Hi,
I noticed that FG's particles contrails never reflect the coloured light
of the sun. At sunset time, they should have the same redish color as
the clouds, instead they looks like black smoke or enlightened white smoke.
a) This above is with this setting:
false
true
b) With:
false
This is now committed (simgear/scene/models/particles.[ch]xx)
and all aircraft in CVS are adapted. Please report any problems.
It's easily possible that I made a mistake somewhere, though I
tried all concerned aircraft. Also note that I fixed some wrong
tag names and suddenly parameters will be res
* Vivian Meazza -- Friday 04 July 2008:
> Does work?
Yes.
> Will you make the required changes, or do you want the aircraft developers
> to do them?
The plan was to first commit the code changes and to update the
README.xmlparticles file, and then to fix all aircraft as quickly
as possible (
Melchior wrote:
> Unfortunately, Tiago's particle system was committed with an
> IMHO suboptimal XML interface. I suggested some changes and
> Tiago agreed, but he then dropped off the list without
> implementing them. I'd like to do that myself now, and I'll
> adjust all uses of particle system
Unfortunately, Tiago's particle system was committed with an
IMHO suboptimal XML interface. I suggested some changes and
Tiago agreed, but he then dropped off the list without
implementing them. I'd like to do that myself now, and I'll
adjust all uses of particle systems afterwards (later today
and
Tiago Gusmão
>
> Vivian mentioned that there was an attempt at making particles a few
> years ago and it didn't have this problem, does anyone know how to solve
> it or has the old code?
>
PS - the original author was:
Luca Masera [EMAIL PROTECTED]
V.
--
Tiago Gusmão wrote
> The animation simply adds a plib's particle system to the model branch,
> no big deal except that i slightly modified model.cxx so that it doesn't
> add geometry to the branch.
>
> But my current approach has a downside, the particle system is attached
> to the aircraft, so
Hi
I'm working on a particle system animation with some sucess
http://gusmao.home.sapo.pt/p1.jpg
http://gusmao.home.sapo.pt/p2.jpg
http://gusmao.home.sapo.pt/p3.jpg
The animation simply adds a plib's particle system to the model branch,
no big deal except that i slightly modified model.cxx so t
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