Re: [Flightgear-devel] New screen streamer and mpcam

2007-08-27 Thread Pigeon
> Here it is again with my screen streamer patch. Thanks for the few feedbacks I got. And I was pointed out I have overlooked and the patch has things that aren't needed for plib. As a result I've now split them into two: http://pigeond.net/~pigeon/fgfs.plib.ss.20070828.patch

Re: [Flightgear-devel] New screen streamer and mpcam

2007-08-23 Thread Ampere K. Hardraade
On August 23, 2007 06:18:03 am Pigeon wrote: >     Yes. I definitely haven't got all sceneries for that FG. I do now > have terrasync running. But FG currently doesn't load the newly > downloaded scenery until the next run.  Maybe worthwhile making FG to be > able to reload scenery or something (ei

Re: [Flightgear-devel] New screen streamer and mpcam

2007-08-23 Thread Pigeon
> http://pigeond.net/~pigeon/fgfs.osg-plib.ss.20070820.patch > > It now supports two capture methods. The plain old GL capturer, and > the new OSG Render-to-texture capturer, which should be more efficient > for some people/cards/drivers. One thing I should have mentioned is the curre

Re: [Flightgear-devel] New screen streamer and mpcam

2007-08-23 Thread Pigeon
> When looking at it yesterday, I noticed that one aircraft (in Europe > somewhere perhaps, I didn't recognise it, and I forgot to note the > Lat/Lon) was sitting on a runway in the map view, but floating above a > vast ocean in the video view. I guess this means that the video source > does not ha

Re: [Flightgear-devel] New screen streamer and mpcam

2007-08-23 Thread Richard Bytheway
-Original Message- > > That's simply amazing! Now people can see what FlightGear is like > > before downloading. :D > > Heh. Perhaps. > > > At the moment it is mesa software GL rendering at 16bpp. Seems to be a limitation with Xvfb glx even if I run it > at 24bpp and start FG w

Re: [Flightgear-devel] New screen streamer and mpcam

2007-08-22 Thread Pigeon
> That's simply amazing! Now people can see what FlightGear is like before > downloading. :D Heh. Perhaps. At the moment it is mesa software GL rendering at 16bpp. Seems to be a limitation with Xvfb glx even if I run it at 24bpp and start FG with --bpp=24. Though I haven't looked into

Re: [Flightgear-devel] New screen streamer and mpcam

2007-08-21 Thread Ampere K. Hardraade
On August 21, 2007 06:08:11 am Pigeon wrote: >     Just goto: > >     http://mpserver02.flightgear.org/?mpcam > >     Then click on the video icon near the top right. You'll need flash > support in your web browser. The map will automatically follow whoever > the mpcam is targeting. That's simply

Re: [Flightgear-devel] New screen streamer and mpcam

2007-08-21 Thread Ralf Gerlich
Hi Pigeon, Pigeon wrote: > And to just for fun and to show what you can do with the streamer, > I've setup an experimental mpcam live camera hooked up with the FGMap. > So you can *actually* see them flying side by side to the map. > > > Just goto: > > http://mpserver02.flightgear.o

[Flightgear-devel] New screen streamer and mpcam

2007-08-21 Thread Pigeon
Hi all, Here it is again with my screen streamer patch. http://pigeond.net/~pigeon/fgfs.osg-plib.ss.20070820.patch It now supports two capture methods. The plain old GL capturer, and the new OSG Render-to-texture capturer, which should be more efficient for some people/cards/driv