On Saturday 11 March 2006 01:44, Georg Vollnhals wrote:
Of course the ship-model is hardened when put into the scenery as a
static object. It also works when I make a moving ship-object with fixed
direction (see listed XML-file at the bottom of this message).
Also creating a flight-plan and
Mathias Fröhlich
On Saturday 11 March 2006 01:44, Georg Vollnhals wrote:
Of course the ship-model is hardened when put into the scenery as a
static object. It also works when I make a moving ship-object with fixed
direction (see listed XML-file at the bottom of this message).
Also
Vivian Meazza schrieb:
Mathias Fröhlich
For the solidness we will need IMO a hierarchical bounding box collider
which
is updated instead of rebuilt at each update(). The presence of movable
objects like the carrier and the need to keep aircraft on the deck even if
the carrier turns, this
Hi,
for my upcoming Bremen scenery I tried to get moving ships which follow
the river Weser. There should be at least a hardened hull (deck) to be
landable for the BO105.
Of course the ship-model is hardened when put into the scenery as a
static object. It also works when I make a moving
4 matches
Mail list logo