I checked for changes in materials.xml and related. But I can’t find any
relevant new or changed code, unless my own changes from last summer ...
I didn’t check for textures/terrain/shader use for a long time, maybe
there are some issues introduced by myself (?) weeks or months ago?
Doesn’t mat
Hi all
I noticed with git from today that there are no trees at all on some
forest types. You can see it around KSFO, where you see forest "base"
textures with and without trees. Looks like some forest types have
trees, others don’t. Are there some changes in materials.xml ? (sorry if
this is
After making some ground observations yesterday, I've been thinking about
how to render haze-like, rather structureless clouds - like in the
following pics:
http://www.clouds-online.com/cloud_atlas/cirrostratus/images/cirrostratus_nebulosus.htm
http://www.clouds-online.com/cloud_atlas/altostratu
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