Great, I'll be waiting your next contact.
Leidson
PlanetaMessenger.org
On 11/22/06, Curtis Olson <[EMAIL PROTECTED]> wrote:
Ahhh, perfect, that's exactly what I was hunting for. Thanks!
Curt.
On 11/22/06, Melchior FRANZ <[EMAIL PROTECTED]> wrote:
>
> * Curtis Olson -- Tuesday 21 November 2
Melchior FRANZ wrote:
>* Curtis Olson -- Tuesday 21 November 2006 18:22:
>
>
>>Does anyone have any sample C/C++ code that will interface with FlightGear's
>>--telnet interface?
>>
>>
>
>What about ./scripts/example/fgfsclient.{c,cxx} ?
>
>
>
You might take a look at Chap 15, page 589 in
Hi Curtis,
Just a question. This implementation will be part of FlightGear of scenery
designer ??
Because I've done a implementation to interface Flightgear using the telnet
protocol, under linux/unix box, unfortunately I can't post complete code
here because it is copyright protected, but I cou
Ahhh, perfect, that's exactly what I was hunting for. Thanks!
Curt.
On 11/22/06, Melchior FRANZ <[EMAIL PROTECTED]> wrote:
* Curtis Olson -- Tuesday 21 November 2006 18:22:
> Does anyone have any sample C/C++ code that will interface with
FlightGear's
> --telnet interface?
What about ./scr
* Curtis Olson -- Tuesday 21 November 2006 18:22:
> Does anyone have any sample C/C++ code that will interface with FlightGear's
> --telnet interface?
What about ./scripts/example/fgfsclient.{c,cxx} ?
m.
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Does anyone have any sample C/C++ code that will interface with FlightGear's
--telnet interface? There is a student here writing an external app that
can take the scenery click point and do a street database lookup of the
point that was clicked on in FlightGear. (This will sound more useful if
y
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