Re: Re: [Flightgear-devel] 2 Questions: Terrain data? Flight Sim

2005-09-29 Thread Mike Kopack

 Gosh I don't know, a Piper Cub UAV would be pretty impressive. :-)  
 Michael Selig has a screenshot of one on his web page,  so he might 
 know where you can get yourself a UAV 3D model.  Google uiuc selig 
 flightgear

 Best,
 
 Jim

Jim,

I did as you suggested, and it appears he has a UAV on there, but all of
the aircraft are for a VERY old version of FG (0.7.2) and examination of
the files shows that they're not even close to the same sort of format
that the 0.9.8 codebase uses. Bummer!

Anyone else have any ideas or could they tell me how to get the predator
model from flightsim.com 's file library converted over to work on FG.
Heck, at this point, if somebody could do the conversion for me I might
even be able to get my company to kick some $$$ your way (although we'd
really prefer an even smaller UAV model, like a Raven or a Silverfox or
Hunter or something like that.)

--Mike




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Re: [Flightgear-devel] 2 Questions: Terrain data? Flight Sim

2005-09-29 Thread Lee Elliott
On Thursday 29 Sep 2005 15:05, Mike Kopack wrote:
  Gosh I don't know, a Piper Cub UAV would be pretty
  impressive. :-) Michael Selig has a screenshot of one on his
  web page,  so he might know where you can get yourself a UAV
  3D model.  Google uiuc selig flightgear
 
  Best,
 
  Jim

 Jim,

 I did as you suggested, and it appears he has a UAV on there,
 but all of the aircraft are for a VERY old version of FG
 (0.7.2) and examination of the files shows that they're not
 even close to the same sort of format that the 0.9.8 codebase
 uses. Bummer!

 Anyone else have any ideas or could they tell me how to get
 the predator model from flightsim.com 's file library
 converted over to work on FG. Heck, at this point, if somebody
 could do the conversion for me I might even be able to get my
 company to kick some $$$ your way (although we'd really prefer
 an even smaller UAV model, like a Raven or a Silverfox or
 Hunter or something like that.)

 --Mike

How soon do you need a model?  I found a small basic 3-view of a 
Raven and it doesn't look as though it would be too difficult to 
knock a simple model up.

A lot depends on how much detail you need.  There's not a lot of 
detail in the 3-view I found and there wasn't many detail photos 
on Google either.

LeeE


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Re: Re: [Flightgear-devel] 2 Questions: Terrain data? Flight Sim

2005-09-29 Thread Jim Wilson
 From: Mike Kopack
 
  Gosh I don't know, a Piper Cub UAV would be pretty impressive.   
  Michael Selig has a screenshot of one on his web page,  so he might 
  know where you can get yourself a UAV 3D model.  Google uiuc selig 
  flightgear
 
  Best,
  
  Jim
 
 Jim,
 
 I did as you suggested, and it appears he has a UAV on there, but all of
 the aircraft are for a VERY old version of FG (0.7.2) and examination of
 the files shows that they're not even close to the same sort of format
 that the 0.9.8 codebase uses. Bummer!
 
 Anyone else have any ideas or could they tell me how to get the predator
 model from flightsim.com 's file library converted over to work on FG.
 Heck, at this point, if somebody could do the conversion for me I might
 even be able to get my company to kick some $$$ your way (although we'd
 really prefer an even smaller UAV model, like a Raven or a Silverfox or
 Hunter or something like that.)
 

Hi Mike,

The FS2000 model converted fine.  You can find at the following links the 
converted 
model and texture file:
http://www.spiderbark.com/fgfs/predator.ac
http://www.spiderbark.com/fgfs/tblades.rgb

By the time I recalled how to do the conversion I was done:  There is a 
3dconvert utility included with FlightGear that will read in the .mdl file and 
produce a .ac file (based on the extensions of the files named in the 
parameters e.g. 3dconvert filein.mdl fileout.ac).  Then the indexed bmp file 
was loaded into gimp and converted to rgb (sgi) format.  Finally I loaded the 
predator.ac into a text editor and did a global replace of the text 
tblades.bmp to tblades.rgb.   BTW, the only textured portion of the model 
is the propellor disk,  but since the aircraft are all white anyway...it looks 
fine.  You could always add numbers.

The only information in the flightsim.com archive is that the author is 
K.Furuya, with no copyright notice included in the package.  Let me know when 
you have downloaded the files as I do not wish to leave them on the server for 
general distribution (i.e. outside the context of this discussion).

Best regards,

Jim



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Re: [Flightgear-devel] 2 Questions: Terrain data? Flight Sim 200x aircraft?

2005-09-28 Thread Jim Wilson
 From: Mike Kopack
 
 Hey gang,
 
snip 

 Second, while investigating some stuff for another project, I ran across a 
 reference where somebody used a MS Flight Sim aircraft model for a Predator 
 UAV and used it on Flight Gear. Unfortunately, it didn't explain how they 
 did it. How would I go about doing this (since my project is to control a 
 UAV, it would be a lot more credible to show the customer a Predator on the 
 screen than a Piper Cub!)
 

Gosh I don't know, a Piper Cub UAV would be pretty impressive. :-)  Michael 
Selig has a screenshot of one on his web page,  so he might know where you can 
get yourself a UAV 3D model.  Google uiuc selig flightgear

Best,

Jim



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Re: [Flightgear-devel] 2 Questions: Terrain data? Flight Sim 200x aircraft?

2005-09-23 Thread Curtis L. Olson

Mike Kopack wrote:


Hey gang,

I'm needing to integrate with a 3rd party planning system that does 
terrain avoidance routing. I do not know yet what format their system 
needs the terrain data in, but I was hoping somebody could point me to 
the original terrain data location that was used to create the terrain 
models for Flight Gear. Hopefully there will be an easy way to convert 
between the two so the terrain in my FG demonstration will match up 
with where their planner things hills and water and such are.



FlightGear uses SRTM data:

ftp://e0mss21u.ecs.nasa.gov/srtm/

As far as I know, this is the best most complete terrain data set that 
is freely available.


Second, while investigating some stuff for another project, I ran 
across a reference where somebody used a MS Flight Sim aircraft model 
for a Predator UAV and used it on Flight Gear. Unfortunately, it 
didn't explain how they did it. How would I go about doing this (since 
my project is to control a UAV, it would be a lot more credible to 
show the customer a Predator on the screen than a Piper Cub!)



We have quite a few skilled 3d modelers here.  If you can't find an 
existing model to adapt, perhaps someone here would be willing to build 
you one for a nominal fee?


Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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