Re: [Flightgear-devel] multiplayer doesn't work properly

2004-06-10 Thread Jorge Van Hemelryck
On Wed, 9 Jun 2004 17:39:08 -0400 Ampere K. Hardraade wrote: Could there be a connection between this and the problem pointed out by Dave in the Air Refueling thread? There probably is a connection. Actually, to be more precise than in my last post, it's not the delay itself that causes the

Re: [Flightgear-devel] multiplayer doesn't work properly

2004-06-09 Thread Jorge Van Hemelryck
I wouldn't say that multiplayer doesn't work properly, I'd rather say that it's still in early stages of development. The effect you see is probably due to the delay due to sending packets across the network. You see movement of the other aircraft along its axis because you try and match the

Re: [Flightgear-devel] multiplayer doesn't work properly

2004-06-09 Thread Ampere K. Hardraade
Could there be a connection between this and the problem pointed out by Dave in the Air Refueling thread? Regards, Ampere On June 9, 2004 02:02 pm, Jorge Van Hemelryck wrote: I wouldn't say that multiplayer doesn't work properly, I'd rather say that it's still in early stages of development.

[Flightgear-devel] multiplayer doesn't work properly

2004-06-08 Thread Michael Matkovic
I'm not sure if this is an isolated problem I'm experiencing, or is every flightgear user (using multiplayer) quietly in denial about the poor performance of the multiplayer option??? I speak of the jittery, unstable presence of the 'other plane' when using flightgear on one PC or across the