Re: [Flightgear-devel] no doppler sound with actual build

2007-06-26 Thread Melchior FRANZ
* Melchior FRANZ -- Tuesday 26 June 2007: > There's no release imminent for fg/osg, and we have time to clear > matters and don't need to rush in a workaround for a (potentially) > long fixed bug. I guess things are clear now. Read through this thread: http://opensource.creative.com/pipermail/

[Flightgear-devel] Open Source Awards

2007-06-26 Thread Jon S. Berndt
SourceForge is accepting nominations for the Community Choice Awards. There are several projects involved with this flight sim community that could be nominated, and I encourage you to consider nominating packages you feel deserve it. You can find the projects that are related to flightgear here:

[Flightgear-devel] OpenGL restored after two years.

2007-06-26 Thread Jon S. Berndt
Amazingly, I seem to have restored hardware accelerated OpenGL capabilities to my system after two years (?). A chance encounter with a five year old posting about a beta driver from VIA seems to have restored the capability. This came from the readme file with the driver: --- start --- "It close

[Flightgear-devel] APIENTRY Compilation Problem

2007-06-26 Thread Hans Fugal
Hello, On OS X 0.9.11-pre1 works fine. I've begun trying to get the OSG version to compile now, and I've run up against this problem, which has been discussed before. I'm going to try to explain the problem in terms that I feel would have helped me get to the bottom of understanding the problem so

Re: [Flightgear-devel] Doppler oddness

2007-06-26 Thread
On Tue, 26 Jun 2007 23:14:08 + (UTC) Martin Spott <[EMAIL PROTECTED]> wrote: > Maik Justus wrote: > > > [...] But I only will start to work > > on that patch if there is a chance to get it into cvs. Therefore I will > > wait, if the "windows" patch will be accepted. > > The original author

Re: [Flightgear-devel] Doppler oddness

2007-06-26 Thread Martin Spott
Maik Justus wrote: > [...] But I only will start to work > on that patch if there is a chance to get it into cvs. Therefore I will > wait, if the "windows" patch will be accepted. The original author of the OpenAL publicly objects implementing things in FlightGear that OpenAL usually should tak

Re: [Flightgear-devel] Doppler oddness

2007-06-26 Thread Maik Justus
Hi Jon, thanks for pointing that out. And thanks to you and AJ for the debugging on IRC. Here is a patch (the same you already got via EMail (ok, one debug message is different)), which could fix it. If the bug is still present, please comment out line 56 (#define USE_OPEN_AL_DOPPLER should wo

Re: [Flightgear-devel] crash in AI traffic

2007-06-26 Thread Csaba Halász
On 6/26/07, Durk Talsma <[EMAIL PROTECTED]> wrote: > On Tuesday 26 June 2007 03:09, Csaba Halász wrote: > > Hi! > > > > Helijah has run into a crash. Gdb backtrace here: > > http://pastebin.ca/589461 (no debug symbols unfortunately) > > Thanks for reporting. I'll have a look. Can you give me some s

[Flightgear-devel] Doppler oddness

2007-06-26 Thread Jon Stockill
With a cvs build checked out about half an hour ago I've just noticed something very strange - with external views the doppler shift appears to be related to the view angle rather than the approach speed. If you select the chase view then you'll find that the sound is extremely slow from behind

Re: [Flightgear-devel] crash in AI traffic

2007-06-26 Thread Durk Talsma
On Tuesday 26 June 2007 03:09, Csaba Halász wrote: > Hi! > > Helijah has run into a crash. Gdb backtrace here: > http://pastebin.ca/589461 (no debug symbols unfortunately) > > Looks like the "next" waypoint is null. > As a quick and dirty fix I came up with this: > > Index: src/AIModel/AIAircraft.c

Re: [Flightgear-devel] no doppler sound with actual build

2007-06-26 Thread Melchior FRANZ
* Erik Hofman -- Tuesday 26 June 2007: > Since it seems to be a Windows problem it's not a matter of depending on > a svn build or not. Im must say, though, that my reluctance to commit that was based on the assumption that Doppler is really only functional in fg/osg, but not fg/plib. There's no