Josh Babcock wrote:
No, I was responding based entirely on the e-mails. I did just take a
peek, and it seems like a neat way of making the touchdown squeal if I
am reading it right. What is the dt_stop section about though?
dt_stop is the time in seconds after the sound has stopped, this is to
Erik Hofman wrote:
>
> So far I've done pretty well for touchdown skis sounds, I don't think
> ground loop squeels would be much more difficult.
> Did you take a look at the c172p-sound.xml configuration file already?
>
> Erik
>
Erik,
No, I was responding based entirely on the e-mails. I did
Josh Babcock wrote:
Erik Hofman wrote:
The FDM already reveals when the brakes are applied in the property
tree. One thing that still is missing (and I have a solution for the
next JSBSim release) is a ground-speed property.
Yeah, but just putting them on doesn't make them skid (I hope). Hear
Erik Hofman wrote:
>
> The FDM already reveals when the brakes are applied in the property
> tree. One thing that still is missing (and I have a solution for the
> next JSBSim release) is a ground-speed property.
Yeah, but just putting them on doesn't make them skid (I hope). Hearing
screeching