Melchior FRANZ wrote:
* Melchior FRANZ -- Friday 03 June 2005 08:12:
* gimp:
- save as foo.rgb and select SGI in the Determine Filetype selector
(Don't use By extension, because that creates some other *.rgb format)
- or save as foo.sgi and then rename to foo.rgb
When asked for
* Josh Babcock -- Saturday 04 June 2005 19:14:
Melchior FRANZ wrote:
$ convert foo.jpeg -compress RLE sgi:foo.rgb
How does one strip out alpha channels again?
Don't know with convert, although I would be surprised if it weren't
able to. I use KDE for that. You can load the image in
* Sam Heyman -- Friday 03 June 2005 02:46:
How does one create a new texture for a .ac model? Which programs are
best suited?
Textures need to be in the SGI image format with size 2^n * 2^m.
Often they are 256*256, 512*512, 1024*1024, but 128*1024 does work, too.
They are in SGI format, which
* Melchior FRANZ -- Friday 03 June 2005 08:12:
* gimp:
- save as foo.rgb and select SGI in the Determine Filetype selector
(Don't use By extension, because that creates some other *.rgb format)
- or save as foo.sgi and then rename to foo.rgb
When asked for the Compression Type,
On Fri, 3 Jun 2005 11:54:48 +0200, Melchior wrote in message
[EMAIL PROTECTED]:
When asked for the Compression Type, choose Aggressive RLE (Not
supported by SGI). (This *is* supported by SGI, it's in SGI's own SGI
image format spec. This compression type is supported by GIMP, KDE,