Dave Perry wrote:
I have just submitted the last update from a hit list I started for the
pa24 over the holidays.
Very nice updates! One small thing seems to be missing though, the payload does
not change
when baggage is loaded. ;)
Thanks!
Gijs
On 01/21/2010 01:12 AM, Gijs de Rooy wrote:
Dave Perry wrote:
I have just submitted the last update from a hit list I started
for the pa24 over the holidays.
Very nice updates! One small thing seems to be missing though, the
payload does not change
when baggage is loaded. ;)
Yeah, I
On 01/21/2010 01:12 AM, Gijs de Rooy wrote:
Dave Perry wrote:
I have just submitted the last update from a hit list I started
for the pa24 over the holidays.
Very nice updates! One small thing seems to be missing though, the
payload does not change
when baggage is loaded. ;)
On 01/21/2010 06:35 AM, Torsten Dreyer wrote:
On 01/21/2010 01:12 AM, Gijs de Rooy wrote:
Dave Perry wrote:
I have just submitted the last update from a hit list I started
for the pa24 over the holidays.
Very nice updates! One small thing seems to be missing though, the
Gijs de Rooy:
One small thing seems to be missing though, the payload does not change when
baggage is loaded. ;)
Dave Perry:
Yeah, I have not figured out how to change that.
Torsten Dreyer:
Just write the weight in lbs to /sim/weight[4]/weight-lb. I wonder, what's
in those suitcases...
Hi All,
I have just submitted the last update from a hit list I started for
the pa24 over the holidays.
Updates:
* full 3D interior including animated cabin door, animated visors,
arm rests.
* animated baggage compartment door with baggage loaded and removed
by menu.
*
On 20 Jan 2010, at 22:48, dave perry wrote:
Take it for a hop and play with the improvements. The doors are operated by
either picks or by the Comanche menu.
I've been testing these changes as part of committing them, and I can't speak
highly enough as to the quality of the results - this
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