Re: [Flightgear-devel] SimGear Shared Object Libaries

2010-08-08 Thread stefan riemens
Just a quick hint -- Fedora has the same shared-libs policy and packages simgear. I'm pretty sure they have patches you could use straight-away. Stefan 2010/8/3 Chris Baines > Thank you both for your quick responses, this makes the situation more > clear. Is it possible to resolve the problems

Re: [Flightgear-devel] GIT and FGDATA

2010-08-08 Thread Hal V. Engel
On Saturday 07 August 2010 02:20:33 pm Vivian Meazza wrote: > > I have been using Cola GIT http://cola.tuxfamily.org/ as my GIT GUI front > > end > > on my Linux box and it works nicely. Start up is a little slow when > > opening a > > fgdata archive but other operations seem to be fairly fast.

Re: [Flightgear-devel] Flying Churches

2010-08-08 Thread Frederic Bouvier
- "HB-GRAL" a écrit : > Hm, > > I noticed today a small problem with random placement of some models > (houses) with scenery point feature 'town'. I see that some of the > houses are flying where terrain isn’t completely flat. I guess the > houses where placed near a single 'town point' all

[Flightgear-devel] Flying Churches

2010-08-08 Thread HB-GRAL
Hm, I noticed today a small problem with random placement of some models (houses) with scenery point feature 'town'. I see that some of the houses are flying where terrain isn’t completely flat. I guess the houses where placed near a single 'town point' all at same height? Are the towns still

Re: [Flightgear-devel] Shaders and textures

2010-08-08 Thread Frederic Bouvier
- "HB-GRAL" a écrit : > Is it possible to add (or blend) a texture in the shaders to steep= > gray instead of calculating a 'simple colour cloud'? In combination with a > texture it probably looks like all the 'perhaps' and is a very nice > feature. You can add the rock texture to the effect