Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-08-02 Thread AJ MacLeod
On Sunday 31 July 2005 11:12, Paul Surgeon wrote: SimGear WILL NOT compile with nVidia 6629 headers (like it used to). I updated to 7667 OpenGL headers and it compiles now. I should perhaps mention here for those not keen on updating to the newer nvidia drivers yet that SimGear CVS (on 1st

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-08-02 Thread Andy Ross
A J MacLeod wrote: I should perhaps mention here for those not keen on updating to the newer nvidia drivers yet that SimGear CVS (on 1st August 2005) _does_ compile here on nVidia 6629 and runs fine, so it's worth trying... You might not have the NVIDIA headers installed. Check

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-08-02 Thread AJ MacLeod
On Tuesday 02 August 2005 18:30, Andy Ross wrote: You might not have the NVIDIA headers installed. Check /usr/include/GL/gl.h to see if it has an NVIDIA copyright at the top or an x.org one. I think some of the non-NVIDIA binary distributions of the driver include only the libraries and X

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-08-02 Thread Paul Surgeon
On Tuesday, 2 August 2005 21:25, AJ MacLeod wrote: I'm using nvidia's headers all right... From /usr/include/GL/gl.h A while back I found that when the nVidia installer did its nut I had two versions of GL files. One set in /usr/include/GL and one in /usr/X11R6/include. One was nVidia and

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-31 Thread Paul Surgeon
On Saturday, 30 July 2005 23:57, Paul Surgeon wrote: There is still a problem. If I roll back extensions.hxx and RenderTexture.cpp then I can compile SimGear. I'll try figure out what's causing it but I'm not very strong at C or C++ Paul GLXPbufferSGIX and GLXPbuffer are not defined

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-31 Thread Erik Hofman
Paul Surgeon wrote: GLXPbufferSGIX and GLXPbuffer are not defined anywhere in my nVidia GL headers although they are used throughout the GL headers! I've checked Mesa - same thing. The following lines in extensions.hxx cause a problem because GLXPbufferSGIX is not defined. #ifndef

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-31 Thread Richard Harke
On Sun July 31 2005 01:13, Paul Surgeon wrote: On Saturday, 30 July 2005 23:57, Paul Surgeon wrote: There is still a problem. If I roll back extensions.hxx and RenderTexture.cpp then I can compile SimGear. I'll try figure out what's causing it but I'm not very strong at C or C++

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-31 Thread Paul Surgeon
On Sunday, 31 July 2005 10:50, Erik Hofman wrote: Ok, this is be fixed in CVS now. Well almost fixed :-) Using a clean SG checkout (extensions.hxx version 1.24) : In file included from ../../simgear/scene/sky/bbcache.hxx:29, from ../../simgear/scene/sky/newcloud.hxx:31,

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-31 Thread Paul Surgeon
On Sunday, 31 July 2005 11:19, Richard Harke wrote: On my system, I find that both are defined in GL/glxproto.h I have a Debian testing system and I run Nvidia. I don't think this file is from Nvidia, however, but I don't know the exact package. Apparently belongs to some part of glx Richard

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-31 Thread Paul Surgeon
Problem fixed! SimGear WILL NOT compile with nVidia 6629 headers (like it used to). I updated to 7667 OpenGL headers and it compiles now. What I should do is do a diff between the 6629 and 7667 headers to find the problem but I'm too tired and lazy and am happy that things now work. ;) Paul

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-31 Thread Gerard Robin
Le dimanche 31 juillet 2005 à 12:12 +0200, Paul Surgeon a écrit : Problem fixed! SimGear WILL NOT compile with nVidia 6629 headers (like it used to). I updated to 7667 OpenGL headers and it compiles now. What I should do is do a diff between the 6629 and 7667 headers to find the problem

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-31 Thread Erik Hofman
Paul Surgeon wrote: Problem fixed! SimGear WILL NOT compile with nVidia 6629 headers (like it used to). I updated to 7667 OpenGL headers and it compiles now. What I should do is do a diff between the 6629 and 7667 headers to find the problem but I'm too tired and lazy and am happy that things

[Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-30 Thread Paul Surgeon
The updates (RenderTexture.cpp RenderTexture.h extensions.cxx extensions.hxx) committed to SimGear on the 13th July don't compile on my system. Error messages : ../../simgear/screen/extensions.hxx:438: error: ISO C++ forbids declaration of `GLXPbufferSGIX' with no type

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-30 Thread Paul Surgeon
On Saturday, 30 July 2005 18:27, Paul Surgeon wrote: The updates (RenderTexture.cpp RenderTexture.h extensions.cxx extensions.hxx) committed to SimGear on the 13th July don't compile on my system. Error messages : ../../simgear/screen/extensions.hxx:438: error: ISO C++ forbids declaration

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-07-30 Thread Paul Surgeon
There is still a problem. If I roll back extensions.hxx and RenderTexture.cpp then I can compile SimGear. I'll try figure out what's causing it but I'm not very strong at C or C++ Paul ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org