re: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: The thing is that the default bindings have to be for something. If you're rebinding anyway, then changing the 'squared' feature isn't a lot of extra work. I find that the squared feature makes an enormous difference in usability for regular

re: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread Jim Wilson
Jim Wilson [EMAIL PROTECTED] said: David Megginson [EMAIL PROTECTED] said: The thing is that the default bindings have to be for something. If you're rebinding anyway, then changing the 'squared' feature isn't a lot of extra work. I find that the squared feature makes an enormous

Re: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread Andy Ross
David Megginson wrote: Julian Foad writes: However, I think it would be a good idea to change the default to false because this squared feature is not the Right Thing for a general input axis. It is, like a dead band, an arbitrary work-around for normally-centred, low-resolution

Re: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread David Megginson
Andy Ross writes: There's no pleasing everyone. I'm actually of a mind with Julian here -- the squaring makes sense for auto-centering controls, where it provides fine control in the center of travel while preserving the full range of control authority. This is a good fit for ailerons,

RE: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread Norman Vine
Andy Ross writes: David Megginson wrote: Julian Foad writes: However, I think it would be a good idea to change the default to false because this squared feature is not the Right Thing for a general input axis. It is, like a dead band, an arbitrary work-around for normally-centred,

Re: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread Arnt Karlsen
On Sat, 30 Mar 2002 12:01:01 -0800, Andy Ross [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: As for the Right Thing analysis, though, we're basically SOL on that already. Real controls have forces that depend on things other than control position, and PC joysticks don't (well,

[Flightgear-devel] Throttle movement squared

2002-03-28 Thread Julian Foad
The joystick axis squared mode seems to default to on, and is applied at the centre of the axis, not the zero-point of the output value. In the default joysticks.xml, the throttle bindings do not explicitly set it false, so the throttle movement is very odd, so I edited my joysticks.xml.