[Flightgear-devel] Particles do not reflect sun light

2010-02-21 Thread Citronnier - Alexis Bory
Hi, I noticed that FG's particles contrails never reflect the coloured light of the sun. At sunset time, they should have the same redish color as the clouds, instead they looks like black smoke or enlightened white smoke. a) This above is with this setting: false true b) With: false

Re: [Flightgear-devel] particles: planned XML changes

2008-07-13 Thread Melchior FRANZ
This is now committed (simgear/scene/models/particles.[ch]xx) and all aircraft in CVS are adapted. Please report any problems. It's easily possible that I made a mistake somewhere, though I tried all concerned aircraft. Also note that I fixed some wrong tag names and suddenly parameters will be res

Re: [Flightgear-devel] particles: planned XML changes

2008-07-04 Thread Melchior FRANZ
* Vivian Meazza -- Friday 04 July 2008: > Does work? Yes. > Will you make the required changes, or do you want the aircraft developers > to do them? The plan was to first commit the code changes and to update the README.xmlparticles file, and then to fix all aircraft as quickly as possible (

Re: [Flightgear-devel] particles: planned XML changes

2008-07-04 Thread Vivian Meazza
Melchior wrote: > Unfortunately, Tiago's particle system was committed with an > IMHO suboptimal XML interface. I suggested some changes and > Tiago agreed, but he then dropped off the list without > implementing them. I'd like to do that myself now, and I'll > adjust all uses of particle system

[Flightgear-devel] particles: planned XML changes

2008-07-04 Thread Melchior FRANZ
Unfortunately, Tiago's particle system was committed with an IMHO suboptimal XML interface. I suggested some changes and Tiago agreed, but he then dropped off the list without implementing them. I'd like to do that myself now, and I'll adjust all uses of particle systems afterwards (later today and

RE: [Flightgear-devel] Particles

2006-03-08 Thread Vivian Meazza
Tiago Gusmão > > Vivian mentioned that there was an attempt at making particles a few > years ago and it didn't have this problem, does anyone know how to solve > it or has the old code? > PS - the original author was: Luca Masera [EMAIL PROTECTED] V. --

RE: [Flightgear-devel] Particles

2006-03-08 Thread Vivian Meazza
Tiago Gusmão wrote > The animation simply adds a plib's particle system to the model branch, > no big deal except that i slightly modified model.cxx so that it doesn't > add geometry to the branch. > > But my current approach has a downside, the particle system is attached > to the aircraft, so

[Flightgear-devel] Particles

2006-03-07 Thread Tiago Gusmão
Hi I'm working on a particle system animation with some sucess http://gusmao.home.sapo.pt/p1.jpg http://gusmao.home.sapo.pt/p2.jpg http://gusmao.home.sapo.pt/p3.jpg The animation simply adds a plib's particle system to the model branch, no big deal except that i slightly modified model.cxx so t