On Wed, 2011-11-02 at 19:31 +, Alan Teeder wrote:
> Geoff
> I have just tried the Hondajet and this works.
>
> ( If needed press Ctrl-C to highlight the hot-spot controls.)
>
> On the left hand screen (the PFD) I pressed the 1st button on the bottom row
> below the screen. The main flight i
Hi,
..does both git clone git://gitorious.org/fg/fgdata.git and
git clone git://mapserver.flightgear.org/fgdata still give
us the same good old un-split fgdata?
..I found them slightly different: ...
Cloning into fgdata...
remote: Counting objects: 171405, done.
remote: Compressing objects: 100
James Turner wrote:
> On 2 Nov 2011, at 18:51, James Turner wrote:
>
>>> In normal operation, "raw2ascii" should almost immediately start
>>> writing lots of files to "${WORKDIR}/SRTM-30-ASCII/e020n90/", but with
>>> current simgear/terragear-cs I'm just getting an insane number of
>>> lines:
>>
Tom
thanks for that
terragear-cs81244fb0fe41dfc9d87b28baffdd5754b3801952
simgear 6250f675db9fdd6f2aef7be43207cd0ac0b6baeb
Jason
On Wed, 2011-11-02 at 07:12 -0700, Tom P wrote:
> Hi Jason
>
>
> You can open a terminal in the terragear-cs directory and type:
>
>
> git show
>
Geoff
I have just tried the Hondajet and this works.
( If needed press Ctrl-C to highlight the hot-spot controls.)
On the left hand screen (the PFD) I pressed the 1st button on the bottom row
below the screen. The main flight instruments (horizon etc.) appeared on
the screen.
I repeated this
On 2 Nov 2011, at 18:51, James Turner wrote:
>> In normal operation, "raw2ascii" should almost immediately start
>> writing lots of files to "${WORKDIR}/SRTM-30-ASCII/e020n90/", but with
>> current simgear/terragear-cs I'm just getting an insane number of
>> lines:
>
> Thanks Martin, will take a
On 2 Nov 2011, at 18:33, Martin Spott wrote:
> In normal operation, "raw2ascii" should almost immediately start
> writing lots of files to "${WORKDIR}/SRTM-30-ASCII/e020n90/", but with
> current simgear/terragear-cs I'm just getting an insane number of
> lines:
Thanks Martin, will take a look.
On Mon, 2011-10-31 at 09:54 +, Alan Teeder wrote:
> That means the maps should be in /home/michael/.fgfs/zkv1000/maps/terrain
> (note /terrain at the end!).
>
> -Original Message-
> From: Michael Sgier
> Sent: Monday, October 31, 2011 7:42 AM
> To: FlightGear developers discussions
>
Martin Spott wrote:
> Yes, "raw2ascii" doesn't work with both "simgear" and "terragear-cs"
> HEAD and therefore "demchop" is still untested. I'll provide a test
> case as soon as time permits - spare time is a bit tight these days.
Ok, try this - get the data files from:
ftp://ftp.ihg.uni-dui
Hi Martin,
Thanks for the reply...
Sorry to disturb you again. I know you are
probably quite busy, some of which may be getting
ready for FSWeekEnd - I will not be able to
attend this year ;=(( - but I do not quite
understand mapserver's WMS response...
I send a URL with say a BBOX -
&SRS=EP
Hi Jason
You can open a terminal in the terragear-cs directory and type:
git show
The first lines show the commit ID, committer and short description for
the last commit, and the commit ID is the version information you are
looking for,
Hope this helps,
Tom
On Tue, Nov 1, 2011 at 2:43 P
Christian Schmitt wrote:
> Not only can I hgtchop, but also build scenery chunks again. So from my
> point of view the problems are solved. Are there any objections against
> pushing the changes to master?
Yes, "raw2ascii" doesn't work with both "simgear" and "terragear-cs"
HEAD and therefore "
James Turner wrote:
> I've pushed a fix to Simgear, updated the tests, and now I can run hgtchop
> happily with latest simgear and terragear.
Not only can I hgtchop, but also build scenery chunks again. So from my
point of view the problems are solved. Are there any objections against
pushing t
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