> I was talking about this on irc before as well. I am testing stuff on
> an older macbook running Ubuntu, and with fg 2.4 I could set the
> "enable shaders" master switch in rendering options to off, and
> without 3d clouds I got about 25fps, which was ok for testing panels
> and developing gauge
> While I like the idea in general, I think it's a bit awkward to
> deliberately induce an exception just to make FG load a different model
> for AI aircraft. To my opinion this switch is better be implemented as
> a condition in the AI/MP aircraft model loader (actually the path name
> to the mo
I did a little tweaking to the multiplayer code to allow you to use a
startup option "--ai-gliders-only" to, by default, load all other
players as the default-model. I accomplish that by inserting some
garbage directory in front of the model path, that way the model loading
functions just treats it
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