Re: [Flightgear-devel] Getting closer: My OpenGL install identified as problematic

2006-06-21 Thread Erik Hofman
Arnt Karlsen wrote: ..just a WAG: I remember seing some Gloklaw discussion on Microsoft policy on dropping OpenGL for Longhorn alias Vista alias etc, could this be happening now ? Yes and no. Microsoft agreed to add a direct rendering API for OpenGL driver implementors (or opened it up or

Re: [Flightgear-devel] Getting closer: My OpenGL install identified as problematic

2006-06-21 Thread Arnt Karlsen
On Wed, 21 Jun 2006 10:02:20 +0200, Erik wrote in message [EMAIL PROTECTED]: Arnt Karlsen wrote: ..just a WAG: I remember seing some Gloklaw discussion on Microsoft policy on dropping OpenGL for Longhorn alias Vista alias etc, could this be happening now ? Yes and no. Microsoft

Re: [Flightgear-devel] Getting closer: My OpenGL install identified as problematic

2006-06-21 Thread Arnt Karlsen
On Wed, 21 Jun 2006 14:23:04 +0200, Erik wrote in message [EMAIL PROTECTED]: Arnt Karlsen wrote: ..hmm. Nvidea. So here we and Nvidea needs to trust Microsoft. Didn't we (they) always? ;-) .. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of

[Flightgear-devel] Getting closer: My OpenGL install identified as problematic

2006-06-20 Thread Jon S. Berndt
Given the earlier reported segfault at gluPickMatrix, I decided to try some of the test programs in the tests directory in the FlightGear distribution. Needless to say, these tests are a wonderful idea and immediately pointed the finger at OpenGL. I got an immediate segfault when running gl-test.