Re: [Flightgear-devel] 0.9.1 for Mac OS X

2002-12-13 Thread David Drum
Quoth Curtis L. Olson:

 If 0.9.1 is too much of a hassle to get running, please feel free to
 submit changes relative to current CVS, and we can do a 0.9.2 release
 and get a good Mac build for that.

I removed the clouds3d code per a post of Curt's, and changed the tests
in configure per a previous post of mine.  The final link and resulting
error message are below.  I haven't had any luck changing the order of
arguments to ld; if anyone can suggest an approach I would appreciate it.

I have checked src/Objects/libObjects.a and it contains obj.o, which
should contain gen_leaf.  Likewise with ssgVtxTable in plib.

g++ -DPKGLIBDIR=\/Users/david/FlightGear/FlightGear-0.9.1/lib/FlightGear\ -g -O2  
-L/sw/lib -L/Users/david/FlightGear/FlightGear-0.9.1/lib -L/usr/X11R6/lib -o fgfs  
main.o fg_commands.o fg_init.o fg_io.o fg_props.o fgfs.o globals.o logger.o options.o 
splash.o util.o viewer.o viewmgr.o location.o ../../src/Aircraft/libAircraft.a 
../../src/ATC/libATC.a ../../src/Autopilot/libAutopilot.a 
../../src/Cockpit/libCockpit.a ../../src/Cockpit/built_in/libBuilt_in.a 
../../src/Controls/libControls.a ../../src/FDM/libFlight.a 
../../src/FDM/Balloon/libBalloon.a ../../src/FDM/ExternalNet/libExternalNet.a 
../../src/FDM/JSBSim/libJSBSim.a ../../src/FDM/YASim/libYASim.a 
../../src/FDM/JSBSim/filtersjb/libfiltersjb.a ../../src/FDM/LaRCsim/libLaRCsim.a 
../../src/FDM/UIUCModel/libUIUCModel.a ../../src/GUI/libGUI.a 
../../src/Input/libInput.a ../../src/Instrumentation/libInstrumentation.a 
../../src/Model/libModel.a ../../src/Navaids/libNavaids.a 
../../src/Scenery/libScenery.a ../../src/Sound/libSound.a 
../../src/Airports/libAirports.a ../../src/Network/libNetwork.a 
../../src/NetworkOLK/libNetworkOLK.a ../../src/Objects/libObjects.a 
../../src/Systems/libSystems.a ../../src/Time/libTime.a 
../../src/Environment/libEnvironment.a -lsgroute -lsgsky -lsgephem -lsgtiming -lsgio 
-lsgscreen -lsgmath -lsgbucket -lsgdebug -lsgmagvar -lsgmisc -lsgxml -lsgserial  
-lplibpu -lplibfnt -lplibjs -lplibnet -lplibssg -lplibsg -lplibul -lmk4 -lz -lXmu -lXt 
-lSM -lICE -lXi -lXext -lX11 -lpthread -lm  -framework OpenGL -framework GLUT -lobjc 
-lplibsl -lplibsm -framework Carbon -lm 
ld: Undefined symbols:
ssgVtxTable::ssgVtxTable[in-charge](unsigned, ssgVertexArray*, ssgNormalArray*, 
ssgTexCoordArray*, ssgColourArray*)
gen_leaf(std::basic_stringchar, std::char_traitschar, std::allocatorchar  
const, unsigned long, std::basic_stringchar, std::char_traitschar, 
std::allocatorchar  const, std::vectorPoint3D, std::allocatorPoint3D  const, 
std::vectorPoint3D, std::allocatorPoint3D  const, std::vectorPoint3D, 
std::allocatorPoint3D  const, std::vectorint, std::allocatorint  const, 
std::vectorint, std::allocatorint  const, std::vectorint, std::allocatorint  
const, bool, ssgVertexArray*)

Regards,

David K. Drum
[EMAIL PROTECTED]

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Re: [Flightgear-devel] 0.9.1 for Mac OS X

2002-12-13 Thread Jonathan Polley
David,

Since I am having some minor ISP problems, I downloaded the 0.9.1 tarballs last 
night and will try to build them for both 10.1 and 10.2 this weekend.  Just to verify 
out build environments, what version of MacOS are you running?  Also which versions of 
automake and autoconf do you have?  I see you are linking against Xll 
(-L/usr/X11R6/lib), is that xfree86 (I have that installed as well)?

 I'll send you an email when I get everything built.

Jonathan Polley

On Friday, Dec 13, 2002, at 04:17PM, David Drum [EMAIL PROTECTED] wrote:

Quoth Curtis L. Olson:

 If 0.9.1 is too much of a hassle to get running, please feel free to
 submit changes relative to current CVS, and we can do a 0.9.2 release
 and get a good Mac build for that.

I removed the clouds3d code per a post of Curt's, and changed the tests
in configure per a previous post of mine.  The final link and resulting
error message are below.  I haven't had any luck changing the order of
arguments to ld; if anyone can suggest an approach I would appreciate it.

I have checked src/Objects/libObjects.a and it contains obj.o, which
should contain gen_leaf.  Likewise with ssgVtxTable in plib.

g++ -DPKGLIBDIR=\/Users/david/FlightGear/FlightGear-0.9.1/lib/FlightGear\ -g -O2  
-L/sw/lib -L/Users/david/FlightGear/FlightGear-0.9.1/lib -L/usr/X11R6/lib -o fgfs  
main.o fg_commands.o fg_init.o fg_io.o fg_props.o fgfs.o globals.o logger.o options.o 
splash.o util.o viewer.o viewmgr.o location.o ../../src/Aircraft/libAircraft.a 
../../src/ATC/libATC.a ../../src/Autopilot/libAutopilot.a 
../../src/Cockpit/libCockpit.a ../../src/Cockpit/built_in/libBuilt_in.a 
../../src/Controls/libControls.a ../../src/FDM/libFlight.a 
../../src/FDM/Balloon/libBalloon.a ../../src/FDM/ExternalNet/libExternalNet.a 
../../src/FDM/JSBSim/libJSBSim.a ../../src/FDM/YASim/libYASim.a 
../../src/FDM/JSBSim/filtersjb/libfiltersjb.a ../../src/FDM/LaRCsim/libLaRCsim.a 
../../src/FDM/UIUCModel/libUIUCModel.a ../../src/GUI/libGUI.a 
../../src/Input/libInput.a ../../src/Instrumentation/libInstrumentation.a 
../../src/Model/libModel.a ../../src/Navaids/libNavaids.a 
../../src/Scenery/libScenery.a ../../src/Sound/libSound.a 
../../src/Airports/libAirports.a ../../src/Network/libNetwork.a 
../../src/NetworkOLK/libNetworkOLK.a ../../src/Objects/libObjects.a 
../../src/Systems/libSystems.a ../../src/Time/libTime.a 
../../src/Environment/libEnvironment.a -lsgroute -lsgsky -lsgephem -lsgtiming -lsgio 
-lsgscreen -lsgmath -lsgbucket -lsgdebug -lsgmagvar -lsgmisc -lsgxml -lsgserial  
-lplibpu -lplibfnt -lplibjs -lplibnet -lplibssg -lplibsg -lplibul -lmk4 -lz -lXmu 
-lXt -lSM -lICE -lXi -lXext -lX11 -lpthread -lm  -framework OpenGL -framework GLUT 
-lobjc -lplibsl -lplibsm -framework Carbon -lm 
ld: Undefined symbols:
ssgVtxTable::ssgVtxTable[in-charge](unsigned, ssgVertexArray*, ssgNormalArray*, 
ssgTexCoordArray*, ssgColourArray*)
gen_leaf(std::basic_stringchar, std::char_traitschar, std::allocatorchar  
const, unsigned long, std::basic_stringchar, std::char_traitschar, 
std::allocatorchar  const, std::vectorPoint3D, std::allocatorPoint3D  const, 
std::vectorPoint3D, std::allocatorPoint3D  const, std::vectorPoint3D, 
std::allocatorPoint3D  const, std::vectorint, std::allocatorint  const, 
std::vectorint, std::allocatorint  const, std::vectorint, std::allocatorint  
const, bool, ssgVertexArray*)

Regards,

David K. Drum
[EMAIL PROTECTED]

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Of COURSE they can do that.  They're engineers!

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Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-13 Thread Jonathan Polley
I have a build for MacOS X 10.2 and will try to get a 10.1 version 
built tomorrow.  The routine FGATCVoice::LoadVoice does not seem to 
work on the Mac as it game me a runtime error while loading the voice 
file.  I'm not sure what isn't liked, but modifying the file to 
immediately return with 'false' allow me to run.

Jonathan Polley

On Wednesday, December 11, 2002, at 02:31  PM, Curtis L. Olson wrote:

Has anyone built FlightGear 0.9.1 for Mac OS X yet?  I'd like to be
able to add the mac version to the downloads section at some point.

Thanks,

Curt.
--
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   
http://www.flightgear.org

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RE: [Flightgear-devel] 0.9.1 for Mac OS X

2002-12-12 Thread Michael Basler
Curt,

 I would suggest ignoring the 3d clouds for now.  They still need a lot
 of TLC before they will really be useful.

I for one would regret giving up on the 3d clouds, now. They look pretty,
there already went quite an amount of work and testing into the code, and I
fear it will soon become obsolete if now being switched off and no one
cares...

Just from my little user's POV.

Regards, Michael

--
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[EMAIL PROTECTED]
  http://www.geocities.com/pmb.geo/




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Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-12 Thread Jonathan Polley
It turns out that my problem resides with my ISP.  It turns out that 
they are moving everyone from IP_ADDR.mchsi.com to 
IP_ADDR.clients.mcshi.com and don't have their DNS servers set up for 
this new configuration.  The result is that I fail the CVS server's 
validity check (the host name gotten via looking up my IP address does 
not exist).  Curt was able to point this out to me.  DSL is looking 
better and better.

Jonathan Polley


On Thursday, December 12, 2002, at 12:43  AM, John Check wrote:

On Wednesday 11 December 2002 9:05 pm, Jonathan Polley wrote:

On Wednesday, December 11, 2002, at 06:25  PM, John Check wrote:

On Wednesday 11 December 2002 6:30 pm, Jonathan Polley wrote:

I would really like to build it, but since I haven't been able to
access
CVS since the roll out of 0.9.1, I can't.  It's odd that only the 
CVS
FlightGear and SimGear don't work (plib works just great).  If 
someone
would like to help me get CVS access again, I would love to build 
the
MacOS
10.1 version.  I know that CVS access is not strictly required to 
get
the
Mac version to build, but it makes things much easier for me to
submit the
required changes.

Check the FGFS and simgear sites. When Curt split the dev and stable
branches
he did it with separate repositories, so the log in changed.


I have looked at both sites and they still show 0.8/0.9 (FlightGear)
and 0.2/0.3 (SimGear).


Those be them. Sorry.



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Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-11 Thread Jonathan Polley
I would really like to build it, but since I haven't been able to access CVS since the 
roll out of 0.9.1, I can't.  It's odd that only the CVS FlightGear and SimGear don't 
work (plib works just great).  If someone would like to help me get CVS access again, 
I would love to build the MacOS 10.1 version.  I know that CVS access is not strictly 
required to get the Mac version to build, but it makes things much easier for me to 
submit the required changes.


Jonathan Polley

On Wednesday, Dec 11, 2002, at 02:31PM, Curtis L. Olson [EMAIL PROTECTED] wrote:

Has anyone built FlightGear 0.9.1 for Mac OS X yet?  I'd like to be
able to add the mac version to the downloads section at some point.

Thanks,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Of COURSE they can do that.  They're engineers!

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Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-11 Thread John Check
On Wednesday 11 December 2002 6:30 pm, Jonathan Polley wrote:
 I would really like to build it, but since I haven't been able to access
 CVS since the roll out of 0.9.1, I can't.  It's odd that only the CVS
 FlightGear and SimGear don't work (plib works just great).  If someone
 would like to help me get CVS access again, I would love to build the MacOS
 10.1 version.  I know that CVS access is not strictly required to get the
 Mac version to build, but it makes things much easier for me to submit the
 required changes.


Check the FGFS and simgear sites. When Curt split the dev and stable branches
he did it with separate repositories, so the log in changed. 


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Re: [Flightgear-devel] 0.9.1 for Mac OS X

2002-12-11 Thread darrell.l.walisser.1
I gave it a try last week (Mac OS X 10.2).

I had to make a bunch of small fixes to the clouds3d code to get it to
compile. Mostly this involved changing int to GLint. Also had to add a
current gl context function (Q: why is this needed?).

http://homepage.mac.com/walisser/.cv/walisser/Public/FlightGear/clouds3d.diff-binhex.hqx

I then found some errors in the xml package. The exception throwing code
crashes rather than throwing the exception because it frees the object
that is throwing the exception and then trys to use it again. The easy fix
is to remove the free (which I've done). Better would be to save the
values that are needed later:

http://homepage.mac.com/walisser/.cv/walisser/Public/FlightGear/easyxml.diff-binhex.hqx

The end result of these changes is a sort-of running version. The clouds3d
option doesn't work. It doesn't crash, but eats up huge quantities of
memory (300MB+) after running(during fgfs startup) for a few minutes at
which point I give up on it. I'm pretty sure none of my changes could have
caused this.



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Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-11 Thread Jonathan Polley

On Wednesday, December 11, 2002, at 06:25  PM, John Check wrote:


On Wednesday 11 December 2002 6:30 pm, Jonathan Polley wrote:

I would really like to build it, but since I haven't been able to 
access
CVS since the roll out of 0.9.1, I can't.  It's odd that only the CVS
FlightGear and SimGear don't work (plib works just great).  If someone
would like to help me get CVS access again, I would love to build the 
MacOS
10.1 version.  I know that CVS access is not strictly required to get 
the
Mac version to build, but it makes things much easier for me to 
submit the
required changes.


Check the FGFS and simgear sites. When Curt split the dev and stable 
branches
he did it with separate repositories, so the log in changed.

I have looked at both sites and they still show 0.8/0.9 (FlightGear) 
and 0.2/0.3 (SimGear).  I have tried logging into SimGear 0.3.1 and 
FlightGear 0.9.1 but both fail in the same manner.  What is the proper 
repository?

Thanks,

Jonathan Polley


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Re: [Flightgear-devel] 0.9.1 for Mac OS X

2002-12-11 Thread Jonathan Polley

On Wednesday, December 11, 2002, at 06:49  PM, darrell.l.walisser.1 
wrote:
The end result of these changes is a sort-of running version. The 
clouds3d
option doesn't work. It doesn't crash, but eats up huge quantities of
memory (300MB+) after running(during fgfs startup) for a few minutes at
which point I give up on it. I'm pretty sure none of my changes could 
have
caused this.


I saw the same problem with the 3D clouds earlier.  It appeared to be 
an endian issue as the offending value was 0x200 (or something 
similar).

Jonathan Polley


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Re: [Flightgear-devel] 0.9.1 for Mac OS X

2002-12-11 Thread Curtis L. Olson
Jonathan Polley writes:
 
 On Wednesday, December 11, 2002, at 06:49  PM, darrell.l.walisser.1 
 wrote:
  The end result of these changes is a sort-of running version. The 
  clouds3d
  option doesn't work. It doesn't crash, but eats up huge quantities of
  memory (300MB+) after running(during fgfs startup) for a few minutes at
  which point I give up on it. I'm pretty sure none of my changes could 
  have
  caused this.
 
 
 I saw the same problem with the 3D clouds earlier.  It appeared to be 
 an endian issue as the offending value was 0x200 (or something 
 similar).

I would suggest ignoring the 3d clouds for now.  They still need a lot
of TLC before they will really be useful.

If 0.9.1 is too much of a hassle to get running, please feel free to
submit changes relative to current CVS, and we can do a 0.9.2 release
and get a good Mac build for that.

Regards,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-11 Thread Curtis L. Olson
Jonathan Polley writes:
 I have looked at both sites and they still show 0.8/0.9 (FlightGear) 
 and 0.2/0.3 (SimGear).  I have tried logging into SimGear 0.3.1 and 
 FlightGear 0.9.1 but both fail in the same manner.  What is the proper 
 repository?

Jonathan,

Next time you try to do a cvs update (and fail) send me [offlist] the
command you tried, the error messages you received, and the time you
tried it.  If nothing is obvious from the error messages, I can check
the server logs, but I need to know a time since the logs are very
large.

Thanks,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-11 Thread John Check
On Wednesday 11 December 2002 9:05 pm, Jonathan Polley wrote:
 On Wednesday, December 11, 2002, at 06:25  PM, John Check wrote:
  On Wednesday 11 December 2002 6:30 pm, Jonathan Polley wrote:
  I would really like to build it, but since I haven't been able to
  access
  CVS since the roll out of 0.9.1, I can't.  It's odd that only the CVS
  FlightGear and SimGear don't work (plib works just great).  If someone
  would like to help me get CVS access again, I would love to build the
  MacOS
  10.1 version.  I know that CVS access is not strictly required to get
  the
  Mac version to build, but it makes things much easier for me to
  submit the
  required changes.
 
  Check the FGFS and simgear sites. When Curt split the dev and stable
  branches
  he did it with separate repositories, so the log in changed.

 I have looked at both sites and they still show 0.8/0.9 (FlightGear)
 and 0.2/0.3 (SimGear).  

Those be them. Sorry.



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