Re: [Flightgear-devel] Textures not loaded when running my compiled flightgear

2009-09-01 Thread Bruno Sanches
> > > Message: 6 > Date: Mon, 31 Aug 2009 10:15:35 -0400 > From: Nicolas Quijano > Subject: Re: [Flightgear-devel] Textures not loaded when running my > compiledflightgear > To: FlightGear developers discussion

Re: [Flightgear-devel] Textures not loaded when running my compiled flightgear

2009-08-31 Thread Nicolas Quijano
That's because you were missing the Effects and Shaders folders : doesn't know about terrain texturing anymore without them :) Cheers, Nic On Mon, Aug 31, 2009 at 8:30 AM, Bruno Sanches wrote: > >> >> Did you build FlightGear/CVS or 1.9.1? If you built the development >> version you also need to

Re: [Flightgear-devel] Textures not loaded when running my compiled flightgear

2009-08-31 Thread Bruno Sanches
> > > > Did you build FlightGear/CVS or 1.9.1? If you built the development > version you also need to check out the matching version of the data > directory, the data for 1.9.1 will not work with a current FlightGear/CVS > binary. > > Thats the CVS version, I am still downloading the data from the

Re: [Flightgear-devel] Textures not loaded when running my compiled flightgear

2009-08-28 Thread Anders Gidenstam
On Fri, 28 Aug 2009, Bruno Sanches wrote: > Everything appears to be ok, but when the sim starts the gound texture, > airports textures are missing. The only thing that has colors and textures > is the airplane cockpit, a few ground objects, trees and skys. > > Any ideas how to debug this? If I ra

[Flightgear-devel] Textures not loaded when running my compiled flightgear

2009-08-28 Thread Bruno Sanches
Hello Folks, I am watching the discussions for some time and I started to play around with fg code. After the discussions about compiling on windows I was able to do a full build on my windows xp using microsoft visual studio express 9.0. Everything appears to be ok, but when the sim starts the g