Arnt Karlsen wrote:
..just a WAG: I remember seing some Gloklaw discussion on Microsoft
policy on dropping OpenGL for Longhorn alias Vista alias etc, could this
be happening now ?
Yes and no. Microsoft agreed to add a direct rendering API for OpenGL
driver implementors (or opened it up or
On Wed, 21 Jun 2006 10:02:20 +0200, Erik wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
..just a WAG: I remember seing some Gloklaw discussion on Microsoft
policy on dropping OpenGL for Longhorn alias Vista alias etc, could
this be happening now ?
Yes and no. Microsoft
On Wed, 21 Jun 2006 14:23:04 +0200, Erik wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
..hmm. Nvidea. So here we and Nvidea needs to trust Microsoft.
Didn't we (they) always?
;-)
.. ;o)
--
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of
Given the earlier reported segfault at gluPickMatrix, I decided to try some
of the test programs in the tests directory in the FlightGear distribution.
Needless to say, these tests are a wonderful idea and immediately pointed
the finger at OpenGL. I got an immediate segfault when running gl-test.
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