using FG to do the gauges. Any details or a "boot in the right direction" would be appreciated Would I be able to seperate the gauges onto a second system? I'm already liking the idea of running 'atlas' as a mapping utility on a second compjust trying to distribute as much of this as possible. (I've got _stacks_ of older comps to use, but I'm short on newer stuff) Hi Bruce, I've done a system where the main FG computer displayed a fullscreen 2D panel and didn't draw any scenery. FG was fully running though in terms of modeling internal systems, radios, flight dynamics, etc. The 2d panel just showed the primary flight/engine gauges. The radio stack was handled in hardware. This was the 'main' or 'master' copy of flightgear. From there you can 'slave' any number of display computers. You could go with a single out-the-window display, or you could go with multiple displays for a wrap around system, or you could go with LCD projectors and project on a big screen(s) in front of you ... there are lots of options depending on your budget and space. Here are a couple pictures: http://www.atcflightsim.com/products/710/Link/enclosure.html http://www.atcflightsim.com/products/820/FS/Link/810M-032.html http://www.atcflightsim.com/products/820/FS/Link/810M-045.html http://www.atcflightsim.com/products/820/FS/Link/810M-036.html Minus the FAA certified flight dynamics, you can do all the software side of this with stock FlightGear and a little elbow grease. The hardware of course would be something you'd have to buy or build ... the sims pictured are a product available for purchase. In terms of fair disclosure, I should state that I'm somewhat involved with the company that builds/sells these sims ... I have done much of the software setup and configuration. I only mention them here because it serves as a good example of the sort of thing you are trying to do. Depending on the balance between your budget and your goals and your own abilities to put these sorts of systems together, these comercial sims might be an option for some people. I'm not trying to be "Mr. Salesman" here, I'm happy to do my best to answer any questions you have about FG if you want to do this yourself, but given that these sims run FG and are quite open, they might make for a nifty engineering sim or training sim for some people. Regards. Curt. begin:vcard fn:Bruce Benneke n:Benneke;Bruce org:Benneke Computers email;internet:[EMAIL PROTECTED] tel;work:1 (306) 542-2891 version:2.1 end:vcard ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] Re: FG, opengc, generic gauges
Bruce Benneke wrote: Absolutely I would be interested in just using FG to do the gauges. Any details or a "boot in the right direction" would be appreciated Would I be able to seperate the gauges onto a second system? I'm already liking the idea of running 'atlas' as a mapping utility on a second compjust trying to distribute as much of this as possible. (I've got _stacks_ of older comps to use, but I'm short on newer stuff) Hi Bruce, I've done a system where the main FG computer displayed a fullscreen 2D panel and didn't draw any scenery. FG was fully running though in terms of modeling internal systems, radios, flight dynamics, etc. The 2d panel just showed the primary flight/engine gauges. The radio stack was handled in hardware. This was the 'main' or 'master' copy of flightgear. From there you can 'slave' any number of display computers. You could go with a single out-the-window display, or you could go with multiple displays for a wrap around system, or you could go with LCD projectors and project on a big screen(s) in front of you ... there are lots of options depending on your budget and space. Here are a couple pictures: http://www.atcflightsim.com/products/710/Link/enclosure.html http://www.atcflightsim.com/products/820/FS/Link/810M-032.html http://www.atcflightsim.com/products/820/FS/Link/810M-045.html http://www.atcflightsim.com/products/820/FS/Link/810M-036.html Minus the FAA certified flight dynamics, you can do all the software side of this with stock FlightGear and a little elbow grease. The hardware of course would be something you'd have to buy or build ... the sims pictured are a product available for purchase. In terms of fair disclosure, I should state that I'm somewhat involved with the company that builds/sells these sims ... I have done much of the software setup and configuration. I only mention them here because it serves as a good example of the sort of thing you are trying to do. Depending on the balance between your budget and your goals and your own abilities to put these sorts of systems together, these comercial sims might be an option for some people. I'm not trying to be "Mr. Salesman" here, I'm happy to do my best to answer any questions you have about FG if you want to do this yourself, but given that these sims run FG and are quite open, they might make for a nifty engineering sim or training sim for some people. Regards. Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] Re: FG, opengc, generic gauges
Absolutely I would be interested in just using FG to do the gauges. Any details or a "boot in the right direction" would be appreciated Would I be able to seperate the gauges onto a second system? I'm already liking the idea of running 'atlas' as a mapping utility on a second compjust trying to distribute as much of this as possible. (I've got _stacks_ of older comps to use, but I'm short on newer stuff) Bruce Curtis L. Olson wrote: Bruce, There are many different ways to approach this problem. OpenGC is good if you want to get into glass cockpit modeling. But if you want to stick to traditional steam gauges, FlightGear has everything you need already built in. In fact FlightGear includes some nice hires C172-S gauges you could use to assemble your own 2d panel. The basic idea is to draw all the gauges on an LCD monitor, strategically placed behind your panel cutouts so that they look like real gauges. I personally do not know a whole lot about opengc, so if you wish to go that route, John W. is your best point of contact. If you are interested in this other idea of using FG to do 2d steam gauges, I can give you some more details on that. Best regards, Curt. Bruce Benneke wrote: It was suggested I repost this heresorry for the sloppy formatting of this message *_Summary of this project_*.. For students in air cadetstoo young for actual flight training, just trying to get them interested. Trying to build a 172 cockpit , having 'out the window' view handled by at least one system, just the panel handled by another... In essence, a network of systems, one segment handling view, another the gauges, and a third for an instructor to monitor the entire process. Eventually, on a simple motion base. Was trying to use opengc for this, but discovered that opengc and FG .9.9 dont talk so well under windows (not at all, apparently opengc becoming dormant in that area) Moved to linux boxes, and into a whole new set of issues with getting opengc to compile, etc. Is there a way to do this without using opengc? (or wiring 'actual' gauges...doable, but too expensive right now..._zero_ budget would be a good description...this is all volenteer) I'm not sure the 'glass cockpit' approach is what this project needs anyway for this simpler cockpit (I'd rather have them be able to scan the 'big 6' than glance at a PFD or HUD) Any advice or links to advice would be GREATLY appreciated. Bruce B (btw...I'll try and open source any software we come up with for the motion base...still a long way down the road, but any help here would also be appreciated) below I've attached some of the conversation I've had with John W. regarding this...it's kinda messy 'cause I just copied and pasted it...sorry!!! Actually, just thinking of the 172 for right now... a basic generic cockpit for now(might do a glider as well...air cadets offers a gliding program...) Is there a way to do this without opengc? (I have a tendency to look for the complicated solutions first.then kick myself later.) Just want to have the panel on a seperate screen(computer)...might expand the "view" to 3 screens if I have the time..even just the 'big 6' gauges on a seperate screen... You're right on the money with the virtual desktop solution for the InstructorI suppose I could just use VNC as well, that might just allow the instructor to "point out" things. btwFG running on a Fedora Core 4 box, fresh install. Can't get opengc to compile (with or without cmake), but I've heard theres more than one source? (kingmont/sourceforge?) I'm also having issues with cvs on this boxbut thats another story (my old mandrake box was so nice to me...FC4 hates me) The box I sacrificed is an Athlon xp 2000, Nvidia 5200, 512 MB ram, so not the highest amount of power out there. Thats why I want to divide this up amoungst a few older machines. I've been REALLY busy lately and haven't been able to do much research into this, but I'm hoping to get more involved over the holidays. I'm not the best coder out there either(self tought there...I'm a hardware guy since the late 70's) Sorry to keep buggin' you.. Bruce Benneke John Wojnaroski wrote: Bruce Benneke wrote: Great info... thanks... I'm going to bump the whole project over to linux boxes over the weekend and see what happens. 1 running FG, another running opengc and atlas. (maybe mirror it all to an instructors station if I can figure out how) We're also hoping to build a motion base for this sucker as well...any sage advice/warnings? Consider using the "export DISPLAY=machine_name:0.0" command to set up X on a remote host? If you're running fvwm2 under X you can setup several virtual desktops on the instructors station. Are you trying to model any specific aircraft or just a generic cockpit? OpenGC is glass, others may have added the more conventional "steam gauges" but my con