Just a quick hint -- Fedora has the same shared-libs policy and packages
simgear. I'm pretty sure they have patches you could use straight-away.
Stefan
2010/8/3 Chris Baines
> Thank you both for your quick responses, this makes the situation more
> clear. Is it possible to resolve the problems
On Saturday 07 August 2010 02:20:33 pm Vivian Meazza wrote:
> > I have been using Cola GIT http://cola.tuxfamily.org/ as my GIT GUI front
> > end
> > on my Linux box and it works nicely. Start up is a little slow when
> > opening a
> > fgdata archive but other operations seem to be fairly fast.
- "HB-GRAL" a écrit :
> Hm,
>
> I noticed today a small problem with random placement of some models
> (houses) with scenery point feature 'town'. I see that some of the
> houses are flying where terrain isn’t completely flat. I guess the
> houses where placed near a single 'town point' all
Hm,
I noticed today a small problem with random placement of some models
(houses) with scenery point feature 'town'. I see that some of the
houses are flying where terrain isn’t completely flat. I guess the
houses where placed near a single 'town point' all at same height? Are
the towns still
- "HB-GRAL" a écrit :
> Is it possible to add (or blend) a texture in the shaders to steep=
> gray instead of calculating a 'simple colour cloud'? In combination with a
> texture it probably looks like all the 'perhaps' and is a very nice
> feature.
You can add the rock texture to the effect
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