The Saitek X52 Flight Control System (joystick, throttle, etc.)
is rather nice and widely used, except that it has been unusable
with all kernels from 2.6.28-15 to the present.
This is strictly a kernel bug, not a hardware problem or a plib
bug or a FGFS bug ... but it affects people in the
On Thu, 2009-10-29 at 02:26 +0100, Csaba Halász wrote:
Hi Erik!
If a sound sample keeps its default orientation of all zeroes then in
SGSoundSample::update_absolute_position the sc2body*q will be also
null and cause a division by zero in SGQuatdouble::backTransform.
Perhaps this
Scott Hamilton wrote:
On Thu, 2009-10-29 at 13:57 +0100, Erik Hofman wrote:
Hi ya Erik,
I just tried out the test3, no sound what so ever...
SimGear/source/simgear/sound ./openal_test3
default position and orientation
NaN in source position
NaN in source orientation
playing
Erik Hofman wrote:
Scott Hamilton wrote:
On Thu, 2009-10-29 at 13:57 +0100, Erik Hofman wrote:
Hi ya Erik,
I just tried out the test3, no sound what so ever...
SimGear/source/simgear/sound ./openal_test3
default position and orientation
NaN in source position
NaN in source
Over on the flightgear forums we are organizing a t-shirt give away
contest. We are doing this on the forums because we have the ability to
create polls and let people vote there.
http://flightgear.org/forums/viewtopic.php?f=10t=6252
The way this works is we took nominations for names of
Hi all,
There is a new mpserver, mpserver10.flightgear.org.
This one is located in France - Montpellier 34.
Thanks to all mpserver-maintainers for replaying to it.
Alexis
--
Come build with us! The BlackBerry(R)
Erik Hofman wrote:
Scott Hamilton wrote:
On Thu, 2009-10-29 at 13:57 +0100, Erik Hofman wrote:
Hi ya Erik,
I just tried out the test3, no sound what so ever...
I've committed the current state of my local code to see if it fixes
anything.
Erik
Hi Erik,
Updated
On Thu, 2009-10-29 at 09:45 -0600, dave perry wrote:
Erik Hofman wrote:
Scott Hamilton wrote:
On Thu, 2009-10-29 at 13:57 +0100, Erik Hofman wrote:
Hi ya Erik,
I just tried out the test3, no sound what so ever...
I've committed the current state of my local
On Thu, 2009-10-29 at 14:36 +0100, Erik Hofman wrote:
Scott Hamilton wrote:
On Thu, 2009-10-29 at 13:57 +0100, Erik Hofman wrote:
Hi ya Erik,
I just tried out the test3, no sound what so ever...
I've committed the current state of my local code to see if it fixes
With VC++ 2008 Express - no engine sound yesterday
Today:-
-- Build started: Project: SimGear, Configuration: Release Win32 --
Compiling...
sample_group.cxx
..\..\simgear\sound\sample_group.cxx(387) : error C2664: 'isNaN' : cannot
convert parameter 1 from 'SGVec3d' to 'float *'
Alan Teeder wrote:
With VC++ 2008 Express - no engine sound yesterday
Today:-
-- Build started: Project: SimGear, Configuration: Release Win32 --
Compiling...
sample_group.cxx
..\..\simgear\sound\sample_group.cxx(387) : error C2664: 'isNaN' : cannot
convert parameter 1 from
Ron Jensen wrote:
Hi Erik,
Sound seems to work O.K. today for me. Except when I tune atis I get:
voice synth: word '(many lines of stuff...)' not found
source and listener distance greater than 20km!
source and listener distance greater than 20km!
And no ATIS sound... I assume its
It compiles and sounds are back! That was quick.
Well done
Alan
-Original Message-
From: Erik Hofman [mailto:e...@ehofman.com]
Sent: 29 October 2009 17:07
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] New Sound system committed
Ron Jensen wrote:
Hi
Ditto here on windows vista 64 using OpenAL SDK (for this build). The wind
noise has changed texture, as if it was heavily saturated, while it use to
be a nice wind sound. I guess maybe volume is too high on it.
And that can be tweaked I guess through the xml file. It really doesn't
sound the
Hi everyone,
I have been generating Scenery now for a few days experimenting with
data sources along the way.
I currently have some scenery that shows as expected in atlas (area is
around YWLM).The coast and major roads show up correctly. The problem is
that when I start Flightgear using the
I forgot to say, a sample is available at
http://globelock.mine.nu/YWLM.tgz
Jason
On Fri, 2009-10-30 at 07:42 +1100, Jason Cox wrote:
Hi everyone,
I have been generating Scenery now for a few days experimenting with
data sources along the way.
I currently have some scenery that shows as
Hi, i'm playing a little with Yasim FDM for helicopters, modifying some xml
parameters. I run my Flightgear 1.9 on ubuntu 9.04_64
i found i can't change the rotation of the rotor. I understood changing the
ccw parameter in the yasim configuration file from 1 to 0 in any
helicopter then the rotor
Jason Cox wrote:
I currently have some scenery that shows as expected in atlas (area is
around YWLM).The coast and major roads show up correctly. The problem is
that when I start Flightgear using the scenery I just get an ocean
tile.
Might $FG_SCENERY need a fix ? Please post a sample to a
Hi,
Hi, i'm playing a little with Yasim FDM
for helicopters, modifying some xml parameters. I run my
Flightgear 1.9 on ubuntu 9.04_64
i found i can't change the rotation of the rotor. I
understood changing the ccw parameter in the
yasim configuration file from 1 to 0 in any helicopter
Hi, i'm playing a little with Yasim FDM for helicopters, modifying some xml
parameters. I run my Flightgear 1.9 on ubuntu 9.04_64
i found i can't change the rotation of the rotor. I understood changing the
ccw parameter in the yasim configuration file from 1 to 0 in any
helicopter then the rotor
oh thanks very much, i'll try the pedal's effect.. modelling a Russian
helicopter is an interesting thing.
-Cesar Gastón
2009/10/29 Heiko Schulz aeitsch...@yahoo.de
Hi,
Hi, i'm playing a little with Yasim FDM
for helicopters, modifying some xml parameters. I run my
Flightgear 1.9 on
On Thu, 2009-10-29 at 09:45 -0600, dave perry wrote:
Hurray! another build with working engine sounds, great debugging
work by all.
S.
Hi Erik,
Updated both my core2 duo (64 bit FC10) and my Athlon XP 3200+ (32 bit
FC10) both running FC10 openal and freealut distribution rpms.
Little mistake : The wind sound, which wasn't audible before, is now vastly
over the sound of the rumble, which I had mistakenly thought was the wind
(it makes for a better wind on wings sound, from this point of hearing
approximately between my ears)
The wind sample we use is indeed very
Hi, Cesar!It's great to see that somebody is working on Russian helis. On what model are you working on?Daniyar29.10.09, 16:40, "Csar Espinoza" cesaresp...@gmail.com:oh thanks very much, i'll try the pedal's effect.. modelling a Russian helicopter is an interesting thing.-Cesar Gastn2009/10/29
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