> From: simon
>
> Jim Wilson wrote:
> > On your earlier email, you might want to, as I mentioned earlier, create
> > separate views for the MP aircraft and swap those
> properties around instead. You could always identify those by adding a
> property to the viewer class which would flag them a
simon wrote:
I don't think adding more views is the way to go long term. Would you
add multiple views (cockpit/helicopter/chase) for each multiplayer
aircraft? For each AI aircraft? For each carrier? For each X model?
That's a lot of views to scroll through to get the one you want, not
to
Jim Wilson wrote:
On your earlier email, you might want to, as I mentioned earlier, create
separate views for the MP aircraft and swap those properties around instead.
You could always identify those by adding a property to the viewer class which
would flag them as MP (or a generic group pro
> From: Frank Olaf Sem-Jacobsen
> >
> > It sounds like what you are doing might be more complicated than necessary.
> > How about adding a viewer instance onto the
> stack of viewers for each MP aircraft (as the MP aircraft are instantiated)?
> Essentially I would suggest that you use the
> exi
Jim Wilson wrote:
It sounds like what you are doing might be more complicated than necessary. How about
adding a viewer instance onto the stack of viewers for each MP aircraft (as the MP
aircraft are instantiated)? Essentially I would suggest that you use the existing viewer
class as a buil
Jim Wilson wrote:
It sounds like what you are doing might be more complicated than necessary. How about
adding a viewer instance onto the stack of viewers for each MP aircraft (as the MP
aircraft are instantiated)? Essentially I would suggest that you use the existing viewer
class as a buil
> From: Frank Olaf Sem-Jacobsen
>
> I have finally had the time to try to start messing around with
> flightgear source code, and I thought it would be neat to be able to
> look at the different multiplayer aircrafts when playing online. Since
> it doesn't seem to support looking at any other
Frank Olaf Sem-Jacobsen wrote:
s as a stowaway passenger ;)
>
> Btw, is there any nasal documentation available somewhere?
>
www.plausible.org/nasal
---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends
Hi,
I have finally had the time to try to start messing around with
flightgear source code, and I thought it would be neat to be able to
look at the different multiplayer aircrafts when playing online. Since
it doesn't seem to support looking at any other aircrafts than your own,
I have star
9 matches
Mail list logo