Re: [Flightgear-devel] OSG build errors

2006-11-18 Thread Martin Spott
Hi Vikas, Vikas N Kumar wrote: I have checked out the latest CVS version of OpenSceneGraph and am having compilation issues. Did you ask on the list where this question belongs to - the 'osg-users' list ? Your problem looks strange to me and I can't do better than simple guessing: You might

[Flightgear-devel] OSG build errors

2006-11-16 Thread Vikas N Kumar
Hi I have checked out the latest CVS version of OpenSceneGraph and am having compilation issues. I have built the latest CVS versions of OpenThreads and Producer successfully, however when I build OSG, I get the following error. I am running Slamd64, an x86_64 version of Slackware, with

[Flightgear-devel] OSG Build errors

2006-10-30 Thread john.w
NUTS, still getting my mail rejected by the SF server, so I'll try a post from here again msg follows Just downloaded the new osg version from cvs. get the following error run autogen checking plib/ul.h usability... no checking plib/ul.h presence... no checking for plib/ul.h... no You

Re: [Flightgear-devel] OSG Build errors

2006-10-30 Thread Curtis Olson
Looks like the issue for this particular time is simply that you are posting from an address which isn't subscribed to the list ...Regards,Curt.On 10/30/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: NUTS,still getting my mail rejected by the SFserver, so I'll try a post from here againmsg

Re: [Flightgear-devel] OSG Build errors

2006-10-30 Thread Martin Spott
Ralf Gerlich wrote: Yes, from what I understood, we still need plib at least for joystick input and audio. I guess audio is handled by OpenAL !? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] OSG Build errors

2006-10-30 Thread Curtis Olson
Those and also the gui/mouse and networking.Curt.On 10/30/06, Ralf Gerlich [EMAIL PROTECTED] wrote:Hi,Martin Spott wrote: Ralf Gerlich wrote: Yes, from what I understood, we still need plib at least for joystick input and audio. I guess audio is handled by OpenAL !?Ah, then I mixed that up. But