>
>
> Message: 6
> Date: Mon, 31 Aug 2009 10:15:35 -0400
> From: Nicolas Quijano
> Subject: Re: [Flightgear-devel] Textures not loaded when running my
> compiledflightgear
> To: FlightGear developers discussion
That's because you were missing the Effects and Shaders folders : doesn't
know about terrain texturing anymore without them :)
Cheers,
Nic
On Mon, Aug 31, 2009 at 8:30 AM, Bruno Sanches wrote:
>
>>
>> Did you build FlightGear/CVS or 1.9.1? If you built the development
>> version you also need to
>
>
>
> Did you build FlightGear/CVS or 1.9.1? If you built the development
> version you also need to check out the matching version of the data
> directory, the data for 1.9.1 will not work with a current FlightGear/CVS
> binary.
>
>
Thats the CVS version, I am still downloading the data from the
On Fri, 28 Aug 2009, Bruno Sanches wrote:
> Everything appears to be ok, but when the sim starts the gound texture,
> airports textures are missing. The only thing that has colors and textures
> is the airplane cockpit, a few ground objects, trees and skys.
>
> Any ideas how to debug this? If I ra
Hello Folks,
I am watching the discussions for some time and I started to play around
with fg code.
After the discussions about compiling on windows I was able to do a full
build on my windows xp using microsoft visual studio express 9.0.
Everything appears to be ok, but when the sim starts the g
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