On Mon, 2011-05-30 at 06:03 +0200, Robert wrote:
> You also can install "alsoft-conf" from Synaptic. It will create ~/.alsoftrc
> automatically.
> Run it from the terminal and in the "Backend" tab you can try to disable
> everything except "ALSA".
> This worked for me some time ago, because I had I
You also can install "alsoft-conf" from Synaptic. It will create ~/.alsoftrc
automatically.
Run it from the terminal and in the "Backend" tab you can try to disable
everything except "ALSA".
This worked for me some time ago, because I had Issued with the PortAudio
backend.
-
On Sun, 2011-05-29 at 11:45 +0200, Christian Schmitt wrote:
> Geoff McLane wrote:
> > It certainly works better for me ;=)) And removes
> > another reason why fgfs-construct can abort
> > without apparent reason!
>
> Hi,
>
> you mean segfaults with no apparent reason? I experience them under Linu
Ahoy,
you need to create an OpenAL config file which helps to find the sound
devices.
The files name is ~/.alsoftrc and may contain something like:
drivers = alsa
[alsa] # ALSA backend stuff
device = default
capture = default
There are plenty of examples on the net.
hth
Alex
Am Sun, 29 May
Hello,
I re-install FlightGear GIT version. I installed according to these steps:
http://wiki.flightgear.org/Building_FlightGear_-_Debian
But no sound from aircraft.
/usr/local/games/FlightGear/bin/fgfs --show-sound-devices
--fg-root=/usr/local/games/FlightGear/fgdata
Processing command line a
Geoff McLane wrote:
> It certainly works better for me ;=)) And removes
> another reason why fgfs-construct can abort
> without apparent reason!
Hi,
you mean segfaults with no apparent reason? I experience them under Linux
when building huge scenery chunks and if your patch improves the situatio
On Sun, 2011-05-29 at 09:55 +0200, Anders Gidenstam wrote:
> On Sat, 28 May 2011, Geoff McLane wrote:
>
> > Hi all,
> >
> > I read (everywhere) that a vector erase invalidates
> > all current iterators - see say -
> > http://www.cplusplus.com/reference/stl/vector/erase/
> > so I really do not unde
On Sat, 28 May 2011, Geoff McLane wrote:
> Hi all,
>
> I read (everywhere) that a vector erase invalidates
> all current iterators - see say -
> http://www.cplusplus.com/reference/stl/vector/erase/
> so I really do not understand why genfans.cxx has lasted
> so long like it is ;=((
>
> When it doe
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