* Rob Oates -- Tuesday 28 March 2006 22:59:
> I've updated the city textures, they look much better now.
Yes, indeed. They are quite good now. Thanks.
> For consistancy I use 4 meter per pixel USGS Urban Ortho satallite images as
> the source.
BTW: if you are running the CVS version, then you
* Rob Oates -- Tuesday 28 March 2006 22:59:
> I've updated the city textures, they look much better now.
Only better than the first round? Or also better than our old textures
(which would IMHO be the only valid reason to replace them)?
> it's just a 2.5 MB download. Please try them out.
Yes,
On 3/28/06, Melchior FRANZ <[EMAIL PROTECTED]> wrote:
* Melchior FRANZ -- Tuesday 28 March 2006 07:19:> And city[123].rgb are IMHO too fine grained. One probably has to> turn on some heavy filtering to make them acceptable. Looks like> they are scaled down too much.
Actually, most of the textures s
* Melchior FRANZ -- Tuesday 28 March 2006 07:19:
> And city[123].rgb are IMHO too fine grained. One probably has to
> turn on some heavy filtering to make them acceptable. Looks like
> they are scaled down too much.
Actually, most of the textures seem to be scaled down too much.
If you spot one of
* Melchior FRANZ -- Tuesday 28 March 2006 07:19:
> And city[123].rgb are IMHO too fine grained. One probably has to
> turn on some heavy filtering to make them acceptable. Looks like
> they are scaled down too much.
Same for Town[123].rgb, actually. The white *dots*(!) are supposed
to be houses,
* Rob Oates -- Tuesday 28 March 2006 01:04:
> I'll focus on improving the town and city textures soon.
OK. :-)
The textures are currently not in a releasable state. Especially
in the light of this:
* Curtis L. Olson -- Monday 27 March 2006 16:31:
> The high res texture set will significantly in
> Yes, they look great! Except the town, which I think is a regression from
> the old texture.
Thanks for the feedback on the textures, I'll focus on improving the town and city textures soon.
-Rob
* Melchior FRANZ -- Monday 27 March 2006 19:17:
> * Melchior FRANZ -- Monday 27 March 2006 17:18:
> > But if [...] they are a big improvement then I'm all for including them now.
>
> Yes, they look great! Except the town, which I think is a regression from
> the old texture.
Heh ... no wonder. Th
* Melchior FRANZ -- Monday 27 March 2006 17:18:
> But if [...] they are a big improvement then I'm all for including them now.
Yes, they look great! Except the town, which I think is a regression from
the old texture.
m.
---
This SF.Net email
Melchior FRANZ wrote:
> I haven't tested the textures, because I prefer to download
> them only once (monthly download quota). But if the resolution
> issue is solved and they are a big improvement then I'm all
> for including them now.
Seconded. The only missing link in FlightGear which prevents
* Curtis L. Olson -- Monday 27 March 2006 16:31:
> I really like the new satallite based textures that Rob Oates put
> together. Unless there are any major objections, I would like to
> include them in the v0.9.10 release.
None from my side, not that this would impress anyone. ;-)
I haven't te
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