On 2 Aug 2011, at 15:38, Emilian Huminiuc wrote:
> I thouhg someone knwledgeable with OSG, and the way we use it might take a
> look, and see if it's worth the efort, or if it's possible to plug into our
> code.
Last time I asked, the problem is not the shadows code itself (OSG has several
so
As the subject is a recurring theme in the forums, and also on IRC, I thought
I should share something I found on OSG and shadows.
This/these guy/guys here : http://www.palomino3d.org
have a working implementation of shadows with OSG:
http://www.palomino3d.org/pal/im/screenshots/palomino_20090
LeeE wrote:
> On Monday 24 December 2007 02:37, dave perry wrote:
>
>> dave perry wrote:
>>
>>> I was enjoying the new gallery pictures when I noticed that the
>>> rudder and vertical stab of the comanche do not cast a shadow
>>> on the stabilator. So I tried to discover why not. With
>>>
On Monday 24 December 2007 02:37, dave perry wrote:
> dave perry wrote:
> > I was enjoying the new gallery pictures when I noticed that the
> > rudder and vertical stab of the comanche do not cast a shadow
> > on the stabilator. So I tried to discover why not. With
> > shadows on and transparency
dave perry wrote:
> I was enjoying the new gallery pictures when I noticed that the rudder
> and vertical stab of the comanche do not cast a shadow on the
> stabilator. So I tried to discover why not. With shadows on and
> transparency off, the rudder and vertical stab do cast a shadow on the
I was enjoying the new gallery pictures when I noticed that the rudder
and vertical stab of the comanche do not cast a shadow on the
stabilator. So I tried to discover why not. With shadows on and
transparency off, the rudder and vertical stab do cast a shadow on the
satabilator. But they do
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