On Sunday 31 July 2005 11:12, Paul Surgeon wrote:
SimGear WILL NOT compile with nVidia 6629 headers (like it used to).
I updated to 7667 OpenGL headers and it compiles now.
I should perhaps mention here for those not keen on updating to the newer
nvidia drivers yet that SimGear CVS (on 1st
A J MacLeod wrote:
I should perhaps mention here for those not keen on updating to the
newer nvidia drivers yet that SimGear CVS (on 1st August 2005)
_does_ compile here on nVidia 6629 and runs fine, so it's worth
trying...
You might not have the NVIDIA headers installed. Check
On Tuesday 02 August 2005 18:30, Andy Ross wrote:
You might not have the NVIDIA headers installed. Check
/usr/include/GL/gl.h to see if it has an NVIDIA copyright at the top
or an x.org one. I think some of the non-NVIDIA binary distributions
of the driver include only the libraries and X
On Tuesday, 2 August 2005 21:25, AJ MacLeod wrote:
I'm using nvidia's headers all right...
From /usr/include/GL/gl.h
A while back I found that when the nVidia installer did its nut I had two
versions of GL files.
One set in /usr/include/GL and one in /usr/X11R6/include.
One was nVidia and
On Saturday, 30 July 2005 23:57, Paul Surgeon wrote:
There is still a problem.
If I roll back extensions.hxx and RenderTexture.cpp then I can compile
SimGear.
I'll try figure out what's causing it but I'm not very strong at C or C++
Paul
GLXPbufferSGIX and GLXPbuffer are not defined
Paul Surgeon wrote:
GLXPbufferSGIX and GLXPbuffer are not defined anywhere in my nVidia GL headers
although they are used throughout the GL headers!
I've checked Mesa - same thing.
The following lines in extensions.hxx cause a problem because GLXPbufferSGIX
is not defined.
#ifndef
On Sun July 31 2005 01:13, Paul Surgeon wrote:
On Saturday, 30 July 2005 23:57, Paul Surgeon wrote:
There is still a problem.
If I roll back extensions.hxx and RenderTexture.cpp then I can compile
SimGear.
I'll try figure out what's causing it but I'm not very strong at C or C++
On Sunday, 31 July 2005 10:50, Erik Hofman wrote:
Ok, this is be fixed in CVS now.
Well almost fixed :-)
Using a clean SG checkout (extensions.hxx version 1.24) :
In file included from ../../simgear/scene/sky/bbcache.hxx:29,
from ../../simgear/scene/sky/newcloud.hxx:31,
On Sunday, 31 July 2005 11:19, Richard Harke wrote:
On my system, I find that both are defined in GL/glxproto.h
I have a Debian testing system and I run Nvidia. I don't think
this file is from Nvidia, however, but I don't know the exact package.
Apparently belongs to some part of glx
Richard
Problem fixed!
SimGear WILL NOT compile with nVidia 6629 headers (like it used to).
I updated to 7667 OpenGL headers and it compiles now.
What I should do is do a diff between the 6629 and 7667 headers to find the
problem but I'm too tired and lazy and am happy that things now work. ;)
Paul
Le dimanche 31 juillet 2005 à 12:12 +0200, Paul Surgeon a écrit :
Problem fixed!
SimGear WILL NOT compile with nVidia 6629 headers (like it used to).
I updated to 7667 OpenGL headers and it compiles now.
What I should do is do a diff between the 6629 and 7667 headers to find the
problem
Paul Surgeon wrote:
Problem fixed!
SimGear WILL NOT compile with nVidia 6629 headers (like it used to).
I updated to 7667 OpenGL headers and it compiles now.
What I should do is do a diff between the 6629 and 7667 headers to find the
problem but I'm too tired and lazy and am happy that things
The updates (RenderTexture.cpp RenderTexture.h extensions.cxx extensions.hxx)
committed to SimGear on the 13th July don't compile on my system.
Error messages :
../../simgear/screen/extensions.hxx:438: error: ISO C++ forbids declaration of
`GLXPbufferSGIX' with no type
On Saturday, 30 July 2005 18:27, Paul Surgeon wrote:
The updates (RenderTexture.cpp RenderTexture.h extensions.cxx
extensions.hxx) committed to SimGear on the 13th July don't compile on my
system.
Error messages :
../../simgear/screen/extensions.hxx:438: error: ISO C++ forbids declaration
There is still a problem.
If I roll back extensions.hxx and RenderTexture.cpp then I can compile
SimGear.
I'll try figure out what's causing it but I'm not very strong at C or C++
Paul
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