* Curtis L. Olson -- Thursday 07 February 2002 20:53:
> Ok, you are definitely running with a previous version of the scenery.
... which would mean that the ftp://ftp.darklands.cx/pub/fgfs/ mirror is
sh*t and should be removed from the mirrors list. :-(
m.
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I noticed on mine that the runways come up textured and then turn white. This
happens very quickly but you can definately see it, lines and all. Why would
that happen?
Jim
"Curtis L. Olson" <[EMAIL PROTECTED]> said:
> Jon S. Berndt writes:
> > I'm confused. Then why did Melchior say he had n
Jon S. Berndt writes:
> I'm confused. Then why did Melchior say he had no white runways at KEDW?
Could he be running an older version of the scenery files?
Curt.
--
Curtis Olson IVLab / HumanFIRST Program FlightGear Project
Twin Cities[EMAIL PROTECTED] [EMAIL PROTEC
I'm confused. Then why did Melchior say he had no white runways at KEDW?
Jon
- Original Message -
From: Curtis L. Olson <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, February 06, 2002 9:20 PM
Subject: Re: [Flightgear-devel] Re: Re: Nits
> Jon S. Be
Jon S. Berndt writes:
> Hmm. I did a full update this afternoon and I stil get white runways.
> Something wrong with the base package?
You get white runways because those runways are expecting textures
that don't exist and have never been created.
Curt.
--
Curtis Olson IVLab / HumanFIRST Prog
Hmm. I did a full update this afternoon and I stil get white runways.
Something wrong with the base package?
Jon
- Original Message -
From: Melchior FRANZ <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, February 06, 2002 5:37 PM
Subject: [Flightgear-devel]
* Curtis L. Olson -- Thursday 07 February 2002 00:09:
> My guess is that "L" stands for 'lake bed'.
Maybe. My theory is nonsense, anyway. Had I started fgfs at KEDW before
I sent that message, then I would have seen that there are no white runways
at all. Everything looks OK here.
m. ??
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