> Here it is again with my screen streamer patch.
Thanks for the few feedbacks I got. And I was pointed out I have
overlooked and the patch has things that aren't needed for plib.
As a result I've now split them into two:
http://pigeond.net/~pigeon/fgfs.plib.ss.20070828.patch
On August 23, 2007 06:18:03 am Pigeon wrote:
> Yes. I definitely haven't got all sceneries for that FG. I do now
> have terrasync running. But FG currently doesn't load the newly
> downloaded scenery until the next run. Maybe worthwhile making FG to be
> able to reload scenery or something (ei
> http://pigeond.net/~pigeon/fgfs.osg-plib.ss.20070820.patch
>
> It now supports two capture methods. The plain old GL capturer, and
> the new OSG Render-to-texture capturer, which should be more efficient
> for some people/cards/drivers.
One thing I should have mentioned is the curre
> When looking at it yesterday, I noticed that one aircraft (in Europe
> somewhere perhaps, I didn't recognise it, and I forgot to note the
> Lat/Lon) was sitting on a runway in the map view, but floating above a
> vast ocean in the video view. I guess this means that the video source
> does not ha
-Original Message-
> > That's simply amazing! Now people can see what FlightGear is like
> > before downloading. :D
>
> Heh. Perhaps.
>
>
> At the moment it is mesa software GL rendering at 16bpp. Seems to
be a limitation with Xvfb glx even if I run it
> at 24bpp and start FG w
> That's simply amazing! Now people can see what FlightGear is like before
> downloading. :D
Heh. Perhaps.
At the moment it is mesa software GL rendering at 16bpp. Seems to be
a limitation with Xvfb glx even if I run it at 24bpp and start FG with
--bpp=24. Though I haven't looked into
On August 21, 2007 06:08:11 am Pigeon wrote:
> Just goto:
>
> http://mpserver02.flightgear.org/?mpcam
>
> Then click on the video icon near the top right. You'll need flash
> support in your web browser. The map will automatically follow whoever
> the mpcam is targeting.
That's simply
Hi Pigeon,
Pigeon wrote:
> And to just for fun and to show what you can do with the streamer,
> I've setup an experimental mpcam live camera hooked up with the FGMap.
> So you can *actually* see them flying side by side to the map.
>
>
> Just goto:
>
> http://mpserver02.flightgear.o
Hi all,
Here it is again with my screen streamer patch.
http://pigeond.net/~pigeon/fgfs.osg-plib.ss.20070820.patch
It now supports two capture methods. The plain old GL capturer, and
the new OSG Render-to-texture capturer, which should be more efficient
for some people/cards/driv
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