Curt, Do you select which water texture to use based on the VMAP data, or is there something smarter going on like looking at the size of the water body? The reason I ask is that while the water textures we have are quite nice for large bodies of water and man made reservoirs, they don't look anything at all like rivers or small lakes. The Potomac, for instance, goes from a greenish brown to just plain mud colored in spots. River textures could also be made in a way that allows the shallows near the banks to look more realistic. I would be happy to cook up some nice textures with proper colors for rivers and small lakes if you would be able to use them.
Josh The water that I drink: http://maps.google.com/maps?ll=38.961778,-77.139602&spn=0.015407,0.027275&t=k&hl=en http://maps.google.com/maps?ll=38.909736,-77.091408&spn=0.015418,0.027275&t=k&hl=en http://maps.google.com/maps?ll=38.799952,-77.030854&spn=0.015442,0.027275&t=k&hl=en Why Canadian beer is better: http://maps.google.com/maps?ll=45.446764,-73.517761&spn=0.055604,0.109099&t=k&hl=en But even Niagara isn't really blue: http://maps.google.com/maps?ll=43.078136,-79.073303&spn=0.007236,0.013637&t=k&hl=en And of course Old Miss: http://maps.google.com/maps?ll=29.882328,-89.940605&spn=0.137438,0.218199&t=k&hl=en _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d