My brain cells are running out of steam this afternoon so I thought I'd post
this to the list to see if anyone has a quick answer or suggestion.
Here's the situation. I am working on setting up a flight simulator with a
cockpit enclosure and physical cockpit controls. The display consists of
The README.xmlpanel file shows what I already seemed to remember:
Regarding Window Geometry:
-
For the sake of simplicity the FGFS window is always considered to be
1024x768 so all x/y values for instrument placement should relative to
these dimensions. Since FG
On Wed, 2008-07-23 at 23:27 +0200, Erik Hofman wrote:
The README.xmlpanel file shows what I already seemed to remember:
Regarding Window Geometry:
-
For the sake of simplicity the FGFS window is always considered to be
1024x768 so all x/y values for instrument
On Wed, 15 Feb 2006 17:16:03 -0600
Curtis L. Olson [EMAIL PROTECTED] wrote:
I have a 2d panel question.
I want to make an annunciator light for a 2d panel. But, I don't want
it to have any of the default panel illumination at night. I want it to
be dark when the light is off, and lit
Jean-Yves Lefort wrote:
On Wed, 15 Feb 2006 17:16:03 -0600
Curtis L. Olson [EMAIL PROTECTED] wrote:
I have a 2d panel question.
I want to make an annunciator light for a 2d panel. But, I don't want
it to have any of the default panel illumination at night. I want it to
be dark when
Jean-Yves Lefort wrote:
http://javky.rozhled.cz/jprojdwn.php?id=fgfsl410/l410-0.9.9-src-v4.0.tar.gz
Search for JVK in src/Cockpit/panel*
I've added this part of the patch (and I've renamed 'emisive' to
'emissive'). I still have to scan the rest of the patch.
Erik
--
http://www.ehtw.info
I have a 2d panel question.
I want to make an annunciator light for a 2d panel. But, I don't want
it to have any of the default panel illumination at night. I want it to
be dark when the light is off, and lit when the light is on. But at
night, the default panel illumination makes it
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