Re: [Flightgear-devel] X-15 update

2009-01-07 Thread flying.toaster
; A : flying.toas...@voila.fr, "'FlightGear developers discussions'" > > Copie à : > Objet : RE: [Flightgear-devel] X-15 update > > > Sounds good. However, on the topic of the rockets (and if you are referring > to the existing JSBSim X-15 FDM), I just reworke

Re: [Flightgear-devel] X-15 update

2009-01-04 Thread Jon S. Berndt
ined using FOIA requests. Nowadays, you can simply use the NTRS, like you mentioned. Jon > -Original Message- > From: flying.toaster [mailto:flying.toas...@voila.fr] > Sent: Sunday, January 04, 2009 4:08 PM > To: flightgear-devel > Subject: [Flightgear-devel] X-15 update &g

[Flightgear-devel] X-15 update

2009-01-04 Thread flying.toaster
I have resumed work on the X-15. I want to model every single thing (from the last bottle of hydrogen peroxide to the historical launch sites) for three aircraft configuration : X15 #1 : Old style flight deck, old style SAS and RAS (later standing for Reaction Augmentation System). X-15 #2 : X-

[Flightgear-devel] X-15 on CVS ?

2006-11-01 Thread flying.toaster
Hi everybody, I thought it might be nice to upload the current 3D model of the X-15 to the CVS repository. That would allow people play around with the model in its very early alpha state :o) This model is to be released under GPL (even though there is no source code for it) As the most adva

Re: [Flightgear-devel] X-15

2006-10-23 Thread Jim Wilson
> From: "flying.toaster" <[EMAIL PROTECTED]> > > Two in-game screenshots and a render under blender. > > Not all textures are there yet > > http://forums.avsim.net/dcboard.php?az=show_topic&forum=198&topic_id=2146&mesg_id=2146&page= > Excellent work. Is there some issue with shininess materi

Re: [Flightgear-devel] X-15

2006-10-16 Thread Jon S. Berndt
This is gorgeous. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of > flying.toaster > Sent: Monday, October 16, 2006 3:05 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] X-15 > > > Two in-game

Re: [Flightgear-devel] X-15

2006-10-16 Thread flying.toaster
Two in-game screenshots and a render under blender. Not all textures are there yet http://forums.avsim.net/dcboard.php?az=show_topic&forum=198&topic_id=2146&mesg_id=2146&page= - Using Tomcat but need to do more? Need to

Re: [Flightgear-devel] X-15

2006-10-11 Thread Jon S. Berndt
> You may want to check those references if you are interested in > the subject : > http://www.primeportal.net/hangar/scott_taylor/x-15a2_walk_1.htm > http://www1.dfrc.nasa.gov/Gallery/Photo/X-15/Medium/index.html > http://xplanes.free.fr/x15/x15-12-1.html There is an excellent book recently puibl

Re: [Flightgear-devel] X-15

2006-10-11 Thread flying.toaster
>As I recall, this one has orange, > spray-on insulation, no? > > Jon Well, actually this aircraft flew in quite a few schemes. It flew in "regular" black paint finish, same plus some patch of ablator on the tail area (and a white cross applied to the bottom), and finally with a full spray of

Re: [Flightgear-devel] X-15

2006-10-11 Thread Berndt, Jon S
> Here is the first step of a more general update I want to > implement for the > X-15 (also including 3D cockpit and systems) > > So far I only modelled the X-15A-2. Depending on what flight > dynamics are implemented I may change to X-15 #1 (basic > aerodynamics and Stability Augmentation Sy

Re: [Flightgear-devel] X-15

2006-10-11 Thread Georg Vollnhals
flying.toaster schrieb: > http://sfp1.site.voila.fr/flightgear/x_15render2.png > > Wow, the back view - impressing details! Georg "HeliFlyer" EDDW - Using Tomcat but need to do more? Need to support web services, security?

[Flightgear-devel] X-15

2006-10-11 Thread flying.toaster
Here is the first step of a more general update I want to implement for the X-15 (also including 3D cockpit and systems) So far I only modelled the X-15A-2. Depending on what flight dynamics are implemented I may change to X-15 #1 (basic aerodynamics and Stability Augmentation System) or the X