Re: [Flightgear-devel] Allow use of external shaders in 3d clouds and trees

2009-09-29 Thread James Turner
On 29 Sep 2009, at 09:05, Tim Moore wrote: > I was about to reply to Lauri's initial email. I'd strongly prefer > that the > patch not be committed as is, but use the effects framework to > manage the > state sets for trees and clouds. It's on my TODO list, but I'll > gladly work > with Lau

Re: [Flightgear-devel] Allow use of external shaders in 3d clouds and trees

2009-09-29 Thread Tim Moore
On 09/29/2009 09:50 AM, James Turner wrote: > > On 28 Sep 2009, at 08:49, Stuart Buchanan wrote: > >> Thanks for the patch. >> >> I'm currently working on improvements to the 3D clouds, including some >> changes/bug-fixes to the shaders. >> >> Are you planning some enhancements to the shaders you

Re: [Flightgear-devel] Allow use of external shaders in 3d clouds and trees

2009-09-29 Thread Erik Hofman
James Turner wrote: > On 28 Sep 2009, at 08:49, Stuart Buchanan wrote: > >> Thanks for the patch. >> >> I'm currently working on improvements to the 3D clouds, including some >> changes/bug-fixes to the shaders. >> >> Are you planning some enhancements to the shaders yourself? If so, >> we should

Re: [Flightgear-devel] Allow use of external shaders in 3d clouds and trees

2009-09-29 Thread James Turner
On 28 Sep 2009, at 08:49, Stuart Buchanan wrote: > Thanks for the patch. > > I'm currently working on improvements to the 3D clouds, including some > changes/bug-fixes to the shaders. > > Are you planning some enhancements to the shaders yourself? If so, > we should coordinate to make sure we don

Re: [Flightgear-devel] Allow use of external shaders in 3d clouds and trees

2009-09-28 Thread Stuart Buchanan
Lauri Peltonen wrote: > These two patches allow use of external shaders as the tree and 3d cloud > shaders. The shaders are Shaders/3dcloud.{frag|vert} and > Shaders/tree.{frag|vert}. If the shader files are not found, the > original shaders included in the source are used. > > This makes testing

[Flightgear-devel] Allow use of external shaders in 3d clouds and trees

2009-09-27 Thread Lauri Peltonen
Hi. These two patches allow use of external shaders as the tree and 3d cloud shaders. The shaders are Shaders/3dcloud.{frag|vert} and Shaders/tree.{frag|vert}. If the shader files are not found, the original shaders included in the source are used. This makes testing modifications to the shaders