Am 05.07.12 18:04, schrieb Curtis Olson:
>
>
> We !!!STRONGLY!!! encourage authors to use the GPL so that we can
> incorporate their work into the overall project and distribute the work
http://git.fgx.ch/flightgear/commit/?h=next&id=b14ddd40110e271efcd1416e9bf15d48d99c3123
Cheers, Yves
---
Ok, I see, just my misunderstanding of Gijs post when I read all other
posts now ... I guess one of the best explanation comes from Brandano here.
Sorry for the noise, I hate to participate in another license
discussion. (I hate myself for this, not you.) ;-)
-Yves
Am 06.07.12 21:34, schrieb H
Am 06.07.12 10:10, schrieb Gijs de Rooy:
> Nothing stops you from releasing that scenery under whatever license you'd
> like ( within the legal constraints ofourse), we just cannot include it in
> the official scenery.
>
No. Official scenery can also incorporate resources with other licenses:
ht
Well, I am giving it a shot, but it seems it won't be that easy. See my
other (long) mail sent on this topic :)
Cheers,
Vik
On 07/06/2012 05:48 PM, Andy Ross wrote:
> On 07/05/2012 02:41 PM, Viktor Radnai wrote:
>> Thanks for that! So just to clarify -- this is a bug in Yasim code (or
>> more li
Hi there,
The rest of this mail will just deal with the gear friction issue for now.
Having looked at Gear.cpp I think I can understand the issue a bit
better. The method that calculates tire friction is Gear::calcFriction.
It looks like this:
float Gear::calcFriction(float wgt, float v) //use
On 07/05/2012 02:41 PM, Viktor Radnai wrote:
> Thanks for that! So just to clarify -- this is a bug in Yasim code (or
> more like a missing feature) and I'm welcome to fix it?:)
I'm just an absentee hacker, so I can't say what is or isn't
acceptable any more. But it seems like a sane enhancement
On Fri, 6 Jul 2012 00:26:48 -0700 (PDT), Michael wrote in message
<1341559608.65675.yahoomailclas...@web140205.mail.bf1.yahoo.com>:
> My last comment to this subject.
> I've got permission to distribute some swiss sceneries as GPL but
> only after asking back. Obviously I had to, as the author s
The only one issue I can see with the GPL being used for artwork is that it
precludes us from using a large body of data that is licensed on terms not
compatible with the GPL. Some maps and textures are only available on other
kinds of permissive licenses, that however require other restriction
Nothing stops you from releasing that scenery under whatever license you'd like
( within the legal constraints ofourse), we just cannot include it in the
official scenery.
All those freeware/payware packages that are available for the commercial
simulators are just that, addons. The fact that F
My last comment to this subject.
I've got permission to distribute some swiss sceneries as GPL but only after
asking back. Obviously I had to, as the author said first that it needs to
remain Freeware.-
Now that's only possible because he bent back a little. But many
won't or can't do and hence
10 matches
Mail list logo