Message: 6
Date: Mon, 31 Aug 2009 10:15:35 -0400
From: Nicolas Quijano nquij...@gmail.com
Subject: Re: [Flightgear-devel] Textures not loaded when running my
compiledflightgear
To: FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
Message-ID
Did you build FlightGear/CVS or 1.9.1? If you built the development
version you also need to check out the matching version of the data
directory, the data for 1.9.1 will not work with a current FlightGear/CVS
binary.
Thats the CVS version, I am still downloading the data from the CVS (a
That's because you were missing the Effects and Shaders folders : doesn't
know about terrain texturing anymore without them :)
Cheers,
Nic
On Mon, Aug 31, 2009 at 8:30 AM, Bruno Sanches bcsanc...@gmail.com wrote:
Did you build FlightGear/CVS or 1.9.1? If you built the development
version you
Hello Folks,
I am watching the discussions for some time and I started to play around
with fg code.
After the discussions about compiling on windows I was able to do a full
build on my windows xp using microsoft visual studio express 9.0.
Everything appears to be ok, but when the sim starts the
On Fri, 28 Aug 2009, Bruno Sanches wrote:
Everything appears to be ok, but when the sim starts the gound texture,
airports textures are missing. The only thing that has colors and textures
is the airplane cockpit, a few ground objects, trees and skys.
Any ideas how to debug this? If I ran
5 matches
Mail list logo