Re: [Flightgear-devel] RFC: graphics effects files

2009-04-03 Thread Heiko Schulz
Hi, Well, for someone who don't have any ideas or knowledge about shaders, it looks really complicated at the first sight. On the other site, it looks a bit like the .osg-files, and with a bit diggin in, it would be understandable for me at least. I guess it is a bump map for the towns and c

[Flightgear-devel] RFC: graphics effects files

2009-04-03 Thread Tim Moore
Hello, A couple of weeks ago I was asked for a sample of an effects file that uses my proposed changes to the property system; here it is. The syntax differs from current property system syntax in two ways: it uses vector types for some properties, and some properties can have a variance="dynamic"

Re: [Flightgear-devel] Elevation trouble with Scenery

2009-04-03 Thread Jon Stockill
cullam Bruce-Lockhart wrote: > I've been mucking around trying to build my own scenery for the last > couple weeks, with a VAST amount of help from Geoff McLane. I've got it > all working, and have been able to generate my own scenery. > > However, the elevation is coming out all messed up. Geof

Re: [Flightgear-devel] Elevation trouble with Scenery

2009-04-03 Thread Josef Duschl
Hi there, did you ask on the forum about that? There's currently a good discussion going on about how to do it. There's also a few hints on what can go wrong. http://www.flightgear.org/forums/viewtopic.php?f=5&t=3230 (Yes I know that this thread is about Windows but a lot of the things that went

[Flightgear-devel] Elevation trouble with Scenery

2009-04-03 Thread cullam Bruce-Lockhart
I've been mucking around trying to build my own scenery for the last couple weeks, with a VAST amount of help from Geoff McLane. I've got it all working, and have been able to generate my own scenery. However, the elevation is coming out all messed up. Geoff has some photos of how it has come

Re: [Flightgear-devel] *** SPAM *** Re: Scene ambient and specularcolor changes

2009-04-03 Thread Curtis Olson
On Fri, Apr 3, 2009 at 7:26 AM, Vivian Meazza wrote: > > > > Erik Hofman wrote: > > > After reading the comments I agree with it. > > > I'll take some time to adjust the ambient accordingly. > > > > This has been committed to CVS now. > > Let me know what you think. > > > > (keep in mind that the

Re: [Flightgear-devel] *** SPAM *** Re: Scene ambient and specularcolor changes

2009-04-03 Thread Vivian Meazza
Erik > > Erik Hofman wrote: > > After reading the comments I agree with it. > > I'll take some time to adjust the ambient accordingly. > > This has been committed to CVS now. > Let me know what you think. > > (keep in mind that the darkest ambient color is defined in > data/Lighting/ambient whi

Re: [Flightgear-devel] jsbsim wind correction in opposite direction

2009-04-03 Thread gerard robin
On mercredi 01 avril 2009, jean pellotier wrote: > Jon S. Berndt a écrit : > > Yes, the difference stems from the need to know what the wind is > > bringing, and the vectorial definition of where it's going. The problem > > was that sometimes we just had a vector where we expected to see North, > >

Re: [Flightgear-devel] *** SPAM *** Re: Scene ambient and specularcolor changes

2009-04-03 Thread Erik Hofman
Erik Hofman wrote: > After reading the comments I agree with it. > I'll take some time to adjust the ambient accordingly. This has been committed to CVS now. Let me know what you think. (keep in mind that the darkest ambient color is defined in data/Lighting/ambient which has not been touched f

[Flightgear-devel] Route Manager

2009-04-03 Thread Hart, Gordon (UK)
Hello all, What's the best way to Set and Get the waypoints that have been entered into the Route Manager? Gordon. This email and any attachments are confidential to the intended recipient and may also be privileged. If you