I'm trying to compile terragear.git on a fresh Manjaro Linux, but linking fails
on gdalchop.cxx with
gdalchop.cxx:(.text+0x4f4): undefined reference to `sgWriteLong(gzFile_s*, int)'
gdalchop.cxx:(.text+0x4ff): undefined reference to `sgWriteInt(gzFile_s*, int)'
gdalchop.cxx:(.text+0x578): undefi
How to Build FlightGear with Installer on Jenkins CI?
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How to Build FlightGear with Installer on Jenkins CI?
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On Wednesday, September 18, 2013 19:05:22 Stuart Buchanan wrote:
> I did take a look at the PagedLOD approach - Matthias' code made a great
> template to work from.
>
>
> -Stuart
Stuart, this is totally unrelated, but what would be the price to pay to have
collision with generated buildings, an
On Wednesday, September 18, 2013 18:45:09 James Turner wrote:
> (BTW Adrian proposed something which achieves a similar end result back in
> February, the problem with his approach is it doesn't work via the OSG
> paging mechanism, and hence I don't think we should pursue it - ultimately
> we need
> So, in V3.0 I plan to change this. Instead of using a scatter-gun
> approach to placement and a mask, random building location will be
> read directly from the mask, defined by a single pixel. The color
> (actually blue value from 0-255) will define the size of building
> (small medium, large)
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