Oh good. I've sent that below to the author. Should be pretty simple but as I'm
new to fgfs i'd appreciate any help with this project.---
Hello
I've heard your plane could be integrated into Flightgear under the GPL
licence?
If yes, I'll have a look at it and send you a huge thank
Sorry for being so naive but ... I'm starting now learning C first time
in my life (not even learned C++ ever in the past) and I'm wondering ...
is FGFS written in C or C++?
--
Colocation vs. Managed Hosting
A question
On Sun, 2011-03-20 at 11:41 +0100, Roberto Inzerillo wrote:
Sorry for being so naive but ... I'm starting now learning C first time
in my life (not even learned C++ ever in the past) and I'm wondering ...
is FGFS written in C or C++?
It's more than 99% C++. some very small pieces are C only.
It's more than 99% C++. some very small pieces are C only.
Erik
Thank you Erik, I started learning C for something I had in mind
relating to FGFS, but I really didn't know how it differs from C++ at
first (I mean, by reading FGFS' code only). I started having dubts after
a few days learning
I'm wondering ... is FGFS written in C or C++?
A nice overview of programming languages in our project is available at
http://www.ohloh.net/p/flightgear/analyses/latest
Altough this does include fgdata (thus the large number of xml lines :p ),
besides simgear and flightgear.
Gijs
Hi all,
I'm seeing an issue with the instant replay feature which seems to
affect JSBSim aircraft. The actual replay works, but once replay is
finished, the sim locks up or goes wild when trying to resume normal
flight. Looks to me as if the FDM was somehow messed up by the replay.
The FDM's
Hey!
I seem to get the same problem as John (email attached below, since it's been a
while since it was posted). Please see the attached log
for the output that I got. Not very useful I think... Isn't there a debug
option, like we have on fgfs?
The previous build from Fred works fine
On Sunday, March 20, 2011 12:07:35 AM Michael Sgier wrote:
Oh good. I've sent that below to the author. Should be pretty simple but as
I'm new to fgfs i'd appreciate any help with this project.---
Hello
I've heard your plane could be integrated into Flightgear under the GPL
On Sun, 20 Mar 2011 08:00:36 -0700, Hal wrote in message
201103200800.36392.hven...@gmail.com:
On Sunday, March 20, 2011 12:07:35 AM Michael Sgier wrote:
Oh good. I've sent that below to the author. Should be pretty
simple but as I'm new to fgfs i'd appreciate any help with this
Yes the author gave me the same answer via email. Such a nice plane, would be a
huge pitty to not have in fgfs! But I'm pretty fed up of blendering...maybe i
do
a flying GPL model so others can jump in for the cockpit or so.
--- On Sun, 3/20/11, Hal V. Engel hven...@gmail.com wrote:
From: Hal
ahmm he said FREE so that's not GPL compatible? So we need another licence
then...to keep off fu* resellers.
--- On Sun, 3/20/11, Michael Sgier scrat_h...@yahoo.com wrote:
From: Michael Sgier scrat_h...@yahoo.com
Subject: Re: [Flightgear-devel] P-40B WAS: Using native OSG 3D models - is it
Gijs de Rooy wrote:
[...] I already contacted Fred about this but he claims it isn't a
problem of his build and thus must be a bug in the code.
'fgfs-construct' crashing ? A bug in the code ? Unbelievable ! ;-)))
Martin.
--
Unix _IS_ user friendly - it's just selective about who
On Sun, 20 Mar 2011 09:05:16 -0700 (PDT), Michael wrote in message
723550.26330...@web45016.mail.sp1.yahoo.com:
ahmm he said FREE so that's not GPL compatible? So we need another
licence then...to keep off fu* resellers.
..our enemies would _love_ that, only the GPL offers real legal teeth
in
Martin wrote:
'fgfs-construct' crashing ? A bug in the code ? Unbelievable ! ;-)))
Well, thing is still that I cannot build scenery with the latest build. Whether
it's a Fred bug or not.
If those that build it themselves have no problems with it (is it that hard to
tell if you have?),
I
Gijs de Rooy wrote:
Martin wrote:
'fgfs-construct' crashing ? A bug in the code ? Unbelievable ! ;-)))
Well, thing is still that I cannot build scenery with the latest build.
Whether it's a Fred bug or not.
If those that build it themselves have no problems with it (is it that hard
to
Hi all
I made a small launcher based on qt4 for FlightGear 2.2 on OSX. There is
a FlightGear GIT version included for testing. The bundle contains
todays master of simgear/flightgear and todays fgdata, reduced to a
small and distributable selection of aircrafts. Requirement is OSX =
10.6 on a
Hello Luuk,
First I have to say Thanks for answering!
When you use git rebase, it tries to
replay your local commits on top
of the new commits in the master branch. If you have
multiple commits
to the same files locally that have also been committed
upstream, you
will be trying to replay
On 3/19/2011 4:42 PM, Martin Spott wrote:
Torsten Dreyer wrote:
As many of you might be aware of, a group of FlightGear enthusiasts have been
presenting FlightGear at FSWeekend in Lelystad(NL) and LinuxTag in Berlin(DE)
over the last years.
I just recieved confirmation:
we are excited to
Where can I set the colours on the 2D panel for lighting at night,? Some
where in the system causes the instrument panel to change colour with time
of day.
I need to be able to stop it blacking right out at night to simulate the
lights under the glare shield.
--
Regards Harry
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