Re: [Flightgear-devel] Frankfurt (EDDF) scenery SVN now available

2008-03-11 Thread Christian Schmitt
Hi Gabor, > This problem can come from two sources, the parking positions can be > defined > wrong, or the position or scale of the buildings can be wrong. Or both. :) > Now with more and more parts of the terminals being added, I encounter more errors with the aircraft positions again (the

[Flightgear-devel] New problem with submodels

2008-03-11 Thread LeeE
Hi, For a long time now I've been using ballistic submodels for trajectory markers. When using the trajectory markers, a simple inverted 'T' two line object is created at the aircraft position once per second, aligned with the aircraft roll and pitch axis. The submodels have no weight, 0 buo

Re: [Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread LeeE
On Tuesday 11 March 2008 17:22, Curtis Olson wrote: > On Tue, Mar 11, 2008 at 12:06 PM, Melchior FRANZ wrote: > > No, you can leave that. Just install plib somewhere else (e.g. > > in your home dir), and point sg and fg to it via > > --with-plib=... plib is (supposed to be) linked statically, so >

Re: [Flightgear-devel] Frankfurt (EDDF) scenery SVN now available

2008-03-11 Thread Christian Schmitt
Hello, here is a short update: Today I went to EDDF to take some photos of as many buildings and things as possible, to be able to better create textures. Some of the results can already be seen in SVN. However, I have one problem: There is reconstruction going on on gate c/d and they built a n

Re: [Flightgear-devel] data/AI/Aircraft and non-aircraft AI objects

2008-03-11 Thread Arnt Karlsen
On Tue, 11 Mar 2008 18:29:47 +0100, Ralf wrote in message <[EMAIL PROTECTED]>: > Hi! > > Arnt Karlsen wrote: > > On Tue, 11 Mar 2008 16:51:16 +0100, gerard wrote in message > > <[EMAIL PROTECTED]>: > >> h, > >> AS LONG, we have not sea level consistency with OSG sea tiles and > >> sea coas

Re: [Flightgear-devel] data/AI/Aircraft and non-aircraft AI objects

2008-03-11 Thread Ralf Gerlich
Hi! Arnt Karlsen wrote: > On Tue, 11 Mar 2008 16:51:16 +0100, gerard wrote in message > <[EMAIL PROTECTED]>: >> h, >> AS LONG, we have not sea level consistency with OSG sea tiles and >> sea coastline which makes the the ships flying over. >> The carriers and others ships are welcome in the

Re: [Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread Melchior FRANZ
* Durk Talsma -- Tuesday 11 March 2008: > From Steve's original message, I'm under the impression that something > significant has happened that will allow him a lot more time for plib. Yes, for PLIB2. He's working on the successor already, and the description sounds a bit like OSG. But I don't t

Re: [Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread Durk Talsma
On Tuesday 11 March 2008 09:05, Melchior FRANZ wrote: > ... it also allows to clean up src/GUI/. We have some hacks in > there and even files that could be removed (puList.[ch]xx). And > sooner or later we'll have to pull the few remaining plib parts > that we still use (plibnet, plibpu, plibpuaux,

Re: [Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread Curtis Olson
On Tue, Mar 11, 2008 at 12:06 PM, Melchior FRANZ wrote: > No, you can leave that. Just install plib somewhere else (e.g. in > your home dir), and point sg and fg to it via --with-plib=... > plib is (supposed to be) linked statically, so it's not needed > at runtime and can be anywhere. Just be c

[Flightgear-devel] RKO Helicopter & Plane - Animation

2008-03-11 Thread Forums Virgin Net
Pengy has done another short Animation RKO Helicopter & Plane 00:42 http://uk.youtube.com/watch?v=2c62xfx8_-s Aerotro Online FlightGear Simulator Tracker Page. http://mpserver04.flightgear.org http://www.flightgear.org-

Re: [Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread Melchior FRANZ
* LeeE -- Tuesday 11 March 2008: > It'll just be a bit of a nuisance pulling out the standard version > for my distro (luckily I have nothing else installed that depends > upon it) on all my systems (7) and then installing from the > tarball. No, you can leave that. Just install plib somewhere

Re: [Flightgear-devel] data/AI/Aircraft and non-aircraft AI objects

2008-03-11 Thread Arnt Karlsen
On Tue, 11 Mar 2008 16:51:16 +0100, gerard wrote in message <[EMAIL PROTECTED]>: > On mar 11 mars 2008, alexis bory wrote: > > Hi Martin, and all, > > > > I think we should have /data/AI/Naval/ for the carriers and other > > ships, and also AI/Misc/ and AI/Misc/Groundtarget/ for the > > forecomin

Re: [Flightgear-devel] data/AI/Aircraft and non-aircraft AI objects

2008-03-11 Thread gerard robin
On mar 11 mars 2008, alexis bory wrote: > Hi Martin, and all, > > I think we should have /data/AI/Naval/ for the carriers and other ships, > and also AI/Misc/ and AI/Misc/Groundtarget/ for the forecoming reacting > ground targets (I've been told that we are going to have exploding tanks > and IMHO

Re: [Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread Melchior FRANZ
* Curtis Olson -- Tuesday 11 March 2008: > I'm happy to see plib do another official release that includes many bug > fixes. Yes lets definitely move forward and make our official dependency on > plib-1.8.5 Thanks. For those who don't have it yet: http://plib.sourceforge.net/download.html or

[Flightgear-devel] fg_os_osgviewer patch for Mac OS

2008-03-11 Thread Tatsuhiro Nishioka
Hi there, I made a patch to solve a problem in osgviewer for Mac OS X. This patch enables osgviewer version of FlightGear to show window frame, menubar, and Docks properly. Please apply the enclosed patch to CVS/OSG branch. Plus, I want There are some more issues on Mac OS related to osgviewer

Re: [Flightgear-devel] Patch v6 - Rain & Snow

2008-03-11 Thread Nicolas
Hi Ron, I have updated the patch... (in remplacement of last) I have taken into account your comments. Thx Nicolas On Tue, 11 Mar 2008 07:30:53 -0600, Ron Jensen <[EMAIL PROTECTED]> wrote: > On Tue, 2008-03-11 at 10:05 +0100, Nicolas wrote: >> Hi, >> Thank's for this quickly int

Re: [Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread Curtis Olson
On Tue, Mar 11, 2008 at 3:05 AM, Melchior FRANZ wrote: > Now that plib 1.8.5 has been released, I suggest to make it a > requirement in fgfs/configure.ac. This doesn't only force people > to use a version with fixed networking and joystick handling ... > > * Fixed netSocket. > * Handle linux joy

[Flightgear-devel] data/AI/Aircraft and non-aircraft AI objects

2008-03-11 Thread alexis bory
Hi Martin, and all, I think we should have /data/AI/Naval/ for the carriers and other ships, and also AI/Misc/ and AI/Misc/Groundtarget/ for the forecoming reacting ground targets (I've been told that we are going to have exploding tanks and IMHO they shouldn't be mixed with real serious civil

Re: [Flightgear-devel] Patch v6 - Rain & Snow

2008-03-11 Thread Ron Jensen
On Tue, 2008-03-11 at 10:05 +0100, Nicolas wrote: > Hi, > Thank's for this quickly integration. > I send you a little improvement to fix : > - no rain when there isn't clouds layer > => Now, I read the boundary layer too > - disable the precipitation if the user doesn't want them ! > => Now, I rea

[Flightgear-devel] MSVC8 - Missing OSG plugin

2008-03-11 Thread Geoff Air
During my recent build of FG, I missed building the now required osgdb-png.dll, and took some time finding the reason for the 'crash' ... This patch to ModelRegistry.cxx gives more information to the console about the problem, should this, or any other plugin not be available at runtime - htt

[Flightgear-devel] MSVC8 - Debug assertion in xmlauto.cxx

2008-03-11 Thread Geoff Air
While running FG under the MSVC8 debugger, I ran across a debug assertion ... index out of range. This patch fixed it - http://geoffair.net/fg/fgfs-042.htm#patch2 But as stated, not sure what this does to the code, but it got me through the debug assertion that the index output[1] was out of

Re: [Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread LeeE
On Tuesday 11 March 2008 08:32, Melchior FRANZ wrote: > * LeeE -- Tuesday 11 March 2008: > > Or have I misunderstood the eventual intention? > > Yes. My intention is to go that smaller step first, and not > the big one already. I can do the small one immediately, and > *someone* can do the big one

Re: [Flightgear-devel] CVS: data/Models/Geometry/Nimitz catapult.rgb, 1.1, NONE crew_1.rgb, [...]

2008-03-11 Thread Melchior FRANZ
* Martin Spott -- Tuesday 11 March 2008: > Removed Files: > catapult.rgb crew_1.rgb crew_2.rgb crew_3.rgb deck-stripe.rgb [...] > Log Message: > Move AI ships into the AI department as well, adjust AI scenarios and > docs (where appropriate). Err ... wasn't $FG_ROOT/AI/Aircraft/ meant to co

Re: [Flightgear-devel] Patch v6 - Rain & Snow

2008-03-11 Thread Nicolas
Hi, Thank's for this quickly integration. I send you a little improvement to fix : - no rain when there isn't clouds layer => Now, I read the boundary layer too - disable the precipitation if the user doesn't want them ! => Now, I read the property tree to know if precipitation are e

Re: [Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread Melchior FRANZ
* LeeE -- Tuesday 11 March 2008: > Or have I misunderstood the eventual intention? Yes. My intention is to go that smaller step first, and not the big one already. I can do the small one immediately, and *someone* can do the big one whenever s/he pleases. Could be you! :-} m. --

Re: [Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread LeeE
On Tuesday 11 March 2008 08:05, Melchior FRANZ wrote: > Now that plib 1.8.5 has been released, I suggest to make it a > requirement in fgfs/configure.ac. This doesn't only force people > to use a version with fixed networking and joystick handling ... > > * Fixed netSocket. > * Handle linux joy

[Flightgear-devel] [RFC] making plib 1.8.5 a requirement

2008-03-11 Thread Melchior FRANZ
Now that plib 1.8.5 has been released, I suggest to make it a requirement in fgfs/configure.ac. This doesn't only force people to use a version with fixed networking and joystick handling ... * Fixed netSocket. * Handle linux joysticks with a lot of axes. * several fixes and improvements to