Re: [Flightgear-devel] Problems with compiling Flightgear

2011-09-24 Thread Mathias Fröhlich
Hi, On Thursday, September 22, 2011 10:07:48 Jason Cox wrote: I am having an issue with compiling the lattest git version due to a lack of a libhal on my system after check the web site for libhal (http://www.freedesktop.org/wiki/Software/hal) I found that it now in maintenance mode and

[Flightgear-devel] Problems with compiling Flightgear

2011-09-22 Thread Jason Cox
Hi all, I am having an issue with compiling the lattest git version due to a lack of a libhal on my system after check the web site for libhal (http://www.freedesktop.org/wiki/Software/hal) I found that it now in maintenance mode and they are switching to udisk,upower as a replacement. This in

Re: [Flightgear-devel] Problems with compiling Flightgear

2011-09-22 Thread James Turner
On 22 Sep 2011, at 09:07, Jason Cox wrote: I am having an issue with compiling the lattest git version due to a lack of a libhal on my system after check the web site for libhal (http://www.freedesktop.org/wiki/Software/hal) I found that it now in maintenance mode and they are switching

Re: [Flightgear-devel] Problems with compiling Flightgear

2011-09-22 Thread Emilian Huminiuc
On Thursday 22 September 2011 11:07:48 Jason Cox wrote: Hi all, I am having an issue with compiling the lattest git version due to a lack of a libhal on my system after check the web site for libhal (http://www.freedesktop.org/wiki/Software/hal) I found that it now in maintenance mode and

Re: [Flightgear-devel] Problems with compiling Flightgear

2011-09-22 Thread Jason Cox
On Thu, 2011-09-22 at 16:10 +0300, Emilian Huminiuc wrote: Jason, you might want to use the ebuilds in the gamerlay overlay (layman -a gamerlay). They're pretty well maintained. nice to know but I prefer to stay at or near the current dev :)

Re: [Flightgear-devel] Problems with compiling Flightgear

2011-09-22 Thread Emilian Huminiuc
On Thursday 22 September 2011 22:51:26 Jason Cox wrote: On Thu, 2011-09-22 at 16:10 +0300, Emilian Huminiuc wrote: Jason, you might want to use the ebuilds in the gamerlay overlay (layman -a gamerlay). They're pretty well maintained. nice to know but I prefer to stay at or near the current

Re: [Flightgear-devel] Problems with compiling Flightgear

2011-09-22 Thread Jason Cox
On Thu, 2011-09-22 at 22:58 +0300, Emilian Huminiuc wrote: Me too. That's why I use them, they are live ebuilds ;) (except for osg which was at a time a pain to maintain). Ok I might try them tonight when I get back from work. unless the code is patched in the meantime. Jason