Hi,
Well, for someone who don't have any ideas or knowledge about shaders, it looks
really complicated at the first sight. On the other site, it looks a bit like
the .osg-files, and with a bit diggin in, it would be understandable for me at
least.
I guess it is a bump map for the towns and c
Hello,
A couple of weeks ago I was asked for a sample of an effects file that uses my
proposed changes to the property system; here it is. The syntax differs from
current property system syntax in two ways: it uses vector types for some
properties, and some properties can have a variance="dynamic"
cullam Bruce-Lockhart wrote:
> I've been mucking around trying to build my own scenery for the last
> couple weeks, with a VAST amount of help from Geoff McLane. I've got it
> all working, and have been able to generate my own scenery.
>
> However, the elevation is coming out all messed up. Geof
Hi there,
did you ask on the forum about that? There's currently a good discussion
going on about how to do it. There's also a few hints on what can go wrong.
http://www.flightgear.org/forums/viewtopic.php?f=5&t=3230
(Yes I know that this thread is about Windows but a lot of the things
that went
I've been mucking around trying to build my own scenery for the last couple
weeks, with a VAST amount of help from Geoff McLane. I've got it all working,
and have been able to generate my own scenery.
However, the elevation is coming out all messed up. Geoff has some photos of
how it has come
On Fri, Apr 3, 2009 at 7:26 AM, Vivian Meazza wrote:
> >
> > Erik Hofman wrote:
> > > After reading the comments I agree with it.
> > > I'll take some time to adjust the ambient accordingly.
> >
> > This has been committed to CVS now.
> > Let me know what you think.
> >
> > (keep in mind that the
Erik
>
> Erik Hofman wrote:
> > After reading the comments I agree with it.
> > I'll take some time to adjust the ambient accordingly.
>
> This has been committed to CVS now.
> Let me know what you think.
>
> (keep in mind that the darkest ambient color is defined in
> data/Lighting/ambient whi
On mercredi 01 avril 2009, jean pellotier wrote:
> Jon S. Berndt a écrit :
> > Yes, the difference stems from the need to know what the wind is
> > bringing, and the vectorial definition of where it's going. The problem
> > was that sometimes we just had a vector where we expected to see North,
> >
Erik Hofman wrote:
> After reading the comments I agree with it.
> I'll take some time to adjust the ambient accordingly.
This has been committed to CVS now.
Let me know what you think.
(keep in mind that the darkest ambient color is defined in
data/Lighting/ambient which has not been touched f
Hello all,
What's the best way to Set and Get the waypoints that have been entered
into the Route Manager?
Gordon.
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